pub struct ColliderTrees {
pub dynamic_tree: ColliderTree,
pub kinematic_tree: ColliderTree,
pub static_tree: ColliderTree,
pub standalone_tree: ColliderTree,
}Expand description
Trees for accelerating queries on a set of colliders.
See the collider_tree module for more information.
Fields§
§dynamic_tree: ColliderTreeA tree for the colliders of dynamic bodies.
kinematic_tree: ColliderTreeA tree for the colliders of kinematic bodies.
static_tree: ColliderTreeA tree for the colliders of static bodies.
standalone_tree: ColliderTreeA tree for standalone colliders with no associated rigid body.
Implementations§
Source§impl ColliderTrees
impl ColliderTrees
Sourcepub const fn tree_for_type(&self, tree_type: ColliderTreeType) -> &ColliderTree
pub const fn tree_for_type(&self, tree_type: ColliderTreeType) -> &ColliderTree
Returns the tree for the given ColliderTreeType.
Sourcepub const fn tree_for_type_mut(
&mut self,
tree_type: ColliderTreeType,
) -> &mut ColliderTree
pub const fn tree_for_type_mut( &mut self, tree_type: ColliderTreeType, ) -> &mut ColliderTree
Returns a mutable reference to the tree for the given ColliderTreeType.
Sourcepub fn iter_trees(&self) -> impl Iterator<Item = &ColliderTree>
pub fn iter_trees(&self) -> impl Iterator<Item = &ColliderTree>
Returns an iterator over all collider trees.
Sourcepub fn iter_trees_mut(&mut self) -> impl Iterator<Item = &mut ColliderTree>
pub fn iter_trees_mut(&mut self) -> impl Iterator<Item = &mut ColliderTree>
Returns a mutable iterator over all collider trees.
Sourcepub fn get_proxy(&self, key: ColliderTreeProxyKey) -> Option<&ColliderTreeProxy>
pub fn get_proxy(&self, key: ColliderTreeProxyKey) -> Option<&ColliderTreeProxy>
Returns the proxy with the given ColliderTreeProxyKey, if it exists.
Sourcepub fn get_proxy_mut(
&mut self,
key: ColliderTreeProxyKey,
) -> Option<&mut ColliderTreeProxy>
pub fn get_proxy_mut( &mut self, key: ColliderTreeProxyKey, ) -> Option<&mut ColliderTreeProxy>
Returns a mutable reference to the proxy with the given ColliderTreeProxyKey, if it exists.
Trait Implementations§
Source§impl Clone for ColliderTrees
impl Clone for ColliderTrees
Source§fn clone(&self) -> ColliderTrees
fn clone(&self) -> ColliderTrees
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Component for ColliderTrees
impl Component for ColliderTrees
Source§const STORAGE_TYPE: StorageType = ::bevy::ecs::component::StorageType::SparseSet
const STORAGE_TYPE: StorageType = ::bevy::ecs::component::StorageType::SparseSet
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_requiree: ComponentId,
required_components: &mut RequiredComponentsRegistrator<'_, '_>,
)
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Registers required components. Read more
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Maps the entities on this component using the given
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When deriving Component, this is populated by annotating fields containing entities with #[entities] Read moreSource§impl Default for ColliderTrees
impl Default for ColliderTrees
Source§fn default() -> ColliderTrees
fn default() -> ColliderTrees
Returns the “default value” for a type. Read more
impl Resource for ColliderTrees
Auto Trait Implementations§
impl Freeze for ColliderTrees
impl RefUnwindSafe for ColliderTrees
impl Send for ColliderTrees
impl Sync for ColliderTrees
impl Unpin for ColliderTrees
impl UnsafeUnpin for ColliderTrees
impl UnwindSafe for ColliderTrees
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