Struct wgpu_core::command::PassChannel

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#[repr(C)]
pub struct PassChannel<V> { pub load_op: LoadOp, pub store_op: StoreOp, pub clear_value: V, pub read_only: bool, }
Expand description

Describes an individual channel within a render pass, such as color, depth, or stencil.

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§load_op: LoadOp

Operation to perform to the output attachment at the start of a renderpass.

This must be clear if it is the first renderpass rendering to a swap chain image.

§store_op: StoreOp

Operation to perform to the output attachment at the end of a renderpass.

§clear_value: V

If load_op is LoadOp::Clear, the attachment will be cleared to this color.

§read_only: bool

If true, the relevant channel is not changed by a renderpass, and the corresponding attachment can be used inside the pass by other read-only usages.

Trait Implementations§

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impl<V: Clone> Clone for PassChannel<V>

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fn clone(&self) -> PassChannel<V>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<V: Debug> Debug for PassChannel<V>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<V: PartialEq> PartialEq for PassChannel<V>

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fn eq(&self, other: &PassChannel<V>) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<V: Eq> Eq for PassChannel<V>

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impl<V> StructuralPartialEq for PassChannel<V>

Auto Trait Implementations§

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impl<V> Freeze for PassChannel<V>
where V: Freeze,

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impl<V> RefUnwindSafe for PassChannel<V>
where V: RefUnwindSafe,

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impl<V> Send for PassChannel<V>
where V: Send,

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impl<V> Sync for PassChannel<V>
where V: Sync,

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impl<V> Unpin for PassChannel<V>
where V: Unpin,

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impl<V> UnwindSafe for PassChannel<V>
where V: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSendSync for T

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impl<T> WasmNotSync for T
where T: Sync,