pub struct FilteredResourcesMutBuilder<'w> { /* private fields */ }
Expand description
Builder struct to define the access for a FilteredResourcesMut
.
This is passed to a callback in FilteredResourcesMutParamBuilder
.
Implementations§
source§impl<'w> FilteredResourcesMutBuilder<'w>
impl<'w> FilteredResourcesMutBuilder<'w>
sourcepub fn new(world: &'w mut World) -> FilteredResourcesMutBuilder<'w>
pub fn new(world: &'w mut World) -> FilteredResourcesMutBuilder<'w>
Creates a new builder with no access.
sourcepub fn access(&self) -> &Access<ComponentId>
pub fn access(&self) -> &Access<ComponentId>
Returns a reference to the underlying Access
.
sourcepub fn add_read_all(&mut self) -> &mut FilteredResourcesMutBuilder<'w>
pub fn add_read_all(&mut self) -> &mut FilteredResourcesMutBuilder<'w>
Add accesses required to read all resources.
sourcepub fn add_read<R>(&mut self) -> &mut FilteredResourcesMutBuilder<'w>where
R: Resource,
pub fn add_read<R>(&mut self) -> &mut FilteredResourcesMutBuilder<'w>where
R: Resource,
Add accesses required to read the resource of the given type.
sourcepub fn add_read_by_id(
&mut self,
component_id: ComponentId,
) -> &mut FilteredResourcesMutBuilder<'w>
pub fn add_read_by_id( &mut self, component_id: ComponentId, ) -> &mut FilteredResourcesMutBuilder<'w>
Add accesses required to read the resource with the given ComponentId
.
sourcepub fn add_write_all(&mut self) -> &mut FilteredResourcesMutBuilder<'w>
pub fn add_write_all(&mut self) -> &mut FilteredResourcesMutBuilder<'w>
Add accesses required to get mutable access to all resources.
sourcepub fn add_write<R>(&mut self) -> &mut FilteredResourcesMutBuilder<'w>where
R: Resource,
pub fn add_write<R>(&mut self) -> &mut FilteredResourcesMutBuilder<'w>where
R: Resource,
Add accesses required to get mutable access to the resource of the given type.
sourcepub fn add_write_by_id(
&mut self,
component_id: ComponentId,
) -> &mut FilteredResourcesMutBuilder<'w>
pub fn add_write_by_id( &mut self, component_id: ComponentId, ) -> &mut FilteredResourcesMutBuilder<'w>
Add accesses required to get mutable access to the resource with the given ComponentId
.
sourcepub fn build(self) -> Access<ComponentId>
pub fn build(self) -> Access<ComponentId>
Create an Access
that represents the accesses of the builder.
Auto Trait Implementations§
impl<'w> Freeze for FilteredResourcesMutBuilder<'w>
impl<'w> !RefUnwindSafe for FilteredResourcesMutBuilder<'w>
impl<'w> Send for FilteredResourcesMutBuilder<'w>
impl<'w> Sync for FilteredResourcesMutBuilder<'w>
impl<'w> Unpin for FilteredResourcesMutBuilder<'w>
impl<'w> !UnwindSafe for FilteredResourcesMutBuilder<'w>
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