pub struct YoleckKeepLevel;
Expand description
Marks an entity that represents a level. Its removal will unload the level.
This component is created automatically on entities that use YoleckLoadLevel
when the level
is loaded.
To unload the level, either despawn the entity or remove this component from it.
Trait Implementations§
Source§impl Component for YoleckKeepLevel
impl Component for YoleckKeepLevel
Source§const STORAGE_TYPE: StorageType = bevy::ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy::ecs::component::StorageType::Table
A constant indicating the storage type used for this component.
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type Mutability = Mutable
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requiree: ComponentId,
components: &mut ComponentsRegistrator<'_>,
required_components: &mut RequiredComponents,
inheritance_depth: u16,
recursion_check_stack: &mut Vec<ComponentId>,
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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )
Registers required components.
Source§fn clone_behavior() -> ComponentCloneBehavior
fn clone_behavior() -> ComponentCloneBehavior
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fn on_despawn() -> Option<for<'w> fn(_: DeferredWorld<'w>, _: HookContext)>
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Read moreAuto Trait Implementations§
impl Freeze for YoleckKeepLevel
impl RefUnwindSafe for YoleckKeepLevel
impl Send for YoleckKeepLevel
impl Sync for YoleckKeepLevel
impl Unpin for YoleckKeepLevel
impl UnwindSafe for YoleckKeepLevel
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