Skip to main content

SubEntity

Struct SubEntity 

Source
pub struct SubEntity<L>(/* private fields */)
where
    L: AppLabel + Clone + Copy + Eq;
Expand description

Component added on the main world entities that are synced to the Sub World in order to keep track of the corresponding sub world entity.

Can also be used as a newtype wrapper for sub world entities.

Implementations§

Source§

impl<L> SubEntity<L>
where L: AppLabel + Clone + Copy + Eq,

Source

pub fn id(&self) -> Entity

Methods from Deref<Target = Entity>§

Trait Implementations§

Source§

impl<L> ArchetypeQueryData for SubEntity<L>
where L: AppLabel + Clone + Copy + Eq,

Source§

impl<L> Clone for SubEntity<L>
where L: Clone + AppLabel + Copy + Eq,

Source§

fn clone(&self) -> SubEntity<L>

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl<L> Component for SubEntity<L>
where L: AppLabel + Clone + Copy + Eq, SubEntity<L>: Send + Sync + 'static,

Source§

const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

A constant indicating the storage type used for this component.
Source§

type Mutability = Mutable

A marker type to assist Bevy with determining if this component is mutable, or immutable. Mutable components will have Component<Mutability = Mutable>, while immutable components will instead have Component<Mutability = Immutable>. Read more
Source§

fn register_required_components( _requiree: ComponentId, required_components: &mut RequiredComponentsRegistrator<'_, '_>, )

Registers required components. Read more
Source§

fn clone_behavior() -> ComponentCloneBehavior

Called when registering this component, allowing to override clone function (or disable cloning altogether) for this component. Read more
Source§

fn relationship_accessor() -> Option<ComponentRelationshipAccessor<SubEntity<L>>>

Returns ComponentRelationshipAccessor required for working with relationships in dynamic contexts. Read more
Source§

fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_add ComponentHook for this Component if one is defined.
Source§

fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_insert ComponentHook for this Component if one is defined.
Source§

fn on_discard() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_discard ComponentHook for this Component if one is defined.
Source§

fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_remove ComponentHook for this Component if one is defined.
Source§

fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_despawn ComponentHook for this Component if one is defined.
Source§

fn map_entities<E>(_this: &mut Self, _mapper: &mut E)
where E: EntityMapper,

Maps the entities on this component using the given EntityMapper. This is used to remap entities in contexts like scenes and entity cloning. When deriving Component, this is populated by annotating fields containing entities with #[entities] Read more
Source§

const HAS_SUMMARY_TICK: bool = false

Set this constant to true if the component should track a summary tick. Read more
Source§

impl<L> ContainsEntity for SubEntity<L>
where L: AppLabel + Clone + Copy + Eq,

Source§

fn entity(&self) -> Entity

Returns the contained entity.
Source§

impl<L> Copy for SubEntity<L>
where L: Copy + AppLabel + Clone + Eq,

Source§

impl<L> Debug for SubEntity<L>
where L: Debug + AppLabel + Clone + Copy + Eq,

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
Source§

impl<L> Deref for SubEntity<L>
where L: AppLabel + Clone + Copy + Eq,

Source§

type Target = Entity

The resulting type after dereferencing.
Source§

fn deref(&self) -> &<SubEntity<L> as Deref>::Target

Dereferences the value.
Source§

impl<L> EntityEquivalent for SubEntity<L>
where L: AppLabel + Clone + Copy + Eq,

Source§

impl<L> Eq for SubEntity<L>
where L: Eq + AppLabel + Clone + Copy,

Source§

impl<L> From<Entity> for SubEntity<L>
where L: AppLabel + Clone + Copy + Eq,

Source§

fn from(entity: Entity) -> SubEntity<L>

Converts to this type from the input type.
Source§

impl<L> Hash for SubEntity<L>
where L: Hash + AppLabel + Clone + Copy + Eq,

Source§

fn hash<__H>(&self, state: &mut __H)
where __H: Hasher,

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
Source§

impl<L> IterQueryData for SubEntity<L>
where L: AppLabel + Clone + Copy + Eq,

SAFETY: access is read only and only on the current entity

Source§

impl<L> PartialEq for SubEntity<L>
where L: PartialEq + AppLabel + Clone + Copy + Eq,

Source§

fn eq(&self, other: &SubEntity<L>) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
Source§

impl<L> QueryData for SubEntity<L>
where L: AppLabel + Clone + Copy + Eq,

Source§

const IS_READ_ONLY: bool = true

True if this query is read-only and may not perform mutable access.
Source§

const IS_ARCHETYPAL: bool = <&MainEntity as QueryData>::IS_ARCHETYPAL

Returns true if (and only if) this query data relies strictly on archetypes to limit which entities are accessed by the Query. Read more
Source§

type ReadOnly = SubEntity<L>

The read-only variant of this QueryData, which satisfies the ReadOnlyQueryData trait.
Source§

type Item<'w, 's> = Entity

The item returned by this WorldQuery This will be the data retrieved by the query, and is visible to the end user when calling e.g. Query<Self>::get.
Source§

fn shrink<'wlong, 'wshort, 's>( item: <SubEntity<L> as QueryData>::Item<'wlong, 's>, ) -> <SubEntity<L> as QueryData>::Item<'wshort, 's>
where 'wlong: 'wshort,

This function manually implements subtyping for the query items.
Source§

unsafe fn fetch<'w, 's>( state: &'s <SubEntity<L> as WorldQuery>::State, fetch: &mut <SubEntity<L> as WorldQuery>::Fetch<'w>, entity: Entity, table_row: TableRow, ) -> Option<<SubEntity<L> as QueryData>::Item<'w, 's>>

Fetch Self::Item for either the given entity in the current Table, or for the given entity in the current Archetype. This must always be called after WorldQuery::set_table with a table_row in the range of the current Table or after WorldQuery::set_archetype with an entity in the current archetype. Accesses components registered in WorldQuery::update_component_access. Read more
Source§

fn iter_access( state: &<SubEntity<L> as WorldQuery>::State, ) -> impl Iterator<Item = EcsAccessType<'_>>

Returns an iterator over the access needed by QueryData::fetch. Access conflicts are usually checked in WorldQuery::update_component_access, but in certain cases this method can be useful to implement a way of checking for access conflicts in a non-allocating way.
Source§

fn provide_extra_access( _state: &mut Self::State, _access: &mut Access, _available_access: &Access, )

Offers additional access above what we requested in update_component_access. Implementations may add additional access that is a subset of available_access and does not conflict with anything in access, and must update access to include that access. Read more
Source§

impl<L> ReadOnlyQueryData for SubEntity<L>
where L: AppLabel + Clone + Copy + Eq,

SAFETY: access is read only

Source§

impl<L> ReleaseStateQueryData for SubEntity<L>
where L: AppLabel + Clone + Copy + Eq,

Source§

fn release_state<'w>( item: <SubEntity<L> as QueryData>::Item<'w, '_>, ) -> <SubEntity<L> as QueryData>::Item<'w, 'static>

Releases the borrow from the query state by converting an item to have a 'static state lifetime.
Source§

impl<L> SingleEntityQueryData for SubEntity<L>
where L: AppLabel + Clone + Copy + Eq,

SAFETY: access is only on the current entity

Source§

impl<L> StructuralPartialEq for SubEntity<L>
where L: PartialEq + AppLabel + Clone + Copy + Eq,

Source§

impl<L> WorldQuery for SubEntity<L>
where L: AppLabel + Clone + Copy + Eq,

Source§

const IS_DENSE: bool = <&'static SubEntity<L> as WorldQuery>::IS_DENSE

Returns true if (and only if) every table of every archetype matched by this fetch contains all of the matched components. Read more
Source§

type Fetch<'w> = <&'static SubEntity<L> as WorldQuery>::Fetch<'w>

Per archetype/table state retrieved by this WorldQuery to compute Self::Item for each entity.
Source§

type State = <&'static SubEntity<L> as WorldQuery>::State

State used to construct a Self::Fetch. This will be cached inside QueryState, so it is best to move as much data / computation here as possible to reduce the cost of constructing Self::Fetch.
Source§

fn shrink_fetch<'wlong, 'wshort>( fetch: <SubEntity<L> as WorldQuery>::Fetch<'wlong>, ) -> <SubEntity<L> as WorldQuery>::Fetch<'wshort>
where 'wlong: 'wshort,

This function manually implements subtyping for the query fetches.
Source§

unsafe fn init_fetch<'w, 's>( world: UnsafeWorldCell<'w>, component_id: &'s ComponentId, last_run: Tick, this_run: Tick, ) -> <SubEntity<L> as WorldQuery>::Fetch<'w>

Creates a new instance of Self::Fetch, by combining data from the World with the cached Self::State. Readonly accesses resources registered in WorldQuery::update_component_access. Read more
Source§

unsafe fn set_archetype<'w, 's>( fetch: &mut <SubEntity<L> as WorldQuery>::Fetch<'w>, component_id: &'s ComponentId, archetype: &'w Archetype, table: &'w Table, )

Adjusts internal state to account for the next Archetype. This will always be called on archetypes that match this WorldQuery. Read more
Source§

unsafe fn set_table<'w, 's>( fetch: &mut <SubEntity<L> as WorldQuery>::Fetch<'w>, _: &'s ComponentId, table: &'w Table, )

Adjusts internal state to account for the next Table. This will always be called on tables that match this WorldQuery. Read more
Source§

fn update_component_access(_: &ComponentId, access: &mut FilteredAccess)

Adds any component accesses to the current entity used by this WorldQuery to access. Read more
Source§

fn init_nested_access( _state: &<SubEntity<L> as WorldQuery>::State, _system_name: Option<&str>, _component_access_set: &mut FilteredAccessSet, _world: UnsafeWorldCell<'_>, )

Adds any component accesses to other entities used by this WorldQuery. Read more
Source§

fn init_state(world: &mut World) -> ComponentId

Creates and initializes a State for this WorldQuery type.
Source§

fn get_state( components: &Components, ) -> Option<<SubEntity<L> as WorldQuery>::State>

Attempts to initialize a State for this WorldQuery type using read-only access to Components.
Source§

fn matches_component_set( _: &ComponentId, set_contains_id: &impl Fn(ComponentId) -> bool, ) -> bool

Returns true if this query matches a set of components. Otherwise, returns false. Read more
Source§

fn update_archetypes( _state: &mut <SubEntity<L> as WorldQuery>::State, _world: UnsafeWorldCell<'_>, )

Called when the query state is updating its archetype cache. This can be used by nested queries to update their internal archetype caches.

Auto Trait Implementations§

§

impl<L> Freeze for SubEntity<L>

§

impl<L> RefUnwindSafe for SubEntity<L>
where L: RefUnwindSafe,

§

impl<L> Send for SubEntity<L>

§

impl<L> Sync for SubEntity<L>

§

impl<L> Unpin for SubEntity<L>
where L: Unpin,

§

impl<L> UnsafeUnpin for SubEntity<L>

§

impl<L> UnwindSafe for SubEntity<L>
where L: UnwindSafe,

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

Source§

fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<C> Bundle for C
where C: Component,

Source§

fn component_ids( components: &mut ComponentsRegistrator<'_>, ) -> impl Iterator<Item = ComponentId> + use<C>

Source§

fn get_component_ids( components: &Components, ) -> impl Iterator<Item = Option<ComponentId>>

Returns an iterator over this Bundle’s component ids. This will be None if the component has not been registered.
Source§

impl<C> BundleFromComponents for C
where C: Component,

Source§

unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
where F: for<'a> FnMut(&'a mut T) -> OwningPtr<'a>, C: Sized,

Source§

impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

Source§

impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> ConditionalSend for T
where T: Send,

Source§

impl<T> Downcast for T
where T: Any,

Source§

fn into_any(self: Box<T>) -> Box<dyn Any>

Converts Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.
Source§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Converts Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
Source§

fn as_any(&self) -> &(dyn Any + 'static)

Converts &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
Source§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Converts &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
Source§

impl<T> DowncastSend for T
where T: Any + Send,

Source§

fn into_any_send(self: Box<T>) -> Box<dyn Any + Send>

Converts Box<Trait> (where Trait: DowncastSend) to Box<dyn Any + Send>, which can then be downcast into Box<ConcreteType> where ConcreteType implements Trait.
Source§

impl<T> DowncastSync for T
where T: Any + Send + Sync,

Source§

fn into_any_sync(self: Box<T>) -> Box<dyn Any + Send + Sync>

Converts Box<Trait> (where Trait: DowncastSync) to Box<dyn Any + Send + Sync>, which can then be downcast into Box<ConcreteType> where ConcreteType implements Trait.
Source§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync> ⓘ

Converts Arc<Trait> (where Trait: DowncastSync) to Arc<Any>, which can then be downcast into Arc<ConcreteType> where ConcreteType implements Trait.
Source§

impl<T> DynEq for T
where T: Any + Eq,

Source§

fn dyn_eq(&self, other: &(dyn DynEq + 'static)) -> bool

This method tests for self and other values to be equal. Read more
Source§

impl<T> DynHash for T
where T: DynEq + Hash,

Source§

fn dyn_hash(&self, state: &mut dyn Hasher)

Feeds this value into the given Hasher.
Source§

impl<C> DynamicBundle for C
where C: Component,

Source§

type Effect = ()

An operation on the entity that happens after inserting this bundle.
Source§

unsafe fn get_components( ptr: MovingPtr<'_, C>, func: &mut impl FnMut(StorageType, OwningPtr<'_>), ) -> <C as DynamicBundle>::Effect

Moves the components out of the bundle. Read more
Source§

unsafe fn apply_effect( _ptr: MovingPtr<'_, MaybeUninit<C>>, _entity: &mut EntityWorldMut<'_>, )

Applies the after-effects of spawning this bundle. Read more
Source§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

Source§

fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
Source§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

Source§

fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, W> HasTypeWitness<W> for T
where W: MakeTypeWitness<Arg = T>, T: ?Sized,

Source§

const WITNESS: W = W::MAKE

A constant of the type witness
Source§

impl<T> Identity for T
where T: ?Sized,

Source§

const TYPE_EQ: TypeEq<T, <T as Identity>::Type> = TypeEq::NEW

Proof that Self is the same type as Self::Type, provides methods for casting between Self and Self::Type.
Source§

type Type = T

The same type as Self, used to emulate type equality bounds (T == U) with associated type equality constraints (T: Identity<Type = U>).
Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self> ⓘ

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self> ⓘ

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<T> IntoResult<T> for T

Source§

fn into_result(self) -> Result<T, RunSystemError>

Converts this type into the system output type.
Source§

impl<A> Is for A
where A: Any,

Source§

fn is<T>() -> bool
where T: Any,

Checks if the current type “is” another type, using a TypeId equality comparison. This is most useful in the context of generic logic. Read more
Source§

impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

Source§

impl<P, T> Receiver for P
where P: Deref<Target = T> + ?Sized, T: ?Sized,

Source§

type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
The target type on which the method may be called.
Source§

impl<T> Settings for T
where T: 'static + Send + Sync,

Source§

impl<T> Template for T
where T: Clone + Unpin,

Source§

type Output = T

The type of value produced by this Template.
Source§

fn build_template( &self, _context: &mut TemplateContext<'_, '_>, ) -> Result<<T as Template>::Output, BevyError>

Uses this template and the given entity context to produce a Template::Output.
Source§

fn clone_template(&self) -> T

Clones this template. See Clone.
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> TypeData for T
where T: 'static + Send + Sync + Clone,

Source§

fn clone_type_data(&self) -> Box<dyn TypeData>

Creates a type-erased clone of self.
Source§

impl<T> WasmNotSend for T
where T: Send,

Source§

impl<T> WasmNotSendSync for T

Source§

impl<T> WasmNotSync for T
where T: Sync,

Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> ⓘ
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self> ⓘ

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more