Struct bevy_yoleck::prelude::YoleckPassedData
source · pub struct YoleckPassedData(/* private fields */);
Implementations§
source§impl YoleckPassedData
impl YoleckPassedData
sourcepub fn get<T: 'static>(&self, entity: Entity) -> Option<&T>
pub fn get<T: 'static>(&self, entity: Entity) -> Option<&T>
Get data sent to an entity from external systems (usually from (usually a ViewPort Editing OverLay)
The data is sent using a directive event.
fn edit_example(
mut edit: YoleckEdit<(Entity, &mut Example)>,
passed_data: Res<YoleckPassedData>,
) {
let Ok((entity, mut example)) = edit.get_single_mut() else { return };
if let Some(message) = passed_data.get::<String>(entity) {
example.message = message.clone();
}
}
Trait Implementations§
Auto Trait Implementations§
impl Freeze for YoleckPassedData
impl !RefUnwindSafe for YoleckPassedData
impl Send for YoleckPassedData
impl Sync for YoleckPassedData
impl Unpin for YoleckPassedData
impl !UnwindSafe for YoleckPassedData
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
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. When used in AsBindGroup
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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. This is needed since Rust cannot
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