pub trait GpuResourceAppExt {
// Required method
fn init_gpu_resource<R: Resource + FromWorld>(&mut self) -> &mut Self;
}Expand description
Convenience methods for render-recovery-aware resource initialization.
Required Methods§
Sourcefn init_gpu_resource<R: Resource + FromWorld>(&mut self) -> &mut Self
fn init_gpu_resource<R: Resource + FromWorld>(&mut self) -> &mut Self
Causes the provided GPU resource to be re-initialized during RenderStartup.
This is useful when recovering from lost render devices.
Shorthand for:
ⓘ
app.add_systems(RenderStartup, init_gpu_resource::<R>.ambiguous_with_all());Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.