Struct bevy_asset::meta::AssetMeta

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pub struct AssetMeta<L: AssetLoader, P: Process> {
    pub meta_format_version: String,
    pub processed_info: Option<ProcessedInfo>,
    pub asset: AssetAction<L::Settings, P::Settings>,
}
Expand description

Asset metadata that informs how an Asset should be handled by the asset system.

L is the AssetLoader (if one is configured) for the AssetAction. This can be () if it is not required. P is the Process processor, if one is configured for the AssetAction. This can be () if it is not required.

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§meta_format_version: String

The version of the meta format being used. This will change whenever a breaking change is made to the meta format.

§processed_info: Option<ProcessedInfo>

Information produced by the AssetProcessor after processing this asset. This will only exist alongside processed versions of assets. You should not manually set it in your asset source files.

§asset: AssetAction<L::Settings, P::Settings>

How to handle this asset in the asset system. See AssetAction.

Implementations§

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impl<L: AssetLoader, P: Process> AssetMeta<L, P>

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pub fn new(asset: AssetAction<L::Settings, P::Settings>) -> Self

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pub fn deserialize(bytes: &[u8]) -> Result<Self, DeserializeMetaError>

Deserializes the given serialized byte representation of the asset meta.

Trait Implementations§

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impl<L: AssetLoader, P: Process> AssetMetaDyn for AssetMeta<L, P>

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fn loader_settings(&self) -> Option<&dyn Settings>

Returns a reference to the AssetLoader settings, if they exist.
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fn loader_settings_mut(&mut self) -> Option<&mut dyn Settings>

Returns a mutable reference to the AssetLoader settings, if they exist.
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fn serialize(&self) -> Vec<u8>

Serializes the internal AssetMeta.
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fn processed_info(&self) -> &Option<ProcessedInfo>

Returns a reference to the ProcessedInfo if it exists.
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fn processed_info_mut(&mut self) -> &mut Option<ProcessedInfo>

Returns a mutable reference to the ProcessedInfo if it exists.
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impl<'de, L: AssetLoader, P: Process> Deserialize<'de> for AssetMeta<L, P>

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<L: AssetLoader, P: Process> Serialize for AssetMeta<L, P>

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

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impl<L, P> Freeze for AssetMeta<L, P>
where <L as AssetLoader>::Settings: Freeze, <P as Process>::Settings: Freeze,

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impl<L, P> RefUnwindSafe for AssetMeta<L, P>

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impl<L, P> Send for AssetMeta<L, P>

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impl<L, P> Sync for AssetMeta<L, P>

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impl<L, P> Unpin for AssetMeta<L, P>
where <L as AssetLoader>::Settings: Unpin, <P as Process>::Settings: Unpin,

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impl<L, P> UnwindSafe for AssetMeta<L, P>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Serialize for T
where T: Serialize + ?Sized,

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fn erased_serialize(&self, serializer: &mut dyn Serializer) -> Result<(), Error>

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fn do_erased_serialize( &self, serializer: &mut dyn Serializer ) -> Result<(), ErrorImpl>

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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where S: Into<Dispatch>,

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where T: Send,

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where T: for<'de> Deserialize<'de>,

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impl<T> Settings for T
where T: 'static + Send + Sync,