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GpuResourceAppExt

Trait GpuResourceAppExt 

Source
pub trait GpuResourceAppExt {
    // Required method
    fn init_gpu_resource<R: Resource + FromWorld>(&mut self) -> &mut Self;
}
Expand description

Convenience methods for render-recovery-aware resource initialization.

Required Methods§

Source

fn init_gpu_resource<R: Resource + FromWorld>(&mut self) -> &mut Self

Causes the provided GPU resource to be re-initialized during RenderStartup.

This is useful when recovering from lost render devices.

Shorthand for:

app.add_systems(RenderStartup, init_gpu_resource::<R>.ambiguous_with_all());

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementations on Foreign Types§

Source§

impl GpuResourceAppExt for SubApp

Source§

fn init_gpu_resource<R: Resource + FromWorld>(&mut self) -> &mut Self

Implementors§