Struct KeyboardInput

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pub struct KeyboardInput {
    pub key_code: KeyCode,
    pub logical_key: Key,
    pub state: ButtonState,
    pub text: Option<String>,
    pub repeat: bool,
    pub window: Entity,
}
Expand description

A keyboard input event.

This event is the translated version of the WindowEvent::KeyboardInput from the winit crate. It is available to the end user and can be used for game logic.

§Usage

The event is consumed inside of the keyboard_input_system to update the ButtonInput<KeyCode> resource.

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§key_code: KeyCode

The physical key code of the key.

§logical_key: Key

The logical key of the input

§state: ButtonState

The press state of the key.

§text: Option<String>

Contains the text produced by this keypress.

In most cases this is identical to the content of the Character variant of logical_key. However, on Windows when a dead key was pressed earlier but cannot be combined with the character from this keypress, the produced text will consist of two characters: the dead-key-character followed by the character resulting from this keypress.

This is None if the current keypress cannot be interpreted as text.

§repeat: bool

On some systems, holding down a key for some period of time causes that key to be repeated as though it were being pressed and released repeatedly. This field is true if this event is the result of one of those repeats.

§window: Entity

Window that received the input.

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impl Clone for KeyboardInput

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fn clone(&self) -> KeyboardInput

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for KeyboardInput

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Event for KeyboardInput
where Self: Send + Sync + 'static,

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const AUTO_PROPAGATE: bool = false

When true, this event will always attempt to propagate when triggered, without requiring a call to Trigger::propagate.
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type Traversal = ()

The component that describes which Entity to propagate this event to next, when propagation is enabled.
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fn register_component_id(world: &mut World) -> ComponentId

Generates the ComponentId for this event type. Read more
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fn component_id(world: &World) -> Option<ComponentId>

Fetches the ComponentId for this event type, if it has already been generated. Read more
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impl FromReflect for KeyboardInput
where KeyboardInput: Any + Send + Sync, KeyCode: FromReflect + TypePath + MaybeTyped + RegisterForReflection, Key: FromReflect + TypePath + MaybeTyped + RegisterForReflection, ButtonState: FromReflect + TypePath + MaybeTyped + RegisterForReflection, Option<SmolStr>: FromReflect + TypePath + MaybeTyped + RegisterForReflection, bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection, Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>

Constructs a concrete instance of Self from a reflected value.
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fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>

Attempts to downcast the given value to Self using, constructing the value using from_reflect if that fails. Read more
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impl GetTypeRegistration for KeyboardInput
where KeyboardInput: Any + Send + Sync, KeyCode: FromReflect + TypePath + MaybeTyped + RegisterForReflection, Key: FromReflect + TypePath + MaybeTyped + RegisterForReflection, ButtonState: FromReflect + TypePath + MaybeTyped + RegisterForReflection, Option<SmolStr>: FromReflect + TypePath + MaybeTyped + RegisterForReflection, bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection, Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn get_type_registration() -> TypeRegistration

Returns the default TypeRegistration for this type.
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fn register_type_dependencies(registry: &mut TypeRegistry)

Registers other types needed by this type. Read more
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impl Hash for KeyboardInput

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for KeyboardInput

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fn eq(&self, other: &KeyboardInput) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialReflect for KeyboardInput
where KeyboardInput: Any + Send + Sync, KeyCode: FromReflect + TypePath + MaybeTyped + RegisterForReflection, Key: FromReflect + TypePath + MaybeTyped + RegisterForReflection, ButtonState: FromReflect + TypePath + MaybeTyped + RegisterForReflection, Option<SmolStr>: FromReflect + TypePath + MaybeTyped + RegisterForReflection, bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection, Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn get_represented_type_info(&self) -> Option<&'static TypeInfo>

Returns the TypeInfo of the type represented by this value. Read more
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fn try_apply(&mut self, value: &dyn PartialReflect) -> Result<(), ApplyError>

Tries to apply a reflected value to this value. Read more
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fn reflect_kind(&self) -> ReflectKind

Returns a zero-sized enumeration of “kinds” of type. Read more
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fn reflect_ref(&self) -> ReflectRef<'_>

Returns an immutable enumeration of “kinds” of type. Read more
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fn reflect_mut(&mut self) -> ReflectMut<'_>

Returns a mutable enumeration of “kinds” of type. Read more
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fn reflect_owned(self: Box<Self>) -> ReflectOwned

Returns an owned enumeration of “kinds” of type. Read more
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fn try_into_reflect( self: Box<Self>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>

Attempts to cast this type to a boxed, fully-reflected value.
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fn try_as_reflect(&self) -> Option<&dyn Reflect>

Attempts to cast this type to a fully-reflected value.
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fn try_as_reflect_mut(&mut self) -> Option<&mut dyn Reflect>

Attempts to cast this type to a mutable, fully-reflected value.
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fn into_partial_reflect(self: Box<Self>) -> Box<dyn PartialReflect>

Casts this type to a boxed, reflected value. Read more
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fn as_partial_reflect(&self) -> &dyn PartialReflect

Casts this type to a reflected value. Read more
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fn as_partial_reflect_mut(&mut self) -> &mut dyn PartialReflect

Casts this type to a mutable, reflected value. Read more
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fn reflect_hash(&self) -> Option<u64>

Returns a hash of the value (which includes the type). Read more
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fn reflect_partial_eq(&self, value: &dyn PartialReflect) -> Option<bool>

Returns a “partial equality” comparison result. Read more
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fn debug(&self, f: &mut Formatter<'_>) -> Result

Debug formatter for the value. Read more
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fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>

Attempts to clone Self using reflection. Read more
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fn apply(&mut self, value: &(dyn PartialReflect + 'static))

Applies a reflected value to this value. Read more
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fn clone_value(&self) -> Box<dyn PartialReflect>

👎Deprecated since 0.16.0: to clone reflected values, prefer using reflect_clone. To convert reflected values to dynamic ones, use to_dynamic.
Clones Self into its dynamic representation. Read more
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fn to_dynamic(&self) -> Box<dyn PartialReflect>

Converts this reflected value into its dynamic representation based on its kind. Read more
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fn is_dynamic(&self) -> bool

Indicates whether or not this type is a dynamic type. Read more
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impl Reflect for KeyboardInput
where KeyboardInput: Any + Send + Sync, KeyCode: FromReflect + TypePath + MaybeTyped + RegisterForReflection, Key: FromReflect + TypePath + MaybeTyped + RegisterForReflection, ButtonState: FromReflect + TypePath + MaybeTyped + RegisterForReflection, Option<SmolStr>: FromReflect + TypePath + MaybeTyped + RegisterForReflection, bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection, Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn into_any(self: Box<Self>) -> Box<dyn Any>

Returns the value as a Box<dyn Any>. Read more
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fn as_any(&self) -> &dyn Any

Returns the value as a &dyn Any. Read more
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fn as_any_mut(&mut self) -> &mut dyn Any

Returns the value as a &mut dyn Any. Read more
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fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>

Casts this type to a boxed, fully-reflected value.
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fn as_reflect(&self) -> &dyn Reflect

Casts this type to a fully-reflected value.
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fn as_reflect_mut(&mut self) -> &mut dyn Reflect

Casts this type to a mutable, fully-reflected value.
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fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>

Performs a type-checked assignment of a reflected value to this value. Read more
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impl Struct for KeyboardInput
where KeyboardInput: Any + Send + Sync, KeyCode: FromReflect + TypePath + MaybeTyped + RegisterForReflection, Key: FromReflect + TypePath + MaybeTyped + RegisterForReflection, ButtonState: FromReflect + TypePath + MaybeTyped + RegisterForReflection, Option<SmolStr>: FromReflect + TypePath + MaybeTyped + RegisterForReflection, bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection, Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn field(&self, name: &str) -> Option<&dyn PartialReflect>

Returns a reference to the value of the field named name as a &dyn PartialReflect.
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fn field_mut(&mut self, name: &str) -> Option<&mut dyn PartialReflect>

Returns a mutable reference to the value of the field named name as a &mut dyn PartialReflect.
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fn field_at(&self, index: usize) -> Option<&dyn PartialReflect>

Returns a reference to the value of the field with index index as a &dyn PartialReflect.
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fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn PartialReflect>

Returns a mutable reference to the value of the field with index index as a &mut dyn PartialReflect.
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fn name_at(&self, index: usize) -> Option<&str>

Returns the name of the field with index index.
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fn field_len(&self) -> usize

Returns the number of fields in the struct.
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fn iter_fields(&self) -> FieldIter<'_>

Returns an iterator over the values of the reflectable fields for this struct.
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fn to_dynamic_struct(&self) -> DynamicStruct

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fn clone_dynamic(&self) -> DynamicStruct

👎Deprecated since 0.16.0: use to_dynamic_struct instead
Clones the struct into a DynamicStruct.
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fn get_represented_struct_info(&self) -> Option<&'static StructInfo>

Will return None if TypeInfo is not available.
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impl TypePath for KeyboardInput

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fn type_path() -> &'static str

Returns the fully qualified path of the underlying type. Read more
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fn short_type_path() -> &'static str

Returns a short, pretty-print enabled path to the type. Read more
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fn type_ident() -> Option<&'static str>

Returns the name of the type, or None if it is anonymous. Read more
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fn crate_name() -> Option<&'static str>

Returns the name of the crate the type is in, or None if it is anonymous. Read more
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fn module_path() -> Option<&'static str>

Returns the path to the module the type is in, or None if it is anonymous. Read more
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impl Typed for KeyboardInput
where KeyboardInput: Any + Send + Sync, KeyCode: FromReflect + TypePath + MaybeTyped + RegisterForReflection, Key: FromReflect + TypePath + MaybeTyped + RegisterForReflection, ButtonState: FromReflect + TypePath + MaybeTyped + RegisterForReflection, Option<SmolStr>: FromReflect + TypePath + MaybeTyped + RegisterForReflection, bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection, Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn type_info() -> &'static TypeInfo

Returns the compile-time info for the underlying type.
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impl Eq for KeyboardInput

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impl StructuralPartialEq for KeyboardInput

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Gets the TypeId of self. Read more
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Immutably borrows from an owned value. Read more
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🔬This is a nightly-only experimental API. (clone_to_uninit)
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