Expand description
§avian2d Integration for bevy-tnua
In addition to the instruction in bevy-tnua’s documentation:
- Add
TnuaAvian2dPlugin
to the Bevy app. - Optionally: Add
TnuaAvian2dSensorShape
to the sensor entities. This means the entity of the characters controlled by Tnua, but also other things like the entity generated byTnuaCrouchEnforcer
, that can be affected with a closure.
Structs§
- Add this plugin to use avian2d as a physics backend.
- Add this component to make
TnuaProximitySensor
cast a shape instead of a ray.