Enum wgpu_types::AddressMode

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#[repr(C)]
pub enum AddressMode { ClampToEdge = 0, Repeat = 1, MirrorRepeat = 2, ClampToBorder = 3, }
Expand description

How edges should be handled in texture addressing.

Corresponds to WebGPU GPUAddressMode.

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ClampToEdge = 0

Clamp the value to the edge of the texture

-0.25 -> 0.0 1.25 -> 1.0

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Repeat = 1

Repeat the texture in a tiling fashion

-0.25 -> 0.75 1.25 -> 0.25

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MirrorRepeat = 2

Repeat the texture, mirroring it every repeat

-0.25 -> 0.25 1.25 -> 0.75

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ClampToBorder = 3

Clamp the value to the border of the texture Requires feature Features::ADDRESS_MODE_CLAMP_TO_BORDER

-0.25 -> border 1.25 -> border

Trait Implementations§

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impl Clone for AddressMode

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fn clone(&self) -> AddressMode

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AddressMode

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for AddressMode

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fn default() -> AddressMode

Returns the “default value” for a type. Read more
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impl Hash for AddressMode

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for AddressMode

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fn eq(&self, other: &AddressMode) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for AddressMode

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impl Eq for AddressMode

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impl StructuralPartialEq for AddressMode

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSendSync for T

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impl<T> WasmNotSync for T
where T: Sync,