pub struct HoveredNonWindowEguiContext(pub Entity);
Expand description
Insert this resource when a pointer hovers over a non-window (e.g. world-space) EguiContext
entity.
Also, make sure to update an EguiContextPointerPosition
component of a hovered entity.
Both updates should happen during crate::EguiInputSet::InitReading
.
To learn how bevy_egui
uses this resource, see the FocusedNonWindowEguiContext
documentation.
Tuple Fields§
§0: Entity
Trait Implementations§
Source§impl Clone for HoveredNonWindowEguiContext
impl Clone for HoveredNonWindowEguiContext
Source§fn clone(&self) -> HoveredNonWindowEguiContext
fn clone(&self) -> HoveredNonWindowEguiContext
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Resource for HoveredNonWindowEguiContext
Auto Trait Implementations§
impl Freeze for HoveredNonWindowEguiContext
impl RefUnwindSafe for HoveredNonWindowEguiContext
impl Send for HoveredNonWindowEguiContext
impl Sync for HoveredNonWindowEguiContext
impl Unpin for HoveredNonWindowEguiContext
impl UnwindSafe for HoveredNonWindowEguiContext
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
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Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
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if into_left
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Converts self
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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Converts self
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