Function parry3d::query::cast_shapes_nonlinear
source · pub fn cast_shapes_nonlinear(
motion1: &NonlinearRigidMotion,
g1: &dyn Shape,
motion2: &NonlinearRigidMotion,
g2: &dyn Shape,
start_time: Real,
end_time: Real,
stop_at_penetration: bool
) -> Result<Option<ShapeCastHit>, Unsupported>
Expand description
Computes the smallest time of impact of two shapes under translational an rotational movements.
§Parameters
motion1
- The motion of the first shape.g1
- The first shape involved in the query.motion2
- The motion of the second shape.g2
- The second shape involved in the query.start_time
- The starting time of the interval where the motion takes place.end_time
- The end time of the interval where the motion takes place.stop_at_penetration
- If the casted shape starts in a penetration state with any collider, two results are possible. Ifstop_at_penetration
istrue
then, the result will have atime_of_impact
equal tostart_time
. Ifstop_at_penetration
isfalse
then the nonlinear shape-casting will see if further motion wrt. the penetration normal would result in tunnelling. If it does not (i.e. we have a separating velocity along that normal) then the nonlinear shape-casting will attempt to find another impact, at a time> start_time
that could result in tunnelling.