pub enum DepthStencilViews {
DepthOnly {
depth_view: TextureView,
},
StencilOnly {
stencil_view: TextureView,
},
DepthStencil {
combined_view: TextureView,
depth_view: TextureView,
stencil_view: TextureView,
},
}Expand description
Depth and stencil views of a depth texture.
Texture views with single depth or stencil aspect can be read in shaders. Texture views with all aspect is renderable. See https://gpuweb.github.io/gpuweb/#depth-formats and https://gpuweb.github.io/gpuweb/#abstract-opdef-renderable-texture-view.
Variants§
DepthOnly
The texture only has depth aspect.
Fields
§
depth_view: TextureViewStencilOnly
The texture only has stencil aspect.
Fields
§
stencil_view: TextureViewDepthStencil
The texture has combined depth and stencil.
Fields
§
combined_view: TextureViewA texture view with both depth and stencil aspects, renderable, but can’t be used as a binding resource.
§
depth_view: TextureViewA texture view with depth only aspect, sample type unfilterable-float or depth in shaders, not renderable.
§
stencil_view: TextureViewA texture view with stencil only aspect, sample type uint in shaders, not renderable.
Implementations§
Source§impl DepthStencilViews
impl DepthStencilViews
Sourcepub fn depth_only_view(&self) -> Option<&TextureView>
pub fn depth_only_view(&self) -> Option<&TextureView>
Sourcepub fn stencil_only_view(&self) -> Option<&TextureView>
pub fn stencil_only_view(&self) -> Option<&TextureView>
Trait Implementations§
Source§impl Clone for DepthStencilViews
impl Clone for DepthStencilViews
Source§fn clone(&self) -> DepthStencilViews
fn clone(&self) -> DepthStencilViews
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl !RefUnwindSafe for DepthStencilViews
impl !UnwindSafe for DepthStencilViews
impl Freeze for DepthStencilViews
impl Send for DepthStencilViews
impl Sync for DepthStencilViews
impl Unpin for DepthStencilViews
impl UnsafeUnpin for DepthStencilViews
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Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
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