pub enum ShaderStage {
    Vertex,
    Fragment,
    Compute,
    Task,
    Mesh,
}Expand description
Stage of the programmable pipeline.
Variants§
Implementations§
Source§impl ShaderStage
 
impl ShaderStage
pub const fn to_hlsl_str(self) -> &'static str
Trait Implementations§
Source§impl Clone for ShaderStage
 
impl Clone for ShaderStage
Source§fn clone(&self) -> ShaderStage
 
fn clone(&self) -> ShaderStage
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moreSource§impl Debug for ShaderStage
 
impl Debug for ShaderStage
Source§impl Hash for ShaderStage
 
impl Hash for ShaderStage
Source§impl Ord for ShaderStage
 
impl Ord for ShaderStage
Source§fn cmp(&self, other: &ShaderStage) -> Ordering
 
fn cmp(&self, other: &ShaderStage) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
    Self: Sized,
 
fn max(self, other: Self) -> Selfwhere
    Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for ShaderStage
 
impl PartialEq for ShaderStage
Source§impl PartialOrd for ShaderStage
 
impl PartialOrd for ShaderStage
impl Copy for ShaderStage
impl Eq for ShaderStage
impl StructuralPartialEq for ShaderStage
Auto Trait Implementations§
impl Freeze for ShaderStage
impl RefUnwindSafe for ShaderStage
impl Send for ShaderStage
impl Sync for ShaderStage
impl Unpin for ShaderStage
impl UnwindSafe for ShaderStage
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
    T: Clone,
 
impl<T> CloneToUninit for Twhere
    T: Clone,
Source§impl<Q, K> Comparable<K> for Q
 
impl<Q, K> Comparable<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
 
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
 
fn equivalent(&self, key: &K) -> bool
Compare self to 
key and return true if they are equal.