Enum wgpu_core::binding_model::BindingResource
source · pub enum BindingResource<'a> {
Buffer(BufferBinding),
BufferArray(Cow<'a, [BufferBinding]>),
Sampler(SamplerId),
SamplerArray(Cow<'a, [SamplerId]>),
TextureView(TextureViewId),
TextureViewArray(Cow<'a, [TextureViewId]>),
}
Variants§
Buffer(BufferBinding)
BufferArray(Cow<'a, [BufferBinding]>)
Sampler(SamplerId)
SamplerArray(Cow<'a, [SamplerId]>)
TextureView(TextureViewId)
TextureViewArray(Cow<'a, [TextureViewId]>)
Trait Implementations§
source§impl<'a> Clone for BindingResource<'a>
impl<'a> Clone for BindingResource<'a>
source§fn clone(&self) -> BindingResource<'a>
fn clone(&self) -> BindingResource<'a>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl<'a> Freeze for BindingResource<'a>
impl<'a> RefUnwindSafe for BindingResource<'a>
impl<'a> Send for BindingResource<'a>
impl<'a> Sync for BindingResource<'a>
impl<'a> Unpin for BindingResource<'a>
impl<'a> UnwindSafe for BindingResource<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more