Function bevy_render::camera::sort_cameras
source · pub fn sort_cameras(
sorted_cameras: ResMut<'_, SortedCameras>,
cameras: Query<'_, '_, (Entity, &mut ExtractedCamera)>
)
pub fn sort_cameras(
sorted_cameras: ResMut<'_, SortedCameras>,
cameras: Query<'_, '_, (Entity, &mut ExtractedCamera)>
)