pub struct If<T>(pub T);
Expand description
A SystemParam
that wraps another parameter and causes its system to skip instead of failing when the parameter is invalid.
§Example
// This system will fail if `SomeResource` is not present.
fn fails_on_missing_resource(res: Res<SomeResource>) {}
// This system will skip without error if `SomeResource` is not present.
fn skips_on_missing_resource(res: If<Res<SomeResource>>) {
// The inner parameter is available using `Deref`
let some_resource: &SomeResource = &res;
}
Tuple Fields§
§0: T
Implementations§
Source§impl<T> If<T>
impl<T> If<T>
Sourcepub fn into_inner(self) -> T
pub fn into_inner(self) -> T
Returns the inner T
.
The inner value is pub
, so you can also obtain it by destructuring the parameter:
fn skips_on_missing_resource(If(res): If<Res<SomeResource>>) {
let some_resource: Res<SomeResource> = res;
}
Trait Implementations§
Source§impl<T: SystemParam> SystemParam for If<T>
impl<T: SystemParam> SystemParam for If<T>
Source§type State = <T as SystemParam>::State
type State = <T as SystemParam>::State
Used to store data which persists across invocations of a system.
Source§type Item<'world, 'state> = If<<T as SystemParam>::Item<'world, 'state>>
type Item<'world, 'state> = If<<T as SystemParam>::Item<'world, 'state>>
The item type returned when constructing this system param.
The value of this associated type should be
Self
, instantiated with new lifetimes. Read moreSource§fn init_access(
state: &Self::State,
system_meta: &mut SystemMeta,
component_access_set: &mut FilteredAccessSet,
world: &mut World,
)
fn init_access( state: &Self::State, system_meta: &mut SystemMeta, component_access_set: &mut FilteredAccessSet, world: &mut World, )
Registers any
World
access used by this SystemParam
Source§unsafe fn validate_param(
state: &mut Self::State,
system_meta: &SystemMeta,
world: UnsafeWorldCell<'_>,
) -> Result<(), SystemParamValidationError>
unsafe fn validate_param( state: &mut Self::State, system_meta: &SystemMeta, world: UnsafeWorldCell<'_>, ) -> Result<(), SystemParamValidationError>
Source§unsafe fn get_param<'world, 'state>(
state: &'state mut Self::State,
system_meta: &SystemMeta,
world: UnsafeWorldCell<'world>,
change_tick: Tick,
) -> Self::Item<'world, 'state>
unsafe fn get_param<'world, 'state>( state: &'state mut Self::State, system_meta: &SystemMeta, world: UnsafeWorldCell<'world>, change_tick: Tick, ) -> Self::Item<'world, 'state>
Creates a parameter to be passed into a
SystemParamFunction
. Read moreSource§fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World)
fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World)
Applies any deferred mutations stored in this
SystemParam
’s state.
This is used to apply Commands
during ApplyDeferred
.Source§fn queue(
state: &mut Self::State,
system_meta: &SystemMeta,
world: DeferredWorld<'_>,
)
fn queue( state: &mut Self::State, system_meta: &SystemMeta, world: DeferredWorld<'_>, )
Queues any deferred mutations to be applied at the next
ApplyDeferred
.Source§impl<P: SystemParam, B: SystemParamBuilder<P>> SystemParamBuilder<If<P>> for IfBuilder<B>
impl<P: SystemParam, B: SystemParamBuilder<P>> SystemParamBuilder<If<P>> for IfBuilder<B>
Source§fn build(self, world: &mut World) -> <If<P> as SystemParam>::State
fn build(self, world: &mut World) -> <If<P> as SystemParam>::State
Registers any
World
access used by this SystemParam
and creates a new instance of this param’s State
.Source§fn build_state(self, world: &mut World) -> SystemState<P>
fn build_state(self, world: &mut World) -> SystemState<P>
Create a
SystemState
from a SystemParamBuilder
.
To create a system, call SystemState::build_system
on the result.impl<T: ReadOnlySystemParam> ReadOnlySystemParam for If<T>
Auto Trait Implementations§
impl<T> Freeze for If<T>where
T: Freeze,
impl<T> RefUnwindSafe for If<T>where
T: RefUnwindSafe,
impl<T> Send for If<T>where
T: Send,
impl<T> Sync for If<T>where
T: Sync,
impl<T> Unpin for If<T>where
T: Unpin,
impl<T> UnwindSafe for If<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
, which can then be
downcast
into Box<dyn ConcreteType>
where ConcreteType
implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
, which can then be further
downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.Source§impl<T> DowncastSend for T
impl<T> DowncastSend for T
Source§impl<T> IntoResult<T> for T
impl<T> IntoResult<T> for T
Source§fn into_result(self) -> Result<T, RunSystemError>
fn into_result(self) -> Result<T, RunSystemError>
Converts this type into the system output type.