pub struct SystemId<I = (), O = ()> { /* private fields */ }
Expand description
An identifier for a registered system.
These are opaque identifiers, keyed to a specific World
,
and are created via World::register_system
.
Implementations§
Trait Implementations§
source§impl<I, O> PartialEq for SystemId<I, O>
impl<I, O> PartialEq for SystemId<I, O>
impl<I, O> Copy for SystemId<I, O>
impl<I, O> Eq for SystemId<I, O>
Auto Trait Implementations§
impl<I, O> Freeze for SystemId<I, O>
impl<I, O> RefUnwindSafe for SystemId<I, O>
impl<I, O> Send for SystemId<I, O>
impl<I, O> Sync for SystemId<I, O>
impl<I, O> Unpin for SystemId<I, O>
impl<I, O> UnwindSafe for SystemId<I, O>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
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where ConcreteType
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.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
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impl<T> DowncastSync for T
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.