pub enum RelationshipAccessor {
Relationship {
entity_field_offset: usize,
linked_spawn: bool,
allow_self_referential: bool,
relationship_target: ComponentId,
},
RelationshipTarget {
iter: for<'a> unsafe fn(Ptr<'a>) -> Box<dyn Iterator<Item = Entity> + 'a>,
linked_spawn: bool,
allow_self_referential: bool,
relationship: ComponentId,
},
}Expand description
This enum describes a way to access the entities of Relationship and RelationshipTarget components
in a type-erased context.
Variants§
Relationship
This component is a Relationship.
Fields
entity_field_offset: usizeOffset of the field containing Entity from the base of the component.
Dynamic equivalent of Relationship::get.
linked_spawn: boolValue of RelationshipTarget::LINKED_SPAWN for the Relationship::RelationshipTarget of this Relationship.
allow_self_referential: boolValue of Relationship::ALLOW_SELF_REFERENTIAL of this Relationship.
relationship_target: ComponentIdComponentId of the RelationshipTarget counterpart.
RelationshipTarget
This component is a RelationshipTarget.
Fields
iter: for<'a> unsafe fn(Ptr<'a>) -> Box<dyn Iterator<Item = Entity> + 'a>Function that returns an iterator over all Entitys of this RelationshipTarget’s collection.
Dynamic equivalent of RelationshipTarget::iter.
§Safety
Passed pointer must point to the value of the same component as the one that this accessor was registered to.
linked_spawn: boolValue of RelationshipTarget::LINKED_SPAWN of this RelationshipTarget.
allow_self_referential: boolValue of Relationship::ALLOW_SELF_REFERENTIAL for the Relationship of this RelationshipTarget.
relationship: ComponentIdComponentId of the Relationship counterpart.
Implementations§
Source§impl RelationshipAccessor
impl RelationshipAccessor
Sourcepub fn counterpart_id(&self) -> ComponentId
pub fn counterpart_id(&self) -> ComponentId
Returns ComponentId of RelationshipTarget for this Relationship and vice-versa.
Sourcepub fn linked_spawn(&self) -> bool
pub fn linked_spawn(&self) -> bool
Returns the value of RelationshipTarget::LINKED_SPAWN.
Sourcepub fn allow_self_referential(&self) -> bool
pub fn allow_self_referential(&self) -> bool
Returns the value of Relationship::ALLOW_SELF_REFERENTIAL.
Trait Implementations§
Source§impl Clone for RelationshipAccessor
impl Clone for RelationshipAccessor
Source§fn clone(&self) -> RelationshipAccessor
fn clone(&self) -> RelationshipAccessor
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for RelationshipAccessor
impl Debug for RelationshipAccessor
impl Copy for RelationshipAccessor
Auto Trait Implementations§
impl Freeze for RelationshipAccessor
impl RefUnwindSafe for RelationshipAccessor
impl Send for RelationshipAccessor
impl Sync for RelationshipAccessor
impl Unpin for RelationshipAccessor
impl UnsafeUnpin for RelationshipAccessor
impl UnwindSafe for RelationshipAccessor
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.