pub enum VoxelType {
Empty,
Vertex,
Edge,
Face,
Interior,
}
Expand description
Categorization of a voxel based on its neighbors.
Variants§
Empty
The voxel is empty.
Vertex
The voxel is a vertex if all three coordinate axis directions have at least one empty neighbor.
Edge
The voxel is on an edge if it has non-empty neighbors in both directions of a single coordinate axis.
Face
The voxel is on an edge if it has non-empty neighbors in both directions of two coordinate axes.
Interior
The voxel is on an edge if it has non-empty neighbors in both directions of all coordinate axes.
Trait Implementations§
impl Copy for VoxelType
impl Eq for VoxelType
impl StructuralPartialEq for VoxelType
Auto Trait Implementations§
impl Freeze for VoxelType
impl RefUnwindSafe for VoxelType
impl Send for VoxelType
impl Sync for VoxelType
impl Unpin for VoxelType
impl UnwindSafe for VoxelType
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