pub struct ChildBuilder<'a> { /* private fields */ }
Expand description
Struct for building children entities and adding them to a parent entity.
§Example
This example creates three entities, a parent and two children.
commands.spawn(MyBundle {}).with_children(|child_builder| {
child_builder.spawn(MyChildBundle {});
child_builder.spawn(MyChildBundle {});
});
Trait Implementations§
source§impl ChildBuild for ChildBuilder<'_>
impl ChildBuild for ChildBuilder<'_>
source§type SpawnOutput<'a> = EntityCommands<'a>
where
ChildBuilder<'_>: 'a
type SpawnOutput<'a> = EntityCommands<'a> where ChildBuilder<'_>: 'a
Spawn output type. Both
spawn
and spawn_empty
return
an implementation of this type so that children can be operated on via method-chaining.
Implementations of ChildBuild
reborrow self
when spawning entities (see
Commands::spawn_empty
and World::get_entity_mut
). Lifetime 'a
corresponds to this
reborrowed self, and Self
outlives it.source§fn spawn(&mut self, bundle: impl Bundle) -> EntityCommands<'_>
fn spawn(&mut self, bundle: impl Bundle) -> EntityCommands<'_>
source§fn spawn_empty(&mut self) -> EntityCommands<'_>
fn spawn_empty(&mut self) -> EntityCommands<'_>
source§fn parent_entity(&self) -> Entity
fn parent_entity(&self) -> Entity
Returns the parent entity.
source§fn enqueue_command<C>(&mut self, command: C) -> &mut ChildBuilder<'_>where
C: Command,
fn enqueue_command<C>(&mut self, command: C) -> &mut ChildBuilder<'_>where
C: Command,
Adds a command to be executed, like
Commands::queue
.Auto Trait Implementations§
impl<'a> Freeze for ChildBuilder<'a>
impl<'a> RefUnwindSafe for ChildBuilder<'a>
impl<'a> Send for ChildBuilder<'a>
impl<'a> Sync for ChildBuilder<'a>
impl<'a> Unpin for ChildBuilder<'a>
impl<'a> !UnwindSafe for ChildBuilder<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more