#[repr(C)]pub struct U16Vec2 {
pub x: u16,
pub y: u16,
}
Expand description
A 2-dimensional vector.
Fields§
§x: u16
§y: u16
Implementations§
source§impl U16Vec2
impl U16Vec2
sourcepub fn select(mask: BVec2, if_true: Self, if_false: Self) -> Self
pub fn select(mask: BVec2, if_true: Self, if_false: Self) -> Self
Creates a vector from the elements in if_true
and if_false
, selecting which to use
for each element of self
.
A true element in the mask uses the corresponding element from if_true
, and false
uses the element from if_false
.
sourcepub const fn from_array(a: [u16; 2]) -> Self
pub const fn from_array(a: [u16; 2]) -> Self
Creates a new vector from an array.
sourcepub const fn from_slice(slice: &[u16]) -> Self
pub const fn from_slice(slice: &[u16]) -> Self
Creates a vector from the first 2 values in slice
.
§Panics
Panics if slice
is less than 2 elements long.
sourcepub fn write_to_slice(self, slice: &mut [u16])
pub fn write_to_slice(self, slice: &mut [u16])
Writes the elements of self
to the first 2 elements in slice
.
§Panics
Panics if slice
is less than 2 elements long.
sourcepub const fn extend(self, z: u16) -> U16Vec3
pub const fn extend(self, z: u16) -> U16Vec3
Creates a 3D vector from self
and the given z
value.
sourcepub fn dot_into_vec(self, rhs: Self) -> Self
pub fn dot_into_vec(self, rhs: Self) -> Self
Returns a vector where every component is the dot product of self
and rhs
.
sourcepub fn min(self, rhs: Self) -> Self
pub fn min(self, rhs: Self) -> Self
Returns a vector containing the minimum values for each element of self
and rhs
.
In other words this computes [self.x.min(rhs.x), self.y.min(rhs.y), ..]
.
sourcepub fn max(self, rhs: Self) -> Self
pub fn max(self, rhs: Self) -> Self
Returns a vector containing the maximum values for each element of self
and rhs
.
In other words this computes [self.x.max(rhs.x), self.y.max(rhs.y), ..]
.
sourcepub fn clamp(self, min: Self, max: Self) -> Self
pub fn clamp(self, min: Self, max: Self) -> Self
Component-wise clamping of values, similar to u16::clamp
.
Each element in min
must be less-or-equal to the corresponding element in max
.
§Panics
Will panic if min
is greater than max
when glam_assert
is enabled.
sourcepub fn min_element(self) -> u16
pub fn min_element(self) -> u16
Returns the horizontal minimum of self
.
In other words this computes min(x, y, ..)
.
sourcepub fn max_element(self) -> u16
pub fn max_element(self) -> u16
Returns the horizontal maximum of self
.
In other words this computes max(x, y, ..)
.
sourcepub fn element_sum(self) -> u16
pub fn element_sum(self) -> u16
Returns the sum of all elements of self
.
In other words, this computes self.x + self.y + ..
.
sourcepub fn element_product(self) -> u16
pub fn element_product(self) -> u16
Returns the product of all elements of self
.
In other words, this computes self.x * self.y * ..
.
sourcepub fn cmpeq(self, rhs: Self) -> BVec2
pub fn cmpeq(self, rhs: Self) -> BVec2
Returns a vector mask containing the result of a ==
comparison for each element of
self
and rhs
.
In other words, this computes [self.x == rhs.x, self.y == rhs.y, ..]
for all
elements.
sourcepub fn cmpne(self, rhs: Self) -> BVec2
pub fn cmpne(self, rhs: Self) -> BVec2
Returns a vector mask containing the result of a !=
comparison for each element of
self
and rhs
.
In other words this computes [self.x != rhs.x, self.y != rhs.y, ..]
for all
elements.
sourcepub fn cmpge(self, rhs: Self) -> BVec2
pub fn cmpge(self, rhs: Self) -> BVec2
Returns a vector mask containing the result of a >=
comparison for each element of
self
and rhs
.
In other words this computes [self.x >= rhs.x, self.y >= rhs.y, ..]
for all
elements.
sourcepub fn cmpgt(self, rhs: Self) -> BVec2
pub fn cmpgt(self, rhs: Self) -> BVec2
Returns a vector mask containing the result of a >
comparison for each element of
self
and rhs
.
In other words this computes [self.x > rhs.x, self.y > rhs.y, ..]
for all
elements.
sourcepub fn cmple(self, rhs: Self) -> BVec2
pub fn cmple(self, rhs: Self) -> BVec2
Returns a vector mask containing the result of a <=
comparison for each element of
self
and rhs
.
In other words this computes [self.x <= rhs.x, self.y <= rhs.y, ..]
for all
elements.
sourcepub fn cmplt(self, rhs: Self) -> BVec2
pub fn cmplt(self, rhs: Self) -> BVec2
Returns a vector mask containing the result of a <
comparison for each element of
self
and rhs
.
In other words this computes [self.x < rhs.x, self.y < rhs.y, ..]
for all
elements.
sourcepub fn length_squared(self) -> u16
pub fn length_squared(self) -> u16
Computes the squared length of self
.
sourcepub fn as_i16vec2(&self) -> I16Vec2
pub fn as_i16vec2(&self) -> I16Vec2
Casts all elements of self
to i16
.
sourcepub fn as_i64vec2(&self) -> I64Vec2
pub fn as_i64vec2(&self) -> I64Vec2
Casts all elements of self
to i64
.
sourcepub fn as_u64vec2(&self) -> U64Vec2
pub fn as_u64vec2(&self) -> U64Vec2
Casts all elements of self
to u64
.
sourcepub const fn wrapping_add(self, rhs: Self) -> Self
pub const fn wrapping_add(self, rhs: Self) -> Self
Returns a vector containing the wrapping addition of self
and rhs
.
In other words this computes [self.x.wrapping_add(rhs.x), self.y.wrapping_add(rhs.y), ..]
.
sourcepub const fn wrapping_sub(self, rhs: Self) -> Self
pub const fn wrapping_sub(self, rhs: Self) -> Self
Returns a vector containing the wrapping subtraction of self
and rhs
.
In other words this computes [self.x.wrapping_sub(rhs.x), self.y.wrapping_sub(rhs.y), ..]
.
sourcepub const fn wrapping_mul(self, rhs: Self) -> Self
pub const fn wrapping_mul(self, rhs: Self) -> Self
Returns a vector containing the wrapping multiplication of self
and rhs
.
In other words this computes [self.x.wrapping_mul(rhs.x), self.y.wrapping_mul(rhs.y), ..]
.
sourcepub const fn wrapping_div(self, rhs: Self) -> Self
pub const fn wrapping_div(self, rhs: Self) -> Self
Returns a vector containing the wrapping division of self
and rhs
.
In other words this computes [self.x.wrapping_div(rhs.x), self.y.wrapping_div(rhs.y), ..]
.
sourcepub const fn saturating_add(self, rhs: Self) -> Self
pub const fn saturating_add(self, rhs: Self) -> Self
Returns a vector containing the saturating addition of self
and rhs
.
In other words this computes [self.x.saturating_add(rhs.x), self.y.saturating_add(rhs.y), ..]
.
sourcepub const fn saturating_sub(self, rhs: Self) -> Self
pub const fn saturating_sub(self, rhs: Self) -> Self
Returns a vector containing the saturating subtraction of self
and rhs
.
In other words this computes [self.x.saturating_sub(rhs.x), self.y.saturating_sub(rhs.y), ..]
.
sourcepub const fn saturating_mul(self, rhs: Self) -> Self
pub const fn saturating_mul(self, rhs: Self) -> Self
Returns a vector containing the saturating multiplication of self
and rhs
.
In other words this computes [self.x.saturating_mul(rhs.x), self.y.saturating_mul(rhs.y), ..]
.
sourcepub const fn saturating_div(self, rhs: Self) -> Self
pub const fn saturating_div(self, rhs: Self) -> Self
Returns a vector containing the saturating division of self
and rhs
.
In other words this computes [self.x.saturating_div(rhs.x), self.y.saturating_div(rhs.y), ..]
.
sourcepub const fn wrapping_add_signed(self, rhs: I16Vec2) -> Self
pub const fn wrapping_add_signed(self, rhs: I16Vec2) -> Self
Returns a vector containing the wrapping addition of self
and signed vector rhs
.
In other words this computes [self.x.wrapping_add_signed(rhs.x), self.y.wrapping_add_signed(rhs.y), ..]
.
sourcepub const fn saturating_add_signed(self, rhs: I16Vec2) -> Self
pub const fn saturating_add_signed(self, rhs: I16Vec2) -> Self
Returns a vector containing the saturating addition of self
and signed vector rhs
.
In other words this computes [self.x.saturating_add_signed(rhs.x), self.y.saturating_add_signed(rhs.y), ..]
.
Trait Implementations§
source§impl AddAssign<u16> for U16Vec2
impl AddAssign<u16> for U16Vec2
source§fn add_assign(&mut self, rhs: u16)
fn add_assign(&mut self, rhs: u16)
+=
operation. Read moresource§impl AddAssign for U16Vec2
impl AddAssign for U16Vec2
source§fn add_assign(&mut self, rhs: Self)
fn add_assign(&mut self, rhs: Self)
+=
operation. Read moresource§impl<'de> Deserialize<'de> for U16Vec2
impl<'de> Deserialize<'de> for U16Vec2
source§fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
source§impl Distribution<U16Vec2> for Standard
impl Distribution<U16Vec2> for Standard
source§impl DivAssign<u16> for U16Vec2
impl DivAssign<u16> for U16Vec2
source§fn div_assign(&mut self, rhs: u16)
fn div_assign(&mut self, rhs: u16)
/=
operation. Read moresource§impl DivAssign for U16Vec2
impl DivAssign for U16Vec2
source§fn div_assign(&mut self, rhs: Self)
fn div_assign(&mut self, rhs: Self)
/=
operation. Read moresource§impl MulAssign<u16> for U16Vec2
impl MulAssign<u16> for U16Vec2
source§fn mul_assign(&mut self, rhs: u16)
fn mul_assign(&mut self, rhs: u16)
*=
operation. Read moresource§impl MulAssign for U16Vec2
impl MulAssign for U16Vec2
source§fn mul_assign(&mut self, rhs: Self)
fn mul_assign(&mut self, rhs: Self)
*=
operation. Read moresource§impl PartialEq for U16Vec2
impl PartialEq for U16Vec2
source§impl RemAssign<u16> for U16Vec2
impl RemAssign<u16> for U16Vec2
source§fn rem_assign(&mut self, rhs: u16)
fn rem_assign(&mut self, rhs: u16)
%=
operation. Read moresource§impl RemAssign for U16Vec2
impl RemAssign for U16Vec2
source§fn rem_assign(&mut self, rhs: Self)
fn rem_assign(&mut self, rhs: Self)
%=
operation. Read moresource§impl SubAssign<u16> for U16Vec2
impl SubAssign<u16> for U16Vec2
source§fn sub_assign(&mut self, rhs: u16)
fn sub_assign(&mut self, rhs: u16)
-=
operation. Read moresource§impl SubAssign for U16Vec2
impl SubAssign for U16Vec2
source§fn sub_assign(&mut self, rhs: U16Vec2)
fn sub_assign(&mut self, rhs: U16Vec2)
-=
operation. Read moresource§impl Vec2Swizzles for U16Vec2
impl Vec2Swizzles for U16Vec2
type Vec3 = U16Vec3
type Vec4 = U16Vec4
fn xx(self) -> U16Vec2
fn xy(self) -> U16Vec2
fn yx(self) -> U16Vec2
fn yy(self) -> U16Vec2
fn xxx(self) -> U16Vec3
fn xxy(self) -> U16Vec3
fn xyx(self) -> U16Vec3
fn xyy(self) -> U16Vec3
fn yxx(self) -> U16Vec3
fn yxy(self) -> U16Vec3
fn yyx(self) -> U16Vec3
fn yyy(self) -> U16Vec3
fn xxxx(self) -> U16Vec4
fn xxxy(self) -> U16Vec4
fn xxyx(self) -> U16Vec4
fn xxyy(self) -> U16Vec4
fn xyxx(self) -> U16Vec4
fn xyxy(self) -> U16Vec4
fn xyyx(self) -> U16Vec4
fn xyyy(self) -> U16Vec4
fn yxxx(self) -> U16Vec4
fn yxxy(self) -> U16Vec4
fn yxyx(self) -> U16Vec4
fn yxyy(self) -> U16Vec4
fn yyxx(self) -> U16Vec4
fn yyxy(self) -> U16Vec4
fn yyyx(self) -> U16Vec4
fn yyyy(self) -> U16Vec4
impl Copy for U16Vec2
impl Eq for U16Vec2
impl Pod for U16Vec2
impl StructuralPartialEq for U16Vec2
Auto Trait Implementations§
impl Freeze for U16Vec2
impl RefUnwindSafe for U16Vec2
impl Send for U16Vec2
impl Sync for U16Vec2
impl Unpin for U16Vec2
impl UnwindSafe for U16Vec2
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
§type Bits = T
type Bits = T
Self
must have the same layout as the specified Bits
except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern
.source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
bits
as &Self
.