Struct wgpu_types::StencilFaceState

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#[repr(C)]
pub struct StencilFaceState { pub compare: CompareFunction, pub fail_op: StencilOperation, pub depth_fail_op: StencilOperation, pub pass_op: StencilOperation, }
Expand description

Describes stencil state in a render pipeline.

If you are not using stencil state, set this to StencilFaceState::IGNORE.

Corresponds to WebGPU GPUStencilFaceState.

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§compare: CompareFunction

Comparison function that determines if the fail_op or pass_op is used on the stencil buffer.

§fail_op: StencilOperation

Operation that is preformed when stencil test fails.

§depth_fail_op: StencilOperation

Operation that is performed when depth test fails but stencil test succeeds.

§pass_op: StencilOperation

Operation that is performed when stencil test success.

Implementations§

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impl StencilFaceState

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pub const IGNORE: Self = _

Ignore the stencil state for the face.

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pub fn needs_ref_value(&self) -> bool

Returns true if the face state uses the reference value for testing or operation.

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pub fn is_read_only(&self) -> bool

Returns true if the face state doesn’t mutate the target values.

Trait Implementations§

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impl Clone for StencilFaceState

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fn clone(&self) -> StencilFaceState

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for StencilFaceState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for StencilFaceState

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Hash for StencilFaceState

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for StencilFaceState

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fn eq(&self, other: &StencilFaceState) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for StencilFaceState

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impl Eq for StencilFaceState

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impl StructuralPartialEq for StencilFaceState

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSendSync for T

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impl<T> WasmNotSync for T
where T: Sync,