pub struct ColliderMaterial {
pub friction: f32,
pub restitution: f32,
pub friction_combine_rule: CoefficientCombineRule,
pub restitution_combine_rule: CoefficientCombineRule,
}
Expand description
The constraints solver-related properties of this collider (friction, restitution, etc.)
Fields§
§friction: f32
The friction coefficient of this collider.
The greater the value, the stronger the friction forces will be.
Should be >= 0
.
restitution: f32
The restitution coefficient of this collider.
Increase this value to make contacts with this collider more “bouncy”.
Should be >= 0
and should generally not be greater than 1
(perfectly elastic
collision).
friction_combine_rule: CoefficientCombineRule
The rule applied to combine the friction coefficients of two colliders in contact.
restitution_combine_rule: CoefficientCombineRule
The rule applied to combine the restitution coefficients of two colliders.
Implementations§
Trait Implementations§
Source§impl Clone for ColliderMaterial
impl Clone for ColliderMaterial
Source§fn clone(&self) -> ColliderMaterial
fn clone(&self) -> ColliderMaterial
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ColliderMaterial
impl Debug for ColliderMaterial
Source§impl Default for ColliderMaterial
impl Default for ColliderMaterial
Source§impl PartialEq for ColliderMaterial
impl PartialEq for ColliderMaterial
impl Copy for ColliderMaterial
impl StructuralPartialEq for ColliderMaterial
Auto Trait Implementations§
impl Freeze for ColliderMaterial
impl RefUnwindSafe for ColliderMaterial
impl Send for ColliderMaterial
impl Sync for ColliderMaterial
impl Unpin for ColliderMaterial
impl UnwindSafe for ColliderMaterial
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