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LiteralInstance

Enum LiteralInstance 

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pub enum LiteralInstance {
    Bool(bool),
    AbstractInt(i64),
    AbstractFloat(f64),
    I32(i32),
    U32(u32),
    F32(f32),
    F16(f16),
    I64(i64),
    U64(u64),
    F64(f64),
}
Expand description

Instance of a numeric literal type.

Variants§

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Bool(bool)

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AbstractInt(i64)

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AbstractFloat(f64)

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I32(i32)

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U32(u32)

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F32(f32)

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F16(f16)

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I64(i64)

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U64(u64)

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F64(f64)

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impl LiteralInstance

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pub fn zero_value(ty: &Type) -> Result<Self, Error>

The zero-value constructor.

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impl LiteralInstance

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pub fn op_not(&self) -> Result<Self, Error>

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impl LiteralInstance

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pub fn op_neg(&self) -> Result<Self, Error>

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pub fn op_or(&self, rhs: &Self) -> Result<Self, Error>

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pub fn op_and(&self, rhs: &Self) -> Result<Self, Error>

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pub fn op_add(&self, rhs: &Self, stage: ShaderStage) -> Result<Self, Error>

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pub fn op_sub(&self, rhs: &Self, stage: ShaderStage) -> Result<Self, Error>

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pub fn op_mul(&self, rhs: &Self, stage: ShaderStage) -> Result<Self, Error>

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pub fn op_div(&self, rhs: &Self, stage: ShaderStage) -> Result<Self, Error>

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pub fn op_rem(&self, rhs: &Self, stage: ShaderStage) -> Result<Self, Error>

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pub fn op_add_vec( &self, rhs: &VecInstance, stage: ShaderStage, ) -> Result<VecInstance, Error>

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pub fn op_sub_vec( &self, rhs: &VecInstance, stage: ShaderStage, ) -> Result<VecInstance, Error>

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pub fn op_mul_vec( &self, rhs: &VecInstance, stage: ShaderStage, ) -> Result<VecInstance, Error>

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pub fn op_div_vec( &self, rhs: &VecInstance, stage: ShaderStage, ) -> Result<VecInstance, Error>

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pub fn op_rem_vec( &self, rhs: &VecInstance, stage: ShaderStage, ) -> Result<VecInstance, Error>

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pub fn op_mul_mat( &self, rhs: &MatInstance, stage: ShaderStage, ) -> Result<MatInstance, Error>

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impl LiteralInstance

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pub fn op_eq(&self, rhs: &Self) -> Result<bool, Error>

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pub fn op_ne(&self, rhs: &Self) -> Result<bool, Error>

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pub fn op_lt(&self, rhs: &Self) -> Result<bool, Error>

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pub fn op_le(&self, rhs: &Self) -> Result<bool, Error>

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pub fn op_gt(&self, rhs: &Self) -> Result<bool, Error>

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pub fn op_ge(&self, rhs: &Self) -> Result<bool, Error>

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impl LiteralInstance

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pub fn op_bitnot(&self) -> Result<Self, Error>

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pub fn op_bitor(&self, rhs: &Self) -> Result<Self, Error>

Note: this is both the “bitwise OR” and “logical OR” operator.

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pub fn op_bitand(&self, rhs: &Self) -> Result<Self, Error>

Note: this is both the “bitwise AND” and “logical AND” operator.

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pub fn op_bitxor(&self, rhs: &Self) -> Result<Self, Error>

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pub fn op_shl(&self, rhs: &Self, stage: ShaderStage) -> Result<Self, Error>

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pub fn op_shr(&self, rhs: &Self, stage: ShaderStage) -> Result<Self, Error>

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impl LiteralInstance

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pub fn is_infinite(&self) -> bool

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pub fn is_finite(&self) -> bool

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impl LiteralInstance

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pub fn unwrap_bool(self) -> bool

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pub fn unwrap_abstract_int(self) -> i64

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pub fn unwrap_abstract_float(self) -> f64

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pub fn unwrap_i32(self) -> i32

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pub fn unwrap_u32(self) -> u32

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pub fn unwrap_f32(self) -> f32

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pub fn unwrap_f16(self) -> f16

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pub fn unwrap_i64(self) -> i64

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pub fn unwrap_u64(self) -> u64

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pub fn unwrap_f64(self) -> f64

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impl Clone for LiteralInstance

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fn clone(&self) -> LiteralInstance

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Convert for LiteralInstance

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fn convert_to(&self, ty: &Type) -> Option<Self>

Convert an instance to another type, if a feasible conversion exists. Read more
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fn convert_inner_to(&self, ty: &Type) -> Option<Self>

Convert an instance by changing its inner type to another. Read more
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fn concretize(&self) -> Option<Self>

Convert an abstract instance to a concrete type. Read more
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impl Copy for LiteralInstance

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impl Debug for LiteralInstance

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for LiteralInstance

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<LiteralInstance> for Instance

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fn from(value: LiteralInstance) -> Self

Converts to this type from the input type.
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impl From<bool> for LiteralInstance

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fn from(value: bool) -> Self

Converts to this type from the input type.
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impl From<f16> for LiteralInstance

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fn from(value: f16) -> Self

Converts to this type from the input type.
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impl From<f32> for LiteralInstance

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fn from(value: f32) -> Self

Converts to this type from the input type.
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impl From<f64> for LiteralInstance

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fn from(value: f64) -> Self

Converts to this type from the input type.
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impl From<i32> for LiteralInstance

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fn from(value: i32) -> Self

Converts to this type from the input type.
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impl From<i64> for LiteralInstance

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fn from(value: i64) -> Self

Converts to this type from the input type.
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impl From<u32> for LiteralInstance

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fn from(value: u32) -> Self

Converts to this type from the input type.
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impl PartialEq for LiteralInstance

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fn eq(&self, other: &LiteralInstance) -> bool

Equality operator ==. Read more
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fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for LiteralInstance

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impl Ty for LiteralInstance

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fn ty(&self) -> Type

get the type of an instance.
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fn inner_ty(&self) -> Type

get the inner type of an instance (not recursive). Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.