SpringJoint

Struct SpringJoint 

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#[repr(transparent)]
pub struct SpringJoint { pub data: GenericJoint, }
Expand description

A spring joint that pulls/pushes two bodies toward a target distance (like a spring or shock absorber).

Springs apply force based on:

  • Stiffness: How strong the spring force is (higher = stiffer spring)
  • Damping: Resistance to motion (higher = less bouncy, settles faster)
  • Rest length: The distance the spring “wants” to be

Use for:

  • Suspension systems (vehicles, furniture)
  • Bouncy connections
  • Soft constraints between objects
  • Procedural animation (following targets softly)

Technical note: Springs use implicit integration which adds some numerical damping. This means even zero-damping springs will eventually settle (more iterations = less damping).

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§data: GenericJoint

The underlying joint data.

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impl SpringJoint

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pub fn new(rest_length: f32, stiffness: f32, damping: f32) -> Self

Creates a new spring joint limiting the max distance between two bodies.

The max_dist must be strictly greater than 0.0.

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pub fn data(&self) -> &GenericJoint

The underlying generic joint.

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pub fn contacts_enabled(&self) -> bool

Are contacts between the attached rigid-bodies enabled?

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pub fn set_contacts_enabled(&mut self, enabled: bool) -> &mut Self

Sets whether contacts between the attached rigid-bodies are enabled.

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pub fn local_anchor1(&self) -> Point<f32>

The joint’s anchor, expressed in the local-space of the first rigid-body.

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pub fn set_local_anchor1(&mut self, anchor1: Point<f32>) -> &mut Self

Sets the joint’s anchor, expressed in the local-space of the first rigid-body.

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pub fn local_anchor2(&self) -> Point<f32>

The joint’s anchor, expressed in the local-space of the second rigid-body.

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pub fn set_local_anchor2(&mut self, anchor2: Point<f32>) -> &mut Self

Sets the joint’s anchor, expressed in the local-space of the second rigid-body.

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pub fn set_spring_model(&mut self, model: MotorModel) -> &mut Self

Sets whether spring constants are mass-dependent or mass-independent.

  • MotorModel::ForceBased (default): Stiffness/damping are absolute values. Heavier objects will respond differently to the same spring constants.
  • MotorModel::AccelerationBased: Spring constants auto-scale with mass. Objects of different masses behave more similarly.

Most users can ignore this and use the default.

Trait Implementations§

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impl Clone for SpringJoint

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fn clone(&self) -> SpringJoint

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SpringJoint

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<SpringJoint> for GenericJoint

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fn from(val: SpringJoint) -> GenericJoint

Converts to this type from the input type.
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impl PartialEq for SpringJoint

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fn eq(&self, other: &SpringJoint) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for SpringJoint

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impl StructuralPartialEq for SpringJoint

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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