Struct bevy_render::mesh::primitives::RegularPolygonMeshBuilder
source · pub struct RegularPolygonMeshBuilder { /* private fields */ }
Expand description
A builder used for creating a Mesh
with a RegularPolygon
shape.
Trait Implementations§
source§impl Extrudable for RegularPolygonMeshBuilder
impl Extrudable for RegularPolygonMeshBuilder
source§fn perimeter(&self) -> Vec<PerimeterSegment>
fn perimeter(&self) -> Vec<PerimeterSegment>
A list of the indices each representing a part of the perimeter of the mesh.
Auto Trait Implementations§
impl Freeze for RegularPolygonMeshBuilder
impl RefUnwindSafe for RegularPolygonMeshBuilder
impl Send for RegularPolygonMeshBuilder
impl Sync for RegularPolygonMeshBuilder
impl Unpin for RegularPolygonMeshBuilder
impl UnwindSafe for RegularPolygonMeshBuilder
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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Box<dyn Trait>
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