Function bevy_render::view::window::create_surfaces

source ·
pub fn create_surfaces(
    windows: Res<'_, ExtractedWindows>,
    window_surfaces: ResMut<'_, WindowSurfaces>,
    render_instance: Res<'_, RenderInstance>,
    render_adapter: Res<'_, RenderAdapter>,
    render_device: Res<'_, RenderDevice>
)
Expand description

Creates window surfaces.