pub struct ChildOf(pub Entity);Expand description
Stores the parent entity of this child entity with this component.
This is a Relationship component, and creates the canonical
“parent / child” hierarchy. This is the “source of truth” component, and it pairs with
the Children RelationshipTarget.
This relationship should be used for things like:
- Organizing entities in a scene
- Propagating configuration or data inherited from a parent, such as “visibility” or “world-space global transforms”.
- Ensuring a hierarchy is despawned when an entity is despawned.
ChildOf contains a single “target” Entity. When ChildOf is inserted on a “source” entity,
the “target” entity will automatically (and immediately, via a component hook) have a Children
component inserted, and the “source” entity will be added to that Children instance.
If the ChildOf component is replaced with a different “target” entity, the old target’s Children
will be automatically (and immediately, via a component hook) be updated to reflect that change.
Likewise, when the ChildOf component is removed, the “source” entity will be removed from the old
target’s Children. If this results in Children being empty, Children will be automatically removed.
When a parent is despawned, all children (and their descendants) will also be despawned.
You can create parent-child relationships in a variety of ways. The most direct way is to insert a ChildOf component:
let root = world.spawn_empty().id();
let child1 = world.spawn(ChildOf(root)).id();
let child2 = world.spawn(ChildOf(root)).id();
let grandchild = world.spawn(ChildOf(child1)).id();
assert_eq!(&**world.entity(root).get::<Children>().unwrap(), &[child1, child2]);
assert_eq!(&**world.entity(child1).get::<Children>().unwrap(), &[grandchild]);
world.entity_mut(child2).remove::<ChildOf>();
assert_eq!(&**world.entity(root).get::<Children>().unwrap(), &[child1]);
world.entity_mut(root).despawn();
assert!(world.get_entity(root).is_err());
assert!(world.get_entity(child1).is_err());
assert!(world.get_entity(grandchild).is_err());However if you are spawning many children, you might want to use the EntityWorldMut::with_children helper instead:
let mut child1 = Entity::PLACEHOLDER;
let mut child2 = Entity::PLACEHOLDER;
let mut grandchild = Entity::PLACEHOLDER;
let root = world.spawn_empty().with_children(|p| {
child1 = p.spawn_empty().with_children(|p| {
grandchild = p.spawn_empty().id();
}).id();
child2 = p.spawn_empty().id();
}).id();
assert_eq!(&**world.entity(root).get::<Children>().unwrap(), &[child1, child2]);
assert_eq!(&**world.entity(child1).get::<Children>().unwrap(), &[grandchild]);Tuple Fields§
§0: EntityImplementations§
Trait Implementations§
Source§impl Component for ChildOf
impl Component for ChildOf
Source§const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
Source§type Mutability = Immutable
type Mutability = Immutable
Component<Mutability = Mutable>],
while immutable components will instead have [Component<Mutability = Immutable>]. Read moreSource§fn register_required_components(
_requiree: ComponentId,
required_components: &mut RequiredComponentsRegistrator<'_, '_>,
)
fn register_required_components( _requiree: ComponentId, required_components: &mut RequiredComponentsRegistrator<'_, '_>, )
Source§fn on_insert() -> Option<ComponentHook>
fn on_insert() -> Option<ComponentHook>
Source§fn on_replace() -> Option<ComponentHook>
fn on_replace() -> Option<ComponentHook>
Source§fn clone_behavior() -> ComponentCloneBehavior
fn clone_behavior() -> ComponentCloneBehavior
Source§fn map_entities<M: EntityMapper>(this: &mut Self, mapper: &mut M)
fn map_entities<M: EntityMapper>(this: &mut Self, mapper: &mut M)
EntityMapper. This is used to remap entities in contexts like scenes and entity cloning.
When deriving Component, this is populated by annotating fields containing entities with #[entities] Read moreSource§fn on_add() -> Option<ComponentHook>
fn on_add() -> Option<ComponentHook>
Source§fn on_remove() -> Option<ComponentHook>
fn on_remove() -> Option<ComponentHook>
Source§fn on_despawn() -> Option<ComponentHook>
fn on_despawn() -> Option<ComponentHook>
Source§impl FromReflect for ChildOf
impl FromReflect for ChildOf
Source§fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
Self from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self using,
constructing the value using from_reflect if that fails. Read moreSource§impl FromWorld for ChildOf
impl FromWorld for ChildOf
Source§fn from_world(_world: &mut World) -> Self
fn from_world(_world: &mut World) -> Self
Self using data from the given World.Source§impl GetTypeRegistration for ChildOf
impl GetTypeRegistration for ChildOf
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Source§impl PartialReflect for ChildOf
impl PartialReflect for ChildOf
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
Source§fn try_apply(&mut self, value: &dyn PartialReflect) -> Result<(), ApplyError>
fn try_apply(&mut self, value: &dyn PartialReflect) -> Result<(), ApplyError>
Source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
Source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Source§fn reflect_owned(self: Box<Self>) -> ReflectOwned
fn reflect_owned(self: Box<Self>) -> ReflectOwned
Source§fn try_into_reflect(
self: Box<Self>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
fn try_into_reflect( self: Box<Self>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
Source§fn try_as_reflect(&self) -> Option<&dyn Reflect>
fn try_as_reflect(&self) -> Option<&dyn Reflect>
Source§fn try_as_reflect_mut(&mut self) -> Option<&mut dyn Reflect>
fn try_as_reflect_mut(&mut self) -> Option<&mut dyn Reflect>
Source§fn into_partial_reflect(self: Box<Self>) -> Box<dyn PartialReflect>
fn into_partial_reflect(self: Box<Self>) -> Box<dyn PartialReflect>
Source§fn as_partial_reflect(&self) -> &dyn PartialReflect
fn as_partial_reflect(&self) -> &dyn PartialReflect
Source§fn as_partial_reflect_mut(&mut self) -> &mut dyn PartialReflect
fn as_partial_reflect_mut(&mut self) -> &mut dyn PartialReflect
Source§fn reflect_partial_eq(&self, value: &dyn PartialReflect) -> Option<bool>
fn reflect_partial_eq(&self, value: &dyn PartialReflect) -> Option<bool>
Source§fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>
fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>
Self using reflection. Read moreSource§fn apply(&mut self, value: &(dyn PartialReflect + 'static))
fn apply(&mut self, value: &(dyn PartialReflect + 'static))
Source§fn to_dynamic(&self) -> Box<dyn PartialReflect>
fn to_dynamic(&self) -> Box<dyn PartialReflect>
Source§fn reflect_clone_and_take<T>(&self) -> Result<T, ReflectCloneError>
fn reflect_clone_and_take<T>(&self) -> Result<T, ReflectCloneError>
PartialReflect, combines reflect_clone and
take in a useful fashion, automatically constructing an appropriate
ReflectCloneError if the downcast fails. Read moreSource§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Source§impl Reflect for ChildOf
impl Reflect for ChildOf
Source§fn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
&mut dyn Any. Read moreSource§fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
Source§fn as_reflect(&self) -> &dyn Reflect
fn as_reflect(&self) -> &dyn Reflect
Source§fn as_reflect_mut(&mut self) -> &mut dyn Reflect
fn as_reflect_mut(&mut self) -> &mut dyn Reflect
Source§impl Relationship for ChildOf
impl Relationship for ChildOf
Source§type RelationshipTarget = Children
type RelationshipTarget = Children
Component added to the “target” entities of this Relationship, which contains the list of all “source”
entities that relate to the “target”.Source§fn from(entity: Entity) -> Self
fn from(entity: Entity) -> Self
Relationship from the given entity.Source§fn set_risky(&mut self, entity: Entity)
fn set_risky(&mut self, entity: Entity)
Entity ID of the entity containing the RelationshipTarget to another one. Read moreSource§fn on_insert(world: DeferredWorld<'_>, _: HookContext)
fn on_insert(world: DeferredWorld<'_>, _: HookContext)
Source§fn on_replace(world: DeferredWorld<'_>, _: HookContext)
fn on_replace(world: DeferredWorld<'_>, _: HookContext)
Source§impl TupleStruct for ChildOf
impl TupleStruct for ChildOf
Source§fn field(&self, index: usize) -> Option<&dyn PartialReflect>
fn field(&self, index: usize) -> Option<&dyn PartialReflect>
index as a
&dyn Reflect.Source§fn field_mut(&mut self, index: usize) -> Option<&mut dyn PartialReflect>
fn field_mut(&mut self, index: usize) -> Option<&mut dyn PartialReflect>
index
as a &mut dyn Reflect.Source§fn iter_fields(&self) -> TupleStructFieldIter<'_>
fn iter_fields(&self) -> TupleStructFieldIter<'_>
Source§fn to_dynamic_tuple_struct(&self) -> DynamicTupleStruct
fn to_dynamic_tuple_struct(&self) -> DynamicTupleStruct
DynamicTupleStruct from this tuple struct.Source§fn get_represented_tuple_struct_info(&self) -> Option<&'static TupleStructInfo>
fn get_represented_tuple_struct_info(&self) -> Option<&'static TupleStructInfo>
None if TypeInfo is not available.Source§impl TypePath for ChildOf
impl TypePath for ChildOf
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
impl Eq for ChildOf
impl StructuralPartialEq for ChildOf
Auto Trait Implementations§
impl Freeze for ChildOf
impl RefUnwindSafe for ChildOf
impl Send for ChildOf
impl Sync for ChildOf
impl Unpin for ChildOf
impl UnwindSafe for ChildOf
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<C> Bundle for Cwhere
C: Component,
impl<C> Bundle for Cwhere
C: Component,
fn component_ids( components: &mut ComponentsRegistrator<'_>, ids: &mut impl FnMut(ComponentId), )
Source§fn get_component_ids(
components: &Components,
ids: &mut impl FnMut(Option<ComponentId>),
)
fn get_component_ids( components: &Components, ids: &mut impl FnMut(Option<ComponentId>), )
Source§impl<C> BundleFromComponents for Cwhere
C: Component,
impl<C> BundleFromComponents for Cwhere
C: Component,
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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fn as_any(&self) -> &(dyn Any + 'static)
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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impl<T> DowncastSend for T
Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<C> DynamicBundle for Cwhere
C: Component,
impl<C> DynamicBundle for Cwhere
C: Component,
Source§unsafe fn get_components(
ptr: MovingPtr<'_, C>,
func: &mut impl FnMut(StorageType, OwningPtr<'_>),
) -> <C as DynamicBundle>::Effect
unsafe fn get_components( ptr: MovingPtr<'_, C>, func: &mut impl FnMut(StorageType, OwningPtr<'_>), ) -> <C as DynamicBundle>::Effect
Source§unsafe fn apply_effect(
_ptr: MovingPtr<'_, MaybeUninit<C>>,
_entity: &mut EntityWorldMut<'_>,
)
unsafe fn apply_effect( _ptr: MovingPtr<'_, MaybeUninit<C>>, _entity: &mut EntityWorldMut<'_>, )
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T: TypePath,
impl<T> DynamicTypePath for Twhere
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fn reflect_type_path(&self) -> &str
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fn reflect_type_ident(&self) -> Option<&str>
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fn reflect_module_path(&self) -> Option<&str>
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T: Typed,
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fn reflect_type_info(&self) -> &'static TypeInfo
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impl<T> GetPath for T
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&self,
path: impl ReflectPath<'p>,
) -> Result<&(dyn PartialReflect + 'static), ReflectPathError<'p>>
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&mut self,
path: impl ReflectPath<'p>,
) -> Result<&mut T, ReflectPathError<'p>>where
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