Struct ash::extensions::nv::RayTracing
source · pub struct RayTracing { /* private fields */ }
Implementations§
source§impl RayTracing
impl RayTracing
pub fn new(instance: &Instance, device: &Device) -> Self
pub unsafe fn get_properties( instance: &Instance, pdevice: PhysicalDevice ) -> PhysicalDeviceRayTracingPropertiesNV
sourcepub unsafe fn create_acceleration_structure(
&self,
create_info: &AccelerationStructureCreateInfoNV,
allocation_callbacks: Option<&AllocationCallbacks>
) -> VkResult<AccelerationStructureNV>
pub unsafe fn create_acceleration_structure( &self, create_info: &AccelerationStructureCreateInfoNV, allocation_callbacks: Option<&AllocationCallbacks> ) -> VkResult<AccelerationStructureNV>
sourcepub unsafe fn destroy_acceleration_structure(
&self,
accel_struct: AccelerationStructureNV,
allocation_callbacks: Option<&AllocationCallbacks>
)
pub unsafe fn destroy_acceleration_structure( &self, accel_struct: AccelerationStructureNV, allocation_callbacks: Option<&AllocationCallbacks> )
sourcepub unsafe fn get_acceleration_structure_memory_requirements(
&self,
info: &AccelerationStructureMemoryRequirementsInfoNV
) -> MemoryRequirements2KHR
pub unsafe fn get_acceleration_structure_memory_requirements( &self, info: &AccelerationStructureMemoryRequirementsInfoNV ) -> MemoryRequirements2KHR
sourcepub unsafe fn bind_acceleration_structure_memory(
&self,
bind_info: &[BindAccelerationStructureMemoryInfoNV]
) -> VkResult<()>
pub unsafe fn bind_acceleration_structure_memory( &self, bind_info: &[BindAccelerationStructureMemoryInfoNV] ) -> VkResult<()>
sourcepub unsafe fn cmd_build_acceleration_structure(
&self,
command_buffer: CommandBuffer,
info: &AccelerationStructureInfoNV,
instance_data: Buffer,
instance_offset: DeviceSize,
update: bool,
dst: AccelerationStructureNV,
src: AccelerationStructureNV,
scratch: Buffer,
scratch_offset: DeviceSize
)
pub unsafe fn cmd_build_acceleration_structure( &self, command_buffer: CommandBuffer, info: &AccelerationStructureInfoNV, instance_data: Buffer, instance_offset: DeviceSize, update: bool, dst: AccelerationStructureNV, src: AccelerationStructureNV, scratch: Buffer, scratch_offset: DeviceSize )
sourcepub unsafe fn cmd_copy_acceleration_structure(
&self,
command_buffer: CommandBuffer,
dst: AccelerationStructureNV,
src: AccelerationStructureNV,
mode: CopyAccelerationStructureModeNV
)
pub unsafe fn cmd_copy_acceleration_structure( &self, command_buffer: CommandBuffer, dst: AccelerationStructureNV, src: AccelerationStructureNV, mode: CopyAccelerationStructureModeNV )
sourcepub unsafe fn cmd_trace_rays(
&self,
command_buffer: CommandBuffer,
raygen_shader_binding_table_buffer: Buffer,
raygen_shader_binding_offset: DeviceSize,
miss_shader_binding_table_buffer: Buffer,
miss_shader_binding_offset: DeviceSize,
miss_shader_binding_stride: DeviceSize,
hit_shader_binding_table_buffer: Buffer,
hit_shader_binding_offset: DeviceSize,
hit_shader_binding_stride: DeviceSize,
callable_shader_binding_table_buffer: Buffer,
callable_shader_binding_offset: DeviceSize,
callable_shader_binding_stride: DeviceSize,
width: u32,
height: u32,
depth: u32
)
pub unsafe fn cmd_trace_rays( &self, command_buffer: CommandBuffer, raygen_shader_binding_table_buffer: Buffer, raygen_shader_binding_offset: DeviceSize, miss_shader_binding_table_buffer: Buffer, miss_shader_binding_offset: DeviceSize, miss_shader_binding_stride: DeviceSize, hit_shader_binding_table_buffer: Buffer, hit_shader_binding_offset: DeviceSize, hit_shader_binding_stride: DeviceSize, callable_shader_binding_table_buffer: Buffer, callable_shader_binding_offset: DeviceSize, callable_shader_binding_stride: DeviceSize, width: u32, height: u32, depth: u32 )
sourcepub unsafe fn create_ray_tracing_pipelines(
&self,
pipeline_cache: PipelineCache,
create_info: &[RayTracingPipelineCreateInfoNV],
allocation_callbacks: Option<&AllocationCallbacks>
) -> VkResult<Vec<Pipeline>>
pub unsafe fn create_ray_tracing_pipelines( &self, pipeline_cache: PipelineCache, create_info: &[RayTracingPipelineCreateInfoNV], allocation_callbacks: Option<&AllocationCallbacks> ) -> VkResult<Vec<Pipeline>>
sourcepub unsafe fn get_ray_tracing_shader_group_handles(
&self,
pipeline: Pipeline,
first_group: u32,
group_count: u32,
data: &mut [u8]
) -> VkResult<()>
pub unsafe fn get_ray_tracing_shader_group_handles( &self, pipeline: Pipeline, first_group: u32, group_count: u32, data: &mut [u8] ) -> VkResult<()>
sourcepub unsafe fn get_acceleration_structure_handle(
&self,
accel_struct: AccelerationStructureNV
) -> VkResult<u64>
pub unsafe fn get_acceleration_structure_handle( &self, accel_struct: AccelerationStructureNV ) -> VkResult<u64>
sourcepub unsafe fn cmd_write_acceleration_structures_properties(
&self,
command_buffer: CommandBuffer,
structures: &[AccelerationStructureNV],
query_type: QueryType,
query_pool: QueryPool,
first_query: u32
)
pub unsafe fn cmd_write_acceleration_structures_properties( &self, command_buffer: CommandBuffer, structures: &[AccelerationStructureNV], query_type: QueryType, query_pool: QueryPool, first_query: u32 )
pub const fn name() -> &'static CStr
pub fn fp(&self) -> &NvRayTracingFn
pub fn device(&self) -> Device
Trait Implementations§
source§impl Clone for RayTracing
impl Clone for RayTracing
source§fn clone(&self) -> RayTracing
fn clone(&self) -> RayTracing
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl Freeze for RayTracing
impl RefUnwindSafe for RayTracing
impl Send for RayTracing
impl Sync for RayTracing
impl Unpin for RayTracing
impl UnwindSafe for RayTracing
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more