pub enum CollisionEvent {
Started(ColliderHandle, ColliderHandle, CollisionEventFlags),
Stopped(ColliderHandle, ColliderHandle, CollisionEventFlags),
}
Expand description
Events occurring when two colliders start or stop colliding
Variants§
Started(ColliderHandle, ColliderHandle, CollisionEventFlags)
Event occurring when two colliders start colliding
Stopped(ColliderHandle, ColliderHandle, CollisionEventFlags)
Event occurring when two colliders stop colliding.
Implementations§
Source§impl CollisionEvent
impl CollisionEvent
Sourcepub fn collider1(self) -> ColliderHandle
pub fn collider1(self) -> ColliderHandle
The handle of the first collider involved in this collision event.
Sourcepub fn collider2(self) -> ColliderHandle
pub fn collider2(self) -> ColliderHandle
The handle of the second collider involved in this collision event.
Trait Implementations§
Source§impl Clone for CollisionEvent
impl Clone for CollisionEvent
Source§fn clone(&self) -> CollisionEvent
fn clone(&self) -> CollisionEvent
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for CollisionEvent
impl Debug for CollisionEvent
Source§impl Hash for CollisionEvent
impl Hash for CollisionEvent
impl Copy for CollisionEvent
Auto Trait Implementations§
impl Freeze for CollisionEvent
impl RefUnwindSafe for CollisionEvent
impl Send for CollisionEvent
impl Sync for CollisionEvent
impl Unpin for CollisionEvent
impl UnwindSafe for CollisionEvent
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