pub struct Point2<S> {
pub x: S,
pub y: S,
}
Expand description
A two-dimensional point.
This is the basic type used for defining positions.
Fields§
§x: S
The point’s x coordinate
y: S
The point’s y coordinate
Implementations§
Trait Implementations§
Source§impl<S: SpadeNum> HasPosition for Point2<S>
impl<S: SpadeNum> HasPosition for Point2<S>
Source§impl<S: PartialOrd> PartialOrd for Point2<S>
impl<S: PartialOrd> PartialOrd for Point2<S>
impl<S: Copy> Copy for Point2<S>
impl<S: Eq> Eq for Point2<S>
impl<S> StructuralPartialEq for Point2<S>
Auto Trait Implementations§
impl<S> Freeze for Point2<S>where
S: Freeze,
impl<S> RefUnwindSafe for Point2<S>where
S: RefUnwindSafe,
impl<S> Send for Point2<S>where
S: Send,
impl<S> Sync for Point2<S>where
S: Sync,
impl<S> Unpin for Point2<S>where
S: Unpin,
impl<S> UnwindSafe for Point2<S>where
S: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.