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SoftPairContacts

Struct SoftPairContacts 

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pub struct SoftPairContacts {
    pub vertex_passes: Vec<SoftVertexPass>,
    pub edges: Option<SoftEdgePass>,
    pub volume: Option<SoftVolumePatch>,
}
Expand description

The contacts of a pair of two soft surfaces: the candidates the narrow phase detected between them, which the soft-body solver turns into constraints, rebuilt by every update of the pair. Each slot (vertex-pass, edge, then volume-bin candidates) reports the solver’s impulse.

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§vertex_passes: Vec<SoftVertexPass>

Both vertex passes: the vertices of the pair’s second collider against the first’s surface, then the reverse.

§edges: Option<SoftEdgePass>

The edge-vs-edge pass (None: no edge contacts for this pair).

§volume: Option<SoftVolumePatch>

The volume patches of a crossed pair of closed surfaces.

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impl SoftPairContacts

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pub fn vertex_pass_on(&self, surface: ColliderHandle) -> Option<&SoftVertexPass>

The vertex pass whose surface side is surface.

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pub fn disable_all(&mut self)

Disables every candidate (the contact-modification hook’s way of dropping the pair’s contacts: the pair still reports as touching).

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pub fn is_touching(&self) -> bool

Whether some candidate exists: a feature of one surface within contact reach of the other, or a volume patch of the crossed pair.

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pub fn impulses( &self, collider1: ColliderHandle, ) -> impl Iterator<Item = SoftContactImpulse> + '_

The impulses the solver applied through the contacts at the last step, with their normals oriented from the pair’s first collider (collider1) to the second.

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impl Clone for SoftPairContacts

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fn clone(&self) -> SoftPairContacts

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SoftPairContacts

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SoftPairContacts

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fn default() -> SoftPairContacts

Returns the “default value” for a type. Read more

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