pub struct KeyboardInput {
pub key_code: KeyCode,
pub logical_key: Key,
pub state: ButtonState,
pub text: Option<String>,
pub repeat: bool,
pub window: Entity,
}
Expand description
A keyboard input event.
This event is the translated version of the WindowEvent::KeyboardInput
from the winit
crate.
It is available to the end user and can be used for game logic.
§Usage
The event is consumed inside of the keyboard_input_system
to update the ButtonInput<KeyCode>
resource.
Fields§
§key_code: KeyCode
The physical key code of the key.
logical_key: Key
The logical key of the input
state: ButtonState
The press state of the key.
text: Option<String>
Contains the text produced by this keypress.
In most cases this is identical to the content
of the Character
variant of logical_key
.
However, on Windows when a dead key was pressed earlier
but cannot be combined with the character from this
keypress, the produced text will consist of two characters:
the dead-key-character followed by the character resulting
from this keypress.
This is None
if the current keypress cannot
be interpreted as text.
repeat: bool
On some systems, holding down a key for some period of time causes that key to be repeated
as though it were being pressed and released repeatedly. This field is true
if this
event is the result of one of those repeats.
window: Entity
Window that received the input.
Trait Implementations§
Source§impl Clone for KeyboardInput
impl Clone for KeyboardInput
Source§fn clone(&self) -> KeyboardInput
fn clone(&self) -> KeyboardInput
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for KeyboardInput
impl Debug for KeyboardInput
Source§impl Event for KeyboardInput
impl Event for KeyboardInput
Source§const AUTO_PROPAGATE: bool = false
const AUTO_PROPAGATE: bool = false
Trigger::propagate
.Source§type Traversal = ()
type Traversal = ()
Source§fn register_component_id(world: &mut World) -> ComponentId
fn register_component_id(world: &mut World) -> ComponentId
ComponentId
for this event type. Read moreSource§fn component_id(world: &World) -> Option<ComponentId>
fn component_id(world: &World) -> Option<ComponentId>
ComponentId
for this event type,
if it has already been generated. Read moreSource§impl FromReflect for KeyboardInputwhere
KeyboardInput: Any + Send + Sync,
KeyCode: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Key: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
ButtonState: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Option<SmolStr>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl FromReflect for KeyboardInputwhere
KeyboardInput: Any + Send + Sync,
KeyCode: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Key: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
ButtonState: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Option<SmolStr>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
Self
from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self
using,
constructing the value using from_reflect
if that fails. Read moreSource§impl GetTypeRegistration for KeyboardInputwhere
KeyboardInput: Any + Send + Sync,
KeyCode: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Key: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
ButtonState: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Option<SmolStr>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl GetTypeRegistration for KeyboardInputwhere
KeyboardInput: Any + Send + Sync,
KeyCode: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Key: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
ButtonState: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Option<SmolStr>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration
for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Source§impl Hash for KeyboardInput
impl Hash for KeyboardInput
Source§impl PartialEq for KeyboardInput
impl PartialEq for KeyboardInput
Source§impl PartialReflect for KeyboardInputwhere
KeyboardInput: Any + Send + Sync,
KeyCode: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Key: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
ButtonState: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Option<SmolStr>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl PartialReflect for KeyboardInputwhere
KeyboardInput: Any + Send + Sync,
KeyCode: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Key: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
ButtonState: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Option<SmolStr>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
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fn try_apply(&mut self, value: &dyn PartialReflect) -> Result<(), ApplyError>
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fn reflect_kind(&self) -> ReflectKind
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fn reflect_ref(&self) -> ReflectRef<'_>
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fn apply(&mut self, value: &(dyn PartialReflect + 'static))
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fn is_dynamic(&self) -> bool
Source§impl Reflect for KeyboardInputwhere
KeyboardInput: Any + Send + Sync,
KeyCode: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Key: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
ButtonState: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Option<SmolStr>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Reflect for KeyboardInputwhere
KeyboardInput: Any + Send + Sync,
KeyCode: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Key: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
ButtonState: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Option<SmolStr>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
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fn as_any_mut(&mut self) -> &mut dyn Any
&mut dyn Any
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fn as_reflect(&self) -> &dyn Reflect
Source§fn as_reflect_mut(&mut self) -> &mut dyn Reflect
fn as_reflect_mut(&mut self) -> &mut dyn Reflect
Source§impl Struct for KeyboardInputwhere
KeyboardInput: Any + Send + Sync,
KeyCode: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Key: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
ButtonState: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Option<SmolStr>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Struct for KeyboardInputwhere
KeyboardInput: Any + Send + Sync,
KeyCode: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Key: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
ButtonState: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Option<SmolStr>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
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&mut dyn PartialReflect
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fn field_at(&self, index: usize) -> Option<&dyn PartialReflect>
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fn name_at(&self, index: usize) -> Option<&str>
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.Source§fn iter_fields(&self) -> FieldIter<'_>
fn iter_fields(&self) -> FieldIter<'_>
fn to_dynamic_struct(&self) -> DynamicStruct
Source§fn clone_dynamic(&self) -> DynamicStruct
fn clone_dynamic(&self) -> DynamicStruct
to_dynamic_struct
insteadDynamicStruct
.Source§fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
None
if TypeInfo
is not available.Source§impl TypePath for KeyboardInput
impl TypePath for KeyboardInput
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Source§impl Typed for KeyboardInputwhere
KeyboardInput: Any + Send + Sync,
KeyCode: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Key: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
ButtonState: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Option<SmolStr>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Typed for KeyboardInputwhere
KeyboardInput: Any + Send + Sync,
KeyCode: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Key: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
ButtonState: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Option<SmolStr>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Eq for KeyboardInput
impl StructuralPartialEq for KeyboardInput
Auto Trait Implementations§
impl Freeze for KeyboardInput
impl RefUnwindSafe for KeyboardInput
impl Send for KeyboardInput
impl Sync for KeyboardInput
impl Unpin for KeyboardInput
impl UnwindSafe for KeyboardInput
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