Modules§
- blit
 - core_2d
 - core_3d
 - deferred
 - experimental
 - Experimental rendering features.
 - oit
 - Order Independent Transparency (OIT) for 3d rendering. See 
OrderIndependentTransparencyPluginfor more details. - prepass
 - Run a prepass before the main pass to generate depth, normals, and/or motion vectors textures, sometimes called a thin g-buffer. These textures are useful for various screen-space effects and reducing overdraw in the main pass.
 - tonemapping
 - upscaling
 
Structs§
- Core
Pipeline Plugin  - Fullscreen
Shader  - A shader that renders to the whole screen. Useful for post-processing.
 - Skybox
 - Adds a skybox to a 3D camera, based on a cubemap texture.