Trait bevy_ecs::query::WorldQuery
source · pub unsafe trait WorldQuery {
type Item<'a>;
type Fetch<'a>: Clone;
type State: Send + Sync + Sized;
const IS_DENSE: bool;
// Required methods
fn shrink<'wlong: 'wshort, 'wshort>(
item: Self::Item<'wlong>
) -> Self::Item<'wshort>;
unsafe fn init_fetch<'w>(
world: UnsafeWorldCell<'w>,
state: &Self::State,
last_run: Tick,
this_run: Tick
) -> Self::Fetch<'w>;
unsafe fn set_archetype<'w>(
fetch: &mut Self::Fetch<'w>,
state: &Self::State,
archetype: &'w Archetype,
table: &'w Table
);
unsafe fn set_table<'w>(
fetch: &mut Self::Fetch<'w>,
state: &Self::State,
table: &'w Table
);
unsafe fn fetch<'w>(
fetch: &mut Self::Fetch<'w>,
entity: Entity,
table_row: TableRow
) -> Self::Item<'w>;
fn update_component_access(
state: &Self::State,
access: &mut FilteredAccess<ComponentId>
);
fn init_state(world: &mut World) -> Self::State;
fn get_state(components: &Components) -> Option<Self::State>;
fn matches_component_set(
state: &Self::State,
set_contains_id: &impl Fn(ComponentId) -> bool
) -> bool;
// Provided method
fn set_access(
_state: &mut Self::State,
_access: &FilteredAccess<ComponentId>
) { ... }
}
Expand description
Types that can be used as parameters in a Query
.
Types that implement this should also implement either QueryData
or QueryFilter
§Safety
Implementor must ensure that
update_component_access
, matches_component_set
, and fetch
obey the following:
- For each component mutably accessed by
fetch
,update_component_access
should add write access unless read or write access has already been added, in which case it should panic. - For each component readonly accessed by
fetch
,update_component_access
should add read access unless write access has already been added, in which case it should panic. - If
fetch
mutably accesses the same component twice,update_component_access
should panic. update_component_access
may not add aWithout
filter for a component unlessmatches_component_set
always returnsfalse
when the component set contains that component.update_component_access
may not add aWith
filter for a component unlessmatches_component_set
always returnsfalse
when the component set doesn’t contain that component.- In cases where the query represents a disjunction (such as an
Or
filter) where each element is a validWorldQuery
, the following rules must be obeyed:matches_component_set
must be a disjunction of the element’s implementationsupdate_component_access
must replace the filters with a disjunction of filters- Each filter in that disjunction must be a conjunction of the corresponding element’s filter with the previous
access
When implementing update_component_access
, note that add_read
and add_write
both also add a With
filter, whereas extend_access
does not change the filters.
Required Associated Types§
sourcetype Item<'a>
type Item<'a>
The item returned by this WorldQuery
For QueryData
this will be the item returned by the query.
For QueryFilter
this will be either ()
, or a bool
indicating whether the entity should be included
or a tuple of such things.
sourcetype Fetch<'a>: Clone
type Fetch<'a>: Clone
Per archetype/table state used by this WorldQuery
to fetch Self::Item
sourcetype State: Send + Sync + Sized
type State: Send + Sync + Sized
State used to construct a Self::Fetch
. This will be cached inside QueryState
,
so it is best to move as much data / computation here as possible to reduce the cost of
constructing Self::Fetch
.
Required Associated Constants§
sourceconst IS_DENSE: bool
const IS_DENSE: bool
Returns true if (and only if) every table of every archetype matched by this fetch contains
all of the matched components. This is used to select a more efficient “table iterator”
for “dense” queries. If this returns true, WorldQuery::set_table
must be used before
WorldQuery::fetch
can be called for iterators. If this returns false,
WorldQuery::set_archetype
must be used before WorldQuery::fetch
can be called for
iterators.
Required Methods§
sourcefn shrink<'wlong: 'wshort, 'wshort>(
item: Self::Item<'wlong>
) -> Self::Item<'wshort>
fn shrink<'wlong: 'wshort, 'wshort>( item: Self::Item<'wlong> ) -> Self::Item<'wshort>
This function manually implements subtyping for the query items.
sourceunsafe fn init_fetch<'w>(
world: UnsafeWorldCell<'w>,
state: &Self::State,
last_run: Tick,
this_run: Tick
) -> Self::Fetch<'w>
unsafe fn init_fetch<'w>( world: UnsafeWorldCell<'w>, state: &Self::State, last_run: Tick, this_run: Tick ) -> Self::Fetch<'w>
Creates a new instance of this fetch.
§Safety
state
must have been initialized (viaWorldQuery::init_state
) using the sameworld
passed in to this function.
sourceunsafe fn set_archetype<'w>(
fetch: &mut Self::Fetch<'w>,
state: &Self::State,
archetype: &'w Archetype,
table: &'w Table
)
unsafe fn set_archetype<'w>( fetch: &mut Self::Fetch<'w>, state: &Self::State, archetype: &'w Archetype, table: &'w Table )
Adjusts internal state to account for the next Archetype
. This will always be called on
archetypes that match this WorldQuery
.
§Safety
archetype
andtables
must be from the sameWorld
thatWorldQuery::init_state
was called on.table
must correspond toarchetype
.state
must be theState
thatfetch
was initialized with.
sourceunsafe fn set_table<'w>(
fetch: &mut Self::Fetch<'w>,
state: &Self::State,
table: &'w Table
)
unsafe fn set_table<'w>( fetch: &mut Self::Fetch<'w>, state: &Self::State, table: &'w Table )
Adjusts internal state to account for the next Table
. This will always be called on tables
that match this WorldQuery
.
§Safety
table
must be from the sameWorld
thatWorldQuery::init_state
was called on.state
must be theState
thatfetch
was initialized with.
sourceunsafe fn fetch<'w>(
fetch: &mut Self::Fetch<'w>,
entity: Entity,
table_row: TableRow
) -> Self::Item<'w>
unsafe fn fetch<'w>( fetch: &mut Self::Fetch<'w>, entity: Entity, table_row: TableRow ) -> Self::Item<'w>
Fetch Self::Item
for either the given entity
in the current Table
,
or for the given entity
in the current Archetype
. This must always be called after
WorldQuery::set_table
with a table_row
in the range of the current Table
or after
WorldQuery::set_archetype
with a entity
in the current archetype.
§Safety
Must always be called after WorldQuery::set_table
or WorldQuery::set_archetype
. entity
and
table_row
must be in the range of the current table and archetype.
sourcefn update_component_access(
state: &Self::State,
access: &mut FilteredAccess<ComponentId>
)
fn update_component_access( state: &Self::State, access: &mut FilteredAccess<ComponentId> )
Adds any component accesses used by this WorldQuery
to access
.
Used to check which queries are disjoint and can run in parallel
sourcefn init_state(world: &mut World) -> Self::State
fn init_state(world: &mut World) -> Self::State
Creates and initializes a State
for this WorldQuery
type.
sourcefn get_state(components: &Components) -> Option<Self::State>
fn get_state(components: &Components) -> Option<Self::State>
Attempts to initialize a State
for this WorldQuery
type using read-only
access to Components
.
sourcefn matches_component_set(
state: &Self::State,
set_contains_id: &impl Fn(ComponentId) -> bool
) -> bool
fn matches_component_set( state: &Self::State, set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
Provided Methods§
sourcefn set_access(_state: &mut Self::State, _access: &FilteredAccess<ComponentId>)
fn set_access(_state: &mut Self::State, _access: &FilteredAccess<ComponentId>)
Sets available accesses for implementors with dynamic access such as FilteredEntityRef
or FilteredEntityMut
.
Called when constructing a QueryLens
or calling QueryState::from_builder
Object Safety§
Implementations on Foreign Types§
source§impl WorldQuery for ()
impl WorldQuery for ()
SAFETY:
fetch
accesses are the conjunction of the subqueries’ accesses
This is sound because update_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
adds all With
and Without
filters from the subqueries.
This is sound because matches_component_set
always returns false
if any the subqueries’ implementations return false
.
type Fetch<'w> = ()
type Item<'w> = ()
type State = ()
fn shrink<'wlong: 'wshort, 'wshort>( item: Self::Item<'wlong> ) -> Self::Item<'wshort>
unsafe fn init_fetch<'w>( _world: UnsafeWorldCell<'w>, state: &Self::State, _last_run: Tick, _this_run: Tick ) -> Self::Fetch<'w>
const IS_DENSE: bool = true
unsafe fn set_archetype<'w>( _fetch: &mut Self::Fetch<'w>, _state: &Self::State, _archetype: &'w Archetype, _table: &'w Table )
unsafe fn set_table<'w>( _fetch: &mut Self::Fetch<'w>, _state: &Self::State, _table: &'w Table )
unsafe fn fetch<'w>( _fetch: &mut Self::Fetch<'w>, _entity: Entity, _table_row: TableRow ) -> Self::Item<'w>
fn update_component_access( state: &Self::State, _access: &mut FilteredAccess<ComponentId> )
fn init_state(world: &mut World) -> Self::State
fn get_state(components: &Components) -> Option<Self::State>
fn matches_component_set( state: &Self::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<'__w, T: Component> WorldQuery for &'__w mut T
impl<'__w, T: Component> WorldQuery for &'__w mut T
SAFETY:
fetch
accesses a single component mutably.
This is sound because update_component_access
and update_archetype_component_access
add write access for that component and panic when appropriate.
update_component_access
adds a With
filter for a component.
This is sound because matches_component_set
returns whether the set contains that component.
type Item<'w> = Mut<'w, T>
type Fetch<'w> = WriteFetch<'w, T>
type State = ComponentId
fn shrink<'wlong: 'wshort, 'wshort>(item: Mut<'wlong, T>) -> Mut<'wshort, T>
unsafe fn init_fetch<'w>( world: UnsafeWorldCell<'w>, component_id: &ComponentId, last_run: Tick, this_run: Tick ) -> WriteFetch<'w, T>
const IS_DENSE: bool = _
unsafe fn set_archetype<'w>( fetch: &mut WriteFetch<'w, T>, component_id: &ComponentId, _archetype: &'w Archetype, table: &'w Table )
unsafe fn set_table<'w>( fetch: &mut WriteFetch<'w, T>, component_id: &ComponentId, table: &'w Table )
unsafe fn fetch<'w>( fetch: &mut Self::Fetch<'w>, entity: Entity, table_row: TableRow ) -> Self::Item<'w>
fn update_component_access( component_id: &ComponentId, access: &mut FilteredAccess<ComponentId> )
fn init_state(world: &mut World) -> ComponentId
fn get_state(components: &Components) -> Option<Self::State>
fn matches_component_set( state: &ComponentId, set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<F0: WorldQuery> WorldQuery for (F0,)
impl<F0: WorldQuery> WorldQuery for (F0,)
SAFETY:
fetch
accesses are the conjunction of the subqueries’ accesses
This is sound because update_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
adds all With
and Without
filters from the subqueries.
This is sound because matches_component_set
always returns false
if any the subqueries’ implementations return false
.
type Fetch<'w> = (<F0 as WorldQuery>::Fetch<'w>,)
type Item<'w> = (<F0 as WorldQuery>::Item<'w>,)
type State = (<F0 as WorldQuery>::State,)
fn shrink<'wlong: 'wshort, 'wshort>( item: Self::Item<'wlong> ) -> Self::Item<'wshort>
unsafe fn init_fetch<'w>( _world: UnsafeWorldCell<'w>, state: &Self::State, _last_run: Tick, _this_run: Tick ) -> Self::Fetch<'w>
const IS_DENSE: bool = _
unsafe fn set_archetype<'w>( _fetch: &mut Self::Fetch<'w>, _state: &Self::State, _archetype: &'w Archetype, _table: &'w Table )
unsafe fn set_table<'w>( _fetch: &mut Self::Fetch<'w>, _state: &Self::State, _table: &'w Table )
unsafe fn fetch<'w>( _fetch: &mut Self::Fetch<'w>, _entity: Entity, _table_row: TableRow ) -> Self::Item<'w>
fn update_component_access( state: &Self::State, _access: &mut FilteredAccess<ComponentId> )
fn init_state(world: &mut World) -> Self::State
fn get_state(components: &Components) -> Option<Self::State>
fn matches_component_set( state: &Self::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<F0: WorldQuery, F1: WorldQuery> WorldQuery for (F0, F1)
impl<F0: WorldQuery, F1: WorldQuery> WorldQuery for (F0, F1)
SAFETY:
fetch
accesses are the conjunction of the subqueries’ accesses
This is sound because update_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
adds all With
and Without
filters from the subqueries.
This is sound because matches_component_set
always returns false
if any the subqueries’ implementations return false
.
type Fetch<'w> = (<F0 as WorldQuery>::Fetch<'w>, <F1 as WorldQuery>::Fetch<'w>)
type Item<'w> = (<F0 as WorldQuery>::Item<'w>, <F1 as WorldQuery>::Item<'w>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State)
fn shrink<'wlong: 'wshort, 'wshort>( item: Self::Item<'wlong> ) -> Self::Item<'wshort>
unsafe fn init_fetch<'w>( _world: UnsafeWorldCell<'w>, state: &Self::State, _last_run: Tick, _this_run: Tick ) -> Self::Fetch<'w>
const IS_DENSE: bool = _
unsafe fn set_archetype<'w>( _fetch: &mut Self::Fetch<'w>, _state: &Self::State, _archetype: &'w Archetype, _table: &'w Table )
unsafe fn set_table<'w>( _fetch: &mut Self::Fetch<'w>, _state: &Self::State, _table: &'w Table )
unsafe fn fetch<'w>( _fetch: &mut Self::Fetch<'w>, _entity: Entity, _table_row: TableRow ) -> Self::Item<'w>
fn update_component_access( state: &Self::State, _access: &mut FilteredAccess<ComponentId> )
fn init_state(world: &mut World) -> Self::State
fn get_state(components: &Components) -> Option<Self::State>
fn matches_component_set( state: &Self::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery> WorldQuery for (F0, F1, F2)
impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery> WorldQuery for (F0, F1, F2)
SAFETY:
fetch
accesses are the conjunction of the subqueries’ accesses
This is sound because update_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
adds all With
and Without
filters from the subqueries.
This is sound because matches_component_set
always returns false
if any the subqueries’ implementations return false
.
type Fetch<'w> = (<F0 as WorldQuery>::Fetch<'w>, <F1 as WorldQuery>::Fetch<'w>, <F2 as WorldQuery>::Fetch<'w>)
type Item<'w> = (<F0 as WorldQuery>::Item<'w>, <F1 as WorldQuery>::Item<'w>, <F2 as WorldQuery>::Item<'w>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State)
fn shrink<'wlong: 'wshort, 'wshort>( item: Self::Item<'wlong> ) -> Self::Item<'wshort>
unsafe fn init_fetch<'w>( _world: UnsafeWorldCell<'w>, state: &Self::State, _last_run: Tick, _this_run: Tick ) -> Self::Fetch<'w>
const IS_DENSE: bool = _
unsafe fn set_archetype<'w>( _fetch: &mut Self::Fetch<'w>, _state: &Self::State, _archetype: &'w Archetype, _table: &'w Table )
unsafe fn set_table<'w>( _fetch: &mut Self::Fetch<'w>, _state: &Self::State, _table: &'w Table )
unsafe fn fetch<'w>( _fetch: &mut Self::Fetch<'w>, _entity: Entity, _table_row: TableRow ) -> Self::Item<'w>
fn update_component_access( state: &Self::State, _access: &mut FilteredAccess<ComponentId> )
fn init_state(world: &mut World) -> Self::State
fn get_state(components: &Components) -> Option<Self::State>
fn matches_component_set( state: &Self::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery> WorldQuery for (F0, F1, F2, F3)
impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery> WorldQuery for (F0, F1, F2, F3)
SAFETY:
fetch
accesses are the conjunction of the subqueries’ accesses
This is sound because update_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
adds all With
and Without
filters from the subqueries.
This is sound because matches_component_set
always returns false
if any the subqueries’ implementations return false
.
type Fetch<'w> = (<F0 as WorldQuery>::Fetch<'w>, <F1 as WorldQuery>::Fetch<'w>, <F2 as WorldQuery>::Fetch<'w>, <F3 as WorldQuery>::Fetch<'w>)
type Item<'w> = (<F0 as WorldQuery>::Item<'w>, <F1 as WorldQuery>::Item<'w>, <F2 as WorldQuery>::Item<'w>, <F3 as WorldQuery>::Item<'w>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State)
fn shrink<'wlong: 'wshort, 'wshort>( item: Self::Item<'wlong> ) -> Self::Item<'wshort>
unsafe fn init_fetch<'w>( _world: UnsafeWorldCell<'w>, state: &Self::State, _last_run: Tick, _this_run: Tick ) -> Self::Fetch<'w>
const IS_DENSE: bool = _
unsafe fn set_archetype<'w>( _fetch: &mut Self::Fetch<'w>, _state: &Self::State, _archetype: &'w Archetype, _table: &'w Table )
unsafe fn set_table<'w>( _fetch: &mut Self::Fetch<'w>, _state: &Self::State, _table: &'w Table )
unsafe fn fetch<'w>( _fetch: &mut Self::Fetch<'w>, _entity: Entity, _table_row: TableRow ) -> Self::Item<'w>
fn update_component_access( state: &Self::State, _access: &mut FilteredAccess<ComponentId> )
fn init_state(world: &mut World) -> Self::State
fn get_state(components: &Components) -> Option<Self::State>
fn matches_component_set( state: &Self::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery> WorldQuery for (F0, F1, F2, F3, F4)
impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery> WorldQuery for (F0, F1, F2, F3, F4)
SAFETY:
fetch
accesses are the conjunction of the subqueries’ accesses
This is sound because update_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
adds all With
and Without
filters from the subqueries.
This is sound because matches_component_set
always returns false
if any the subqueries’ implementations return false
.
type Fetch<'w> = (<F0 as WorldQuery>::Fetch<'w>, <F1 as WorldQuery>::Fetch<'w>, <F2 as WorldQuery>::Fetch<'w>, <F3 as WorldQuery>::Fetch<'w>, <F4 as WorldQuery>::Fetch<'w>)
type Item<'w> = (<F0 as WorldQuery>::Item<'w>, <F1 as WorldQuery>::Item<'w>, <F2 as WorldQuery>::Item<'w>, <F3 as WorldQuery>::Item<'w>, <F4 as WorldQuery>::Item<'w>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State)
fn shrink<'wlong: 'wshort, 'wshort>( item: Self::Item<'wlong> ) -> Self::Item<'wshort>
unsafe fn init_fetch<'w>( _world: UnsafeWorldCell<'w>, state: &Self::State, _last_run: Tick, _this_run: Tick ) -> Self::Fetch<'w>
const IS_DENSE: bool = _
unsafe fn set_archetype<'w>( _fetch: &mut Self::Fetch<'w>, _state: &Self::State, _archetype: &'w Archetype, _table: &'w Table )
unsafe fn set_table<'w>( _fetch: &mut Self::Fetch<'w>, _state: &Self::State, _table: &'w Table )
unsafe fn fetch<'w>( _fetch: &mut Self::Fetch<'w>, _entity: Entity, _table_row: TableRow ) -> Self::Item<'w>
fn update_component_access( state: &Self::State, _access: &mut FilteredAccess<ComponentId> )
fn init_state(world: &mut World) -> Self::State
fn get_state(components: &Components) -> Option<Self::State>
fn matches_component_set( state: &Self::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery> WorldQuery for (F0, F1, F2, F3, F4, F5)
impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery> WorldQuery for (F0, F1, F2, F3, F4, F5)
SAFETY:
fetch
accesses are the conjunction of the subqueries’ accesses
This is sound because update_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
adds all With
and Without
filters from the subqueries.
This is sound because matches_component_set
always returns false
if any the subqueries’ implementations return false
.
type Fetch<'w> = (<F0 as WorldQuery>::Fetch<'w>, <F1 as WorldQuery>::Fetch<'w>, <F2 as WorldQuery>::Fetch<'w>, <F3 as WorldQuery>::Fetch<'w>, <F4 as WorldQuery>::Fetch<'w>, <F5 as WorldQuery>::Fetch<'w>)
type Item<'w> = (<F0 as WorldQuery>::Item<'w>, <F1 as WorldQuery>::Item<'w>, <F2 as WorldQuery>::Item<'w>, <F3 as WorldQuery>::Item<'w>, <F4 as WorldQuery>::Item<'w>, <F5 as WorldQuery>::Item<'w>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State)
fn shrink<'wlong: 'wshort, 'wshort>( item: Self::Item<'wlong> ) -> Self::Item<'wshort>
unsafe fn init_fetch<'w>( _world: UnsafeWorldCell<'w>, state: &Self::State, _last_run: Tick, _this_run: Tick ) -> Self::Fetch<'w>
const IS_DENSE: bool = _
unsafe fn set_archetype<'w>( _fetch: &mut Self::Fetch<'w>, _state: &Self::State, _archetype: &'w Archetype, _table: &'w Table )
unsafe fn set_table<'w>( _fetch: &mut Self::Fetch<'w>, _state: &Self::State, _table: &'w Table )
unsafe fn fetch<'w>( _fetch: &mut Self::Fetch<'w>, _entity: Entity, _table_row: TableRow ) -> Self::Item<'w>
fn update_component_access( state: &Self::State, _access: &mut FilteredAccess<ComponentId> )
fn init_state(world: &mut World) -> Self::State
fn get_state(components: &Components) -> Option<Self::State>
fn matches_component_set( state: &Self::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery, F6: WorldQuery> WorldQuery for (F0, F1, F2, F3, F4, F5, F6)
impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery, F6: WorldQuery> WorldQuery for (F0, F1, F2, F3, F4, F5, F6)
SAFETY:
fetch
accesses are the conjunction of the subqueries’ accesses
This is sound because update_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
adds all With
and Without
filters from the subqueries.
This is sound because matches_component_set
always returns false
if any the subqueries’ implementations return false
.
type Fetch<'w> = (<F0 as WorldQuery>::Fetch<'w>, <F1 as WorldQuery>::Fetch<'w>, <F2 as WorldQuery>::Fetch<'w>, <F3 as WorldQuery>::Fetch<'w>, <F4 as WorldQuery>::Fetch<'w>, <F5 as WorldQuery>::Fetch<'w>, <F6 as WorldQuery>::Fetch<'w>)
type Item<'w> = (<F0 as WorldQuery>::Item<'w>, <F1 as WorldQuery>::Item<'w>, <F2 as WorldQuery>::Item<'w>, <F3 as WorldQuery>::Item<'w>, <F4 as WorldQuery>::Item<'w>, <F5 as WorldQuery>::Item<'w>, <F6 as WorldQuery>::Item<'w>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State)
fn shrink<'wlong: 'wshort, 'wshort>( item: Self::Item<'wlong> ) -> Self::Item<'wshort>
unsafe fn init_fetch<'w>( _world: UnsafeWorldCell<'w>, state: &Self::State, _last_run: Tick, _this_run: Tick ) -> Self::Fetch<'w>
const IS_DENSE: bool = _
unsafe fn set_archetype<'w>( _fetch: &mut Self::Fetch<'w>, _state: &Self::State, _archetype: &'w Archetype, _table: &'w Table )
unsafe fn set_table<'w>( _fetch: &mut Self::Fetch<'w>, _state: &Self::State, _table: &'w Table )
unsafe fn fetch<'w>( _fetch: &mut Self::Fetch<'w>, _entity: Entity, _table_row: TableRow ) -> Self::Item<'w>
fn update_component_access( state: &Self::State, _access: &mut FilteredAccess<ComponentId> )
fn init_state(world: &mut World) -> Self::State
fn get_state(components: &Components) -> Option<Self::State>
fn matches_component_set( state: &Self::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery, F6: WorldQuery, F7: WorldQuery> WorldQuery for (F0, F1, F2, F3, F4, F5, F6, F7)
impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery, F6: WorldQuery, F7: WorldQuery> WorldQuery for (F0, F1, F2, F3, F4, F5, F6, F7)
SAFETY:
fetch
accesses are the conjunction of the subqueries’ accesses
This is sound because update_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
adds all With
and Without
filters from the subqueries.
This is sound because matches_component_set
always returns false
if any the subqueries’ implementations return false
.
type Fetch<'w> = (<F0 as WorldQuery>::Fetch<'w>, <F1 as WorldQuery>::Fetch<'w>, <F2 as WorldQuery>::Fetch<'w>, <F3 as WorldQuery>::Fetch<'w>, <F4 as WorldQuery>::Fetch<'w>, <F5 as WorldQuery>::Fetch<'w>, <F6 as WorldQuery>::Fetch<'w>, <F7 as WorldQuery>::Fetch<'w>)
type Item<'w> = (<F0 as WorldQuery>::Item<'w>, <F1 as WorldQuery>::Item<'w>, <F2 as WorldQuery>::Item<'w>, <F3 as WorldQuery>::Item<'w>, <F4 as WorldQuery>::Item<'w>, <F5 as WorldQuery>::Item<'w>, <F6 as WorldQuery>::Item<'w>, <F7 as WorldQuery>::Item<'w>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State)
fn shrink<'wlong: 'wshort, 'wshort>( item: Self::Item<'wlong> ) -> Self::Item<'wshort>
unsafe fn init_fetch<'w>( _world: UnsafeWorldCell<'w>, state: &Self::State, _last_run: Tick, _this_run: Tick ) -> Self::Fetch<'w>
const IS_DENSE: bool = _
unsafe fn set_archetype<'w>( _fetch: &mut Self::Fetch<'w>, _state: &Self::State, _archetype: &'w Archetype, _table: &'w Table )
unsafe fn set_table<'w>( _fetch: &mut Self::Fetch<'w>, _state: &Self::State, _table: &'w Table )
unsafe fn fetch<'w>( _fetch: &mut Self::Fetch<'w>, _entity: Entity, _table_row: TableRow ) -> Self::Item<'w>
fn update_component_access( state: &Self::State, _access: &mut FilteredAccess<ComponentId> )
fn init_state(world: &mut World) -> Self::State
fn get_state(components: &Components) -> Option<Self::State>
fn matches_component_set( state: &Self::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery, F6: WorldQuery, F7: WorldQuery, F8: WorldQuery> WorldQuery for (F0, F1, F2, F3, F4, F5, F6, F7, F8)
impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery, F6: WorldQuery, F7: WorldQuery, F8: WorldQuery> WorldQuery for (F0, F1, F2, F3, F4, F5, F6, F7, F8)
SAFETY:
fetch
accesses are the conjunction of the subqueries’ accesses
This is sound because update_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
adds all With
and Without
filters from the subqueries.
This is sound because matches_component_set
always returns false
if any the subqueries’ implementations return false
.
type Fetch<'w> = (<F0 as WorldQuery>::Fetch<'w>, <F1 as WorldQuery>::Fetch<'w>, <F2 as WorldQuery>::Fetch<'w>, <F3 as WorldQuery>::Fetch<'w>, <F4 as WorldQuery>::Fetch<'w>, <F5 as WorldQuery>::Fetch<'w>, <F6 as WorldQuery>::Fetch<'w>, <F7 as WorldQuery>::Fetch<'w>, <F8 as WorldQuery>::Fetch<'w>)
type Item<'w> = (<F0 as WorldQuery>::Item<'w>, <F1 as WorldQuery>::Item<'w>, <F2 as WorldQuery>::Item<'w>, <F3 as WorldQuery>::Item<'w>, <F4 as WorldQuery>::Item<'w>, <F5 as WorldQuery>::Item<'w>, <F6 as WorldQuery>::Item<'w>, <F7 as WorldQuery>::Item<'w>, <F8 as WorldQuery>::Item<'w>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State)
fn shrink<'wlong: 'wshort, 'wshort>( item: Self::Item<'wlong> ) -> Self::Item<'wshort>
unsafe fn init_fetch<'w>( _world: UnsafeWorldCell<'w>, state: &Self::State, _last_run: Tick, _this_run: Tick ) -> Self::Fetch<'w>
const IS_DENSE: bool = _
unsafe fn set_archetype<'w>( _fetch: &mut Self::Fetch<'w>, _state: &Self::State, _archetype: &'w Archetype, _table: &'w Table )
unsafe fn set_table<'w>( _fetch: &mut Self::Fetch<'w>, _state: &Self::State, _table: &'w Table )
unsafe fn fetch<'w>( _fetch: &mut Self::Fetch<'w>, _entity: Entity, _table_row: TableRow ) -> Self::Item<'w>
fn update_component_access( state: &Self::State, _access: &mut FilteredAccess<ComponentId> )
fn init_state(world: &mut World) -> Self::State
fn get_state(components: &Components) -> Option<Self::State>
fn matches_component_set( state: &Self::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery, F6: WorldQuery, F7: WorldQuery, F8: WorldQuery, F9: WorldQuery> WorldQuery for (F0, F1, F2, F3, F4, F5, F6, F7, F8, F9)
impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery, F6: WorldQuery, F7: WorldQuery, F8: WorldQuery, F9: WorldQuery> WorldQuery for (F0, F1, F2, F3, F4, F5, F6, F7, F8, F9)
SAFETY:
fetch
accesses are the conjunction of the subqueries’ accesses
This is sound because update_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
adds all With
and Without
filters from the subqueries.
This is sound because matches_component_set
always returns false
if any the subqueries’ implementations return false
.
type Fetch<'w> = (<F0 as WorldQuery>::Fetch<'w>, <F1 as WorldQuery>::Fetch<'w>, <F2 as WorldQuery>::Fetch<'w>, <F3 as WorldQuery>::Fetch<'w>, <F4 as WorldQuery>::Fetch<'w>, <F5 as WorldQuery>::Fetch<'w>, <F6 as WorldQuery>::Fetch<'w>, <F7 as WorldQuery>::Fetch<'w>, <F8 as WorldQuery>::Fetch<'w>, <F9 as WorldQuery>::Fetch<'w>)
type Item<'w> = (<F0 as WorldQuery>::Item<'w>, <F1 as WorldQuery>::Item<'w>, <F2 as WorldQuery>::Item<'w>, <F3 as WorldQuery>::Item<'w>, <F4 as WorldQuery>::Item<'w>, <F5 as WorldQuery>::Item<'w>, <F6 as WorldQuery>::Item<'w>, <F7 as WorldQuery>::Item<'w>, <F8 as WorldQuery>::Item<'w>, <F9 as WorldQuery>::Item<'w>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State)
fn shrink<'wlong: 'wshort, 'wshort>( item: Self::Item<'wlong> ) -> Self::Item<'wshort>
unsafe fn init_fetch<'w>( _world: UnsafeWorldCell<'w>, state: &Self::State, _last_run: Tick, _this_run: Tick ) -> Self::Fetch<'w>
const IS_DENSE: bool = _
unsafe fn set_archetype<'w>( _fetch: &mut Self::Fetch<'w>, _state: &Self::State, _archetype: &'w Archetype, _table: &'w Table )
unsafe fn set_table<'w>( _fetch: &mut Self::Fetch<'w>, _state: &Self::State, _table: &'w Table )
unsafe fn fetch<'w>( _fetch: &mut Self::Fetch<'w>, _entity: Entity, _table_row: TableRow ) -> Self::Item<'w>
fn update_component_access( state: &Self::State, _access: &mut FilteredAccess<ComponentId> )
fn init_state(world: &mut World) -> Self::State
fn get_state(components: &Components) -> Option<Self::State>
fn matches_component_set( state: &Self::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery, F6: WorldQuery, F7: WorldQuery, F8: WorldQuery, F9: WorldQuery, F10: WorldQuery> WorldQuery for (F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10)
impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery, F6: WorldQuery, F7: WorldQuery, F8: WorldQuery, F9: WorldQuery, F10: WorldQuery> WorldQuery for (F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10)
SAFETY:
fetch
accesses are the conjunction of the subqueries’ accesses
This is sound because update_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
adds all With
and Without
filters from the subqueries.
This is sound because matches_component_set
always returns false
if any the subqueries’ implementations return false
.
type Fetch<'w> = (<F0 as WorldQuery>::Fetch<'w>, <F1 as WorldQuery>::Fetch<'w>, <F2 as WorldQuery>::Fetch<'w>, <F3 as WorldQuery>::Fetch<'w>, <F4 as WorldQuery>::Fetch<'w>, <F5 as WorldQuery>::Fetch<'w>, <F6 as WorldQuery>::Fetch<'w>, <F7 as WorldQuery>::Fetch<'w>, <F8 as WorldQuery>::Fetch<'w>, <F9 as WorldQuery>::Fetch<'w>, <F10 as WorldQuery>::Fetch<'w>)
type Item<'w> = (<F0 as WorldQuery>::Item<'w>, <F1 as WorldQuery>::Item<'w>, <F2 as WorldQuery>::Item<'w>, <F3 as WorldQuery>::Item<'w>, <F4 as WorldQuery>::Item<'w>, <F5 as WorldQuery>::Item<'w>, <F6 as WorldQuery>::Item<'w>, <F7 as WorldQuery>::Item<'w>, <F8 as WorldQuery>::Item<'w>, <F9 as WorldQuery>::Item<'w>, <F10 as WorldQuery>::Item<'w>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State, <F10 as WorldQuery>::State)
fn shrink<'wlong: 'wshort, 'wshort>( item: Self::Item<'wlong> ) -> Self::Item<'wshort>
unsafe fn init_fetch<'w>( _world: UnsafeWorldCell<'w>, state: &Self::State, _last_run: Tick, _this_run: Tick ) -> Self::Fetch<'w>
const IS_DENSE: bool = _
unsafe fn set_archetype<'w>( _fetch: &mut Self::Fetch<'w>, _state: &Self::State, _archetype: &'w Archetype, _table: &'w Table )
unsafe fn set_table<'w>( _fetch: &mut Self::Fetch<'w>, _state: &Self::State, _table: &'w Table )
unsafe fn fetch<'w>( _fetch: &mut Self::Fetch<'w>, _entity: Entity, _table_row: TableRow ) -> Self::Item<'w>
fn update_component_access( state: &Self::State, _access: &mut FilteredAccess<ComponentId> )
fn init_state(world: &mut World) -> Self::State
fn get_state(components: &Components) -> Option<Self::State>
fn matches_component_set( state: &Self::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery, F6: WorldQuery, F7: WorldQuery, F8: WorldQuery, F9: WorldQuery, F10: WorldQuery, F11: WorldQuery> WorldQuery for (F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11)
impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery, F6: WorldQuery, F7: WorldQuery, F8: WorldQuery, F9: WorldQuery, F10: WorldQuery, F11: WorldQuery> WorldQuery for (F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11)
SAFETY:
fetch
accesses are the conjunction of the subqueries’ accesses
This is sound because update_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
adds all With
and Without
filters from the subqueries.
This is sound because matches_component_set
always returns false
if any the subqueries’ implementations return false
.
type Fetch<'w> = (<F0 as WorldQuery>::Fetch<'w>, <F1 as WorldQuery>::Fetch<'w>, <F2 as WorldQuery>::Fetch<'w>, <F3 as WorldQuery>::Fetch<'w>, <F4 as WorldQuery>::Fetch<'w>, <F5 as WorldQuery>::Fetch<'w>, <F6 as WorldQuery>::Fetch<'w>, <F7 as WorldQuery>::Fetch<'w>, <F8 as WorldQuery>::Fetch<'w>, <F9 as WorldQuery>::Fetch<'w>, <F10 as WorldQuery>::Fetch<'w>, <F11 as WorldQuery>::Fetch<'w>)
type Item<'w> = (<F0 as WorldQuery>::Item<'w>, <F1 as WorldQuery>::Item<'w>, <F2 as WorldQuery>::Item<'w>, <F3 as WorldQuery>::Item<'w>, <F4 as WorldQuery>::Item<'w>, <F5 as WorldQuery>::Item<'w>, <F6 as WorldQuery>::Item<'w>, <F7 as WorldQuery>::Item<'w>, <F8 as WorldQuery>::Item<'w>, <F9 as WorldQuery>::Item<'w>, <F10 as WorldQuery>::Item<'w>, <F11 as WorldQuery>::Item<'w>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State, <F10 as WorldQuery>::State, <F11 as WorldQuery>::State)
fn shrink<'wlong: 'wshort, 'wshort>( item: Self::Item<'wlong> ) -> Self::Item<'wshort>
unsafe fn init_fetch<'w>( _world: UnsafeWorldCell<'w>, state: &Self::State, _last_run: Tick, _this_run: Tick ) -> Self::Fetch<'w>
const IS_DENSE: bool = _
unsafe fn set_archetype<'w>( _fetch: &mut Self::Fetch<'w>, _state: &Self::State, _archetype: &'w Archetype, _table: &'w Table )
unsafe fn set_table<'w>( _fetch: &mut Self::Fetch<'w>, _state: &Self::State, _table: &'w Table )
unsafe fn fetch<'w>( _fetch: &mut Self::Fetch<'w>, _entity: Entity, _table_row: TableRow ) -> Self::Item<'w>
fn update_component_access( state: &Self::State, _access: &mut FilteredAccess<ComponentId> )
fn init_state(world: &mut World) -> Self::State
fn get_state(components: &Components) -> Option<Self::State>
fn matches_component_set( state: &Self::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery, F6: WorldQuery, F7: WorldQuery, F8: WorldQuery, F9: WorldQuery, F10: WorldQuery, F11: WorldQuery, F12: WorldQuery> WorldQuery for (F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12)
impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery, F6: WorldQuery, F7: WorldQuery, F8: WorldQuery, F9: WorldQuery, F10: WorldQuery, F11: WorldQuery, F12: WorldQuery> WorldQuery for (F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12)
SAFETY:
fetch
accesses are the conjunction of the subqueries’ accesses
This is sound because update_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
adds all With
and Without
filters from the subqueries.
This is sound because matches_component_set
always returns false
if any the subqueries’ implementations return false
.
type Fetch<'w> = (<F0 as WorldQuery>::Fetch<'w>, <F1 as WorldQuery>::Fetch<'w>, <F2 as WorldQuery>::Fetch<'w>, <F3 as WorldQuery>::Fetch<'w>, <F4 as WorldQuery>::Fetch<'w>, <F5 as WorldQuery>::Fetch<'w>, <F6 as WorldQuery>::Fetch<'w>, <F7 as WorldQuery>::Fetch<'w>, <F8 as WorldQuery>::Fetch<'w>, <F9 as WorldQuery>::Fetch<'w>, <F10 as WorldQuery>::Fetch<'w>, <F11 as WorldQuery>::Fetch<'w>, <F12 as WorldQuery>::Fetch<'w>)
type Item<'w> = (<F0 as WorldQuery>::Item<'w>, <F1 as WorldQuery>::Item<'w>, <F2 as WorldQuery>::Item<'w>, <F3 as WorldQuery>::Item<'w>, <F4 as WorldQuery>::Item<'w>, <F5 as WorldQuery>::Item<'w>, <F6 as WorldQuery>::Item<'w>, <F7 as WorldQuery>::Item<'w>, <F8 as WorldQuery>::Item<'w>, <F9 as WorldQuery>::Item<'w>, <F10 as WorldQuery>::Item<'w>, <F11 as WorldQuery>::Item<'w>, <F12 as WorldQuery>::Item<'w>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State, <F10 as WorldQuery>::State, <F11 as WorldQuery>::State, <F12 as WorldQuery>::State)
fn shrink<'wlong: 'wshort, 'wshort>( item: Self::Item<'wlong> ) -> Self::Item<'wshort>
unsafe fn init_fetch<'w>( _world: UnsafeWorldCell<'w>, state: &Self::State, _last_run: Tick, _this_run: Tick ) -> Self::Fetch<'w>
const IS_DENSE: bool = _
unsafe fn set_archetype<'w>( _fetch: &mut Self::Fetch<'w>, _state: &Self::State, _archetype: &'w Archetype, _table: &'w Table )
unsafe fn set_table<'w>( _fetch: &mut Self::Fetch<'w>, _state: &Self::State, _table: &'w Table )
unsafe fn fetch<'w>( _fetch: &mut Self::Fetch<'w>, _entity: Entity, _table_row: TableRow ) -> Self::Item<'w>
fn update_component_access( state: &Self::State, _access: &mut FilteredAccess<ComponentId> )
fn init_state(world: &mut World) -> Self::State
fn get_state(components: &Components) -> Option<Self::State>
fn matches_component_set( state: &Self::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery, F6: WorldQuery, F7: WorldQuery, F8: WorldQuery, F9: WorldQuery, F10: WorldQuery, F11: WorldQuery, F12: WorldQuery, F13: WorldQuery> WorldQuery for (F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13)
impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery, F6: WorldQuery, F7: WorldQuery, F8: WorldQuery, F9: WorldQuery, F10: WorldQuery, F11: WorldQuery, F12: WorldQuery, F13: WorldQuery> WorldQuery for (F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13)
SAFETY:
fetch
accesses are the conjunction of the subqueries’ accesses
This is sound because update_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
adds all With
and Without
filters from the subqueries.
This is sound because matches_component_set
always returns false
if any the subqueries’ implementations return false
.
type Fetch<'w> = (<F0 as WorldQuery>::Fetch<'w>, <F1 as WorldQuery>::Fetch<'w>, <F2 as WorldQuery>::Fetch<'w>, <F3 as WorldQuery>::Fetch<'w>, <F4 as WorldQuery>::Fetch<'w>, <F5 as WorldQuery>::Fetch<'w>, <F6 as WorldQuery>::Fetch<'w>, <F7 as WorldQuery>::Fetch<'w>, <F8 as WorldQuery>::Fetch<'w>, <F9 as WorldQuery>::Fetch<'w>, <F10 as WorldQuery>::Fetch<'w>, <F11 as WorldQuery>::Fetch<'w>, <F12 as WorldQuery>::Fetch<'w>, <F13 as WorldQuery>::Fetch<'w>)
type Item<'w> = (<F0 as WorldQuery>::Item<'w>, <F1 as WorldQuery>::Item<'w>, <F2 as WorldQuery>::Item<'w>, <F3 as WorldQuery>::Item<'w>, <F4 as WorldQuery>::Item<'w>, <F5 as WorldQuery>::Item<'w>, <F6 as WorldQuery>::Item<'w>, <F7 as WorldQuery>::Item<'w>, <F8 as WorldQuery>::Item<'w>, <F9 as WorldQuery>::Item<'w>, <F10 as WorldQuery>::Item<'w>, <F11 as WorldQuery>::Item<'w>, <F12 as WorldQuery>::Item<'w>, <F13 as WorldQuery>::Item<'w>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State, <F10 as WorldQuery>::State, <F11 as WorldQuery>::State, <F12 as WorldQuery>::State, <F13 as WorldQuery>::State)
fn shrink<'wlong: 'wshort, 'wshort>( item: Self::Item<'wlong> ) -> Self::Item<'wshort>
unsafe fn init_fetch<'w>( _world: UnsafeWorldCell<'w>, state: &Self::State, _last_run: Tick, _this_run: Tick ) -> Self::Fetch<'w>
const IS_DENSE: bool = _
unsafe fn set_archetype<'w>( _fetch: &mut Self::Fetch<'w>, _state: &Self::State, _archetype: &'w Archetype, _table: &'w Table )
unsafe fn set_table<'w>( _fetch: &mut Self::Fetch<'w>, _state: &Self::State, _table: &'w Table )
unsafe fn fetch<'w>( _fetch: &mut Self::Fetch<'w>, _entity: Entity, _table_row: TableRow ) -> Self::Item<'w>
fn update_component_access( state: &Self::State, _access: &mut FilteredAccess<ComponentId> )
fn init_state(world: &mut World) -> Self::State
fn get_state(components: &Components) -> Option<Self::State>
fn matches_component_set( state: &Self::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery, F6: WorldQuery, F7: WorldQuery, F8: WorldQuery, F9: WorldQuery, F10: WorldQuery, F11: WorldQuery, F12: WorldQuery, F13: WorldQuery, F14: WorldQuery> WorldQuery for (F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14)
impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery, F6: WorldQuery, F7: WorldQuery, F8: WorldQuery, F9: WorldQuery, F10: WorldQuery, F11: WorldQuery, F12: WorldQuery, F13: WorldQuery, F14: WorldQuery> WorldQuery for (F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14)
SAFETY:
fetch
accesses are the conjunction of the subqueries’ accesses
This is sound because update_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
adds all With
and Without
filters from the subqueries.
This is sound because matches_component_set
always returns false
if any the subqueries’ implementations return false
.
type Fetch<'w> = (<F0 as WorldQuery>::Fetch<'w>, <F1 as WorldQuery>::Fetch<'w>, <F2 as WorldQuery>::Fetch<'w>, <F3 as WorldQuery>::Fetch<'w>, <F4 as WorldQuery>::Fetch<'w>, <F5 as WorldQuery>::Fetch<'w>, <F6 as WorldQuery>::Fetch<'w>, <F7 as WorldQuery>::Fetch<'w>, <F8 as WorldQuery>::Fetch<'w>, <F9 as WorldQuery>::Fetch<'w>, <F10 as WorldQuery>::Fetch<'w>, <F11 as WorldQuery>::Fetch<'w>, <F12 as WorldQuery>::Fetch<'w>, <F13 as WorldQuery>::Fetch<'w>, <F14 as WorldQuery>::Fetch<'w>)
type Item<'w> = (<F0 as WorldQuery>::Item<'w>, <F1 as WorldQuery>::Item<'w>, <F2 as WorldQuery>::Item<'w>, <F3 as WorldQuery>::Item<'w>, <F4 as WorldQuery>::Item<'w>, <F5 as WorldQuery>::Item<'w>, <F6 as WorldQuery>::Item<'w>, <F7 as WorldQuery>::Item<'w>, <F8 as WorldQuery>::Item<'w>, <F9 as WorldQuery>::Item<'w>, <F10 as WorldQuery>::Item<'w>, <F11 as WorldQuery>::Item<'w>, <F12 as WorldQuery>::Item<'w>, <F13 as WorldQuery>::Item<'w>, <F14 as WorldQuery>::Item<'w>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State, <F10 as WorldQuery>::State, <F11 as WorldQuery>::State, <F12 as WorldQuery>::State, <F13 as WorldQuery>::State, <F14 as WorldQuery>::State)
fn shrink<'wlong: 'wshort, 'wshort>( item: Self::Item<'wlong> ) -> Self::Item<'wshort>
unsafe fn init_fetch<'w>( _world: UnsafeWorldCell<'w>, state: &Self::State, _last_run: Tick, _this_run: Tick ) -> Self::Fetch<'w>
const IS_DENSE: bool = _
unsafe fn set_archetype<'w>( _fetch: &mut Self::Fetch<'w>, _state: &Self::State, _archetype: &'w Archetype, _table: &'w Table )
unsafe fn set_table<'w>( _fetch: &mut Self::Fetch<'w>, _state: &Self::State, _table: &'w Table )
unsafe fn fetch<'w>( _fetch: &mut Self::Fetch<'w>, _entity: Entity, _table_row: TableRow ) -> Self::Item<'w>
fn update_component_access( state: &Self::State, _access: &mut FilteredAccess<ComponentId> )
fn init_state(world: &mut World) -> Self::State
fn get_state(components: &Components) -> Option<Self::State>
fn matches_component_set( state: &Self::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<T: Component> WorldQuery for &T
impl<T: Component> WorldQuery for &T
SAFETY:
fetch
accesses a single component in a readonly way.
This is sound because update_component_access
and update_archetype_component_access
add read access for that component and panic when appropriate.
update_component_access
adds a With
filter for a component.
This is sound because matches_component_set
returns whether the set contains that component.
type Item<'w> = &'w T
type Fetch<'w> = ReadFetch<'w, T>
type State = ComponentId
fn shrink<'wlong: 'wshort, 'wshort>(item: &'wlong T) -> &'wshort T
unsafe fn init_fetch<'w>( world: UnsafeWorldCell<'w>, component_id: &ComponentId, _last_run: Tick, _this_run: Tick ) -> ReadFetch<'w, T>
const IS_DENSE: bool = _
unsafe fn set_archetype<'w>( fetch: &mut ReadFetch<'w, T>, component_id: &ComponentId, _archetype: &'w Archetype, table: &'w Table )
unsafe fn set_table<'w>( fetch: &mut ReadFetch<'w, T>, component_id: &ComponentId, table: &'w Table )
unsafe fn fetch<'w>( fetch: &mut Self::Fetch<'w>, entity: Entity, table_row: TableRow ) -> Self::Item<'w>
fn update_component_access( component_id: &ComponentId, access: &mut FilteredAccess<ComponentId> )
fn init_state(world: &mut World) -> ComponentId
fn get_state(components: &Components) -> Option<Self::State>
fn matches_component_set( state: &ComponentId, set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<T: WorldQuery> WorldQuery for Option<T>
impl<T: WorldQuery> WorldQuery for Option<T>
SAFETY:
fetch
might access any components that T
accesses.
This is sound because update_component_access
and update_archetype_component_access
add the same accesses as T
.
Filters are unchanged.
type Item<'w> = Option<<T as WorldQuery>::Item<'w>>
type Fetch<'w> = OptionFetch<'w, T>
type State = <T as WorldQuery>::State
fn shrink<'wlong: 'wshort, 'wshort>( item: Self::Item<'wlong> ) -> Self::Item<'wshort>
unsafe fn init_fetch<'w>( world: UnsafeWorldCell<'w>, state: &T::State, last_run: Tick, this_run: Tick ) -> OptionFetch<'w, T>
const IS_DENSE: bool = T::IS_DENSE
unsafe fn set_archetype<'w>( fetch: &mut OptionFetch<'w, T>, state: &T::State, archetype: &'w Archetype, table: &'w Table )
unsafe fn set_table<'w>( fetch: &mut OptionFetch<'w, T>, state: &T::State, table: &'w Table )
unsafe fn fetch<'w>( fetch: &mut Self::Fetch<'w>, entity: Entity, table_row: TableRow ) -> Self::Item<'w>
fn update_component_access( state: &T::State, access: &mut FilteredAccess<ComponentId> )
fn init_state(world: &mut World) -> T::State
fn get_state(components: &Components) -> Option<Self::State>
fn matches_component_set( _state: &T::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<T: ?Sized> WorldQuery for PhantomData<T>
impl<T: ?Sized> WorldQuery for PhantomData<T>
SAFETY:
update_component_access
and update_archetype_component_access
do nothing.
This is sound because fetch
does not access components.
type Item<'a> = ()
type Fetch<'a> = ()
type State = ()
fn shrink<'wlong: 'wshort, 'wshort>( _item: Self::Item<'wlong> ) -> Self::Item<'wshort>
unsafe fn init_fetch<'w>( _world: UnsafeWorldCell<'w>, _state: &Self::State, _last_run: Tick, _this_run: Tick ) -> Self::Fetch<'w>
const IS_DENSE: bool = true
unsafe fn set_archetype<'w>( _fetch: &mut Self::Fetch<'w>, _state: &Self::State, _archetype: &'w Archetype, _table: &'w Table )
unsafe fn set_table<'w>( _fetch: &mut Self::Fetch<'w>, _state: &Self::State, _table: &'w Table )
unsafe fn fetch<'w>( _fetch: &mut Self::Fetch<'w>, _entity: Entity, _table_row: TableRow ) -> Self::Item<'w>
fn update_component_access( _state: &Self::State, _access: &mut FilteredAccess<ComponentId> )
fn init_state(_world: &mut World) -> Self::State
fn get_state(_components: &Components) -> Option<Self::State>
fn matches_component_set( _state: &Self::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
Implementors§
source§impl WorldQuery for &Archetype
impl WorldQuery for &Archetype
SAFETY:
update_component_access
and update_archetype_component_access
do nothing.
This is sound because fetch
does not access components.
source§impl WorldQuery for Entity
impl WorldQuery for Entity
SAFETY:
update_component_access
and update_archetype_component_access
do nothing.
This is sound because fetch
does not access components.
source§impl WorldQuery for EntityLocation
impl WorldQuery for EntityLocation
SAFETY:
update_component_access
and update_archetype_component_access
do nothing.
This is sound because fetch
does not access components.
source§impl WorldQuery for AnyOf<()>
impl WorldQuery for AnyOf<()>
SAFETY:
fetch
accesses are a subset of the subqueries’ accesses
This is sound because update_component_access
and update_archetype_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
replaces the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set
returns a disjunction of the results of the subqueries’ implementations.
source§impl WorldQuery for Or<()>
impl WorldQuery for Or<()>
SAFETY:
fetch
accesses are a subset of the subqueries’ accesses
This is sound because update_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
replace the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set
returns a disjunction of the results of the subqueries’ implementations.
source§impl<'__w, T: Component> WorldQuery for Mut<'__w, T>
impl<'__w, T: Component> WorldQuery for Mut<'__w, T>
When Mut<T>
is used in a query, it will be converted to Ref<T>
when transformed into its read-only form, providing access to change detection methods.
By contrast &mut T
will result in a Mut<T>
item in mutable form to record mutations, but result in a bare &T
in read-only form.
SAFETY:
fetch
accesses a single component mutably.
This is sound because update_component_access
and update_archetype_component_access
add write access for that component and panic when appropriate.
update_component_access
adds a With
filter for a component.
This is sound because matches_component_set
returns whether the set contains that component.
source§impl<'__w, T: Component> WorldQuery for Ref<'__w, T>
impl<'__w, T: Component> WorldQuery for Ref<'__w, T>
SAFETY:
fetch
accesses a single component in a readonly way.
This is sound because update_component_access
and update_archetype_component_access
add read access for that component and panic when appropriate.
update_component_access
adds a With
filter for a component.
This is sound because matches_component_set
returns whether the set contains that component.
source§impl<'a> WorldQuery for EntityMut<'a>
impl<'a> WorldQuery for EntityMut<'a>
SAFETY: The accesses of Self::ReadOnly
are a subset of the accesses of Self
source§impl<'a> WorldQuery for EntityRef<'a>
impl<'a> WorldQuery for EntityRef<'a>
SAFETY:
fetch
accesses all components in a readonly way.
This is sound because update_component_access
and update_archetype_component_access
set read access for all components and panic when appropriate.
Filters are unchanged.
source§impl<'a> WorldQuery for FilteredEntityMut<'a>
impl<'a> WorldQuery for FilteredEntityMut<'a>
SAFETY: The accesses of Self::ReadOnly
are a subset of the accesses of Self
type Fetch<'w> = (UnsafeWorldCell<'w>, Access<ComponentId>)
type Item<'w> = FilteredEntityMut<'w>
type State = FilteredAccess<ComponentId>
const IS_DENSE: bool = false
source§impl<'a> WorldQuery for FilteredEntityRef<'a>
impl<'a> WorldQuery for FilteredEntityRef<'a>
SAFETY: The accesses of Self::ReadOnly
are a subset of the accesses of Self
type Fetch<'w> = (UnsafeWorldCell<'w>, Access<ComponentId>)
type Item<'w> = FilteredEntityRef<'w>
type State = FilteredAccess<ComponentId>
const IS_DENSE: bool = false
source§impl<F0: QueryFilter> WorldQuery for Or<(F0,)>
impl<F0: QueryFilter> WorldQuery for Or<(F0,)>
SAFETY:
fetch
accesses are a subset of the subqueries’ accesses
This is sound because update_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
replace the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set
returns a disjunction of the results of the subqueries’ implementations.
source§impl<F0: QueryFilter, F1: QueryFilter> WorldQuery for Or<(F0, F1)>
impl<F0: QueryFilter, F1: QueryFilter> WorldQuery for Or<(F0, F1)>
SAFETY:
fetch
accesses are a subset of the subqueries’ accesses
This is sound because update_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
replace the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set
returns a disjunction of the results of the subqueries’ implementations.
source§impl<F0: QueryFilter, F1: QueryFilter, F2: QueryFilter> WorldQuery for Or<(F0, F1, F2)>
impl<F0: QueryFilter, F1: QueryFilter, F2: QueryFilter> WorldQuery for Or<(F0, F1, F2)>
SAFETY:
fetch
accesses are a subset of the subqueries’ accesses
This is sound because update_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
replace the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set
returns a disjunction of the results of the subqueries’ implementations.
source§impl<F0: QueryFilter, F1: QueryFilter, F2: QueryFilter, F3: QueryFilter> WorldQuery for Or<(F0, F1, F2, F3)>
impl<F0: QueryFilter, F1: QueryFilter, F2: QueryFilter, F3: QueryFilter> WorldQuery for Or<(F0, F1, F2, F3)>
SAFETY:
fetch
accesses are a subset of the subqueries’ accesses
This is sound because update_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
replace the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set
returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = (OrFetch<'w, F0>, OrFetch<'w, F1>, OrFetch<'w, F2>, OrFetch<'w, F3>)
type Item<'w> = bool
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0: QueryFilter, F1: QueryFilter, F2: QueryFilter, F3: QueryFilter, F4: QueryFilter> WorldQuery for Or<(F0, F1, F2, F3, F4)>
impl<F0: QueryFilter, F1: QueryFilter, F2: QueryFilter, F3: QueryFilter, F4: QueryFilter> WorldQuery for Or<(F0, F1, F2, F3, F4)>
SAFETY:
fetch
accesses are a subset of the subqueries’ accesses
This is sound because update_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
replace the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set
returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = (OrFetch<'w, F0>, OrFetch<'w, F1>, OrFetch<'w, F2>, OrFetch<'w, F3>, OrFetch<'w, F4>)
type Item<'w> = bool
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0: QueryFilter, F1: QueryFilter, F2: QueryFilter, F3: QueryFilter, F4: QueryFilter, F5: QueryFilter> WorldQuery for Or<(F0, F1, F2, F3, F4, F5)>
impl<F0: QueryFilter, F1: QueryFilter, F2: QueryFilter, F3: QueryFilter, F4: QueryFilter, F5: QueryFilter> WorldQuery for Or<(F0, F1, F2, F3, F4, F5)>
SAFETY:
fetch
accesses are a subset of the subqueries’ accesses
This is sound because update_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
replace the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set
returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = (OrFetch<'w, F0>, OrFetch<'w, F1>, OrFetch<'w, F2>, OrFetch<'w, F3>, OrFetch<'w, F4>, OrFetch<'w, F5>)
type Item<'w> = bool
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0: QueryFilter, F1: QueryFilter, F2: QueryFilter, F3: QueryFilter, F4: QueryFilter, F5: QueryFilter, F6: QueryFilter> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6)>
impl<F0: QueryFilter, F1: QueryFilter, F2: QueryFilter, F3: QueryFilter, F4: QueryFilter, F5: QueryFilter, F6: QueryFilter> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6)>
SAFETY:
fetch
accesses are a subset of the subqueries’ accesses
This is sound because update_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
replace the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set
returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = (OrFetch<'w, F0>, OrFetch<'w, F1>, OrFetch<'w, F2>, OrFetch<'w, F3>, OrFetch<'w, F4>, OrFetch<'w, F5>, OrFetch<'w, F6>)
type Item<'w> = bool
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0: QueryFilter, F1: QueryFilter, F2: QueryFilter, F3: QueryFilter, F4: QueryFilter, F5: QueryFilter, F6: QueryFilter, F7: QueryFilter> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7)>
impl<F0: QueryFilter, F1: QueryFilter, F2: QueryFilter, F3: QueryFilter, F4: QueryFilter, F5: QueryFilter, F6: QueryFilter, F7: QueryFilter> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7)>
SAFETY:
fetch
accesses are a subset of the subqueries’ accesses
This is sound because update_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
replace the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set
returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = (OrFetch<'w, F0>, OrFetch<'w, F1>, OrFetch<'w, F2>, OrFetch<'w, F3>, OrFetch<'w, F4>, OrFetch<'w, F5>, OrFetch<'w, F6>, OrFetch<'w, F7>)
type Item<'w> = bool
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0: QueryFilter, F1: QueryFilter, F2: QueryFilter, F3: QueryFilter, F4: QueryFilter, F5: QueryFilter, F6: QueryFilter, F7: QueryFilter, F8: QueryFilter> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8)>
impl<F0: QueryFilter, F1: QueryFilter, F2: QueryFilter, F3: QueryFilter, F4: QueryFilter, F5: QueryFilter, F6: QueryFilter, F7: QueryFilter, F8: QueryFilter> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8)>
SAFETY:
fetch
accesses are a subset of the subqueries’ accesses
This is sound because update_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
replace the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set
returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = (OrFetch<'w, F0>, OrFetch<'w, F1>, OrFetch<'w, F2>, OrFetch<'w, F3>, OrFetch<'w, F4>, OrFetch<'w, F5>, OrFetch<'w, F6>, OrFetch<'w, F7>, OrFetch<'w, F8>)
type Item<'w> = bool
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0: QueryFilter, F1: QueryFilter, F2: QueryFilter, F3: QueryFilter, F4: QueryFilter, F5: QueryFilter, F6: QueryFilter, F7: QueryFilter, F8: QueryFilter, F9: QueryFilter> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9)>
impl<F0: QueryFilter, F1: QueryFilter, F2: QueryFilter, F3: QueryFilter, F4: QueryFilter, F5: QueryFilter, F6: QueryFilter, F7: QueryFilter, F8: QueryFilter, F9: QueryFilter> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9)>
SAFETY:
fetch
accesses are a subset of the subqueries’ accesses
This is sound because update_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
replace the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set
returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = (OrFetch<'w, F0>, OrFetch<'w, F1>, OrFetch<'w, F2>, OrFetch<'w, F3>, OrFetch<'w, F4>, OrFetch<'w, F5>, OrFetch<'w, F6>, OrFetch<'w, F7>, OrFetch<'w, F8>, OrFetch<'w, F9>)
type Item<'w> = bool
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0: QueryFilter, F1: QueryFilter, F2: QueryFilter, F3: QueryFilter, F4: QueryFilter, F5: QueryFilter, F6: QueryFilter, F7: QueryFilter, F8: QueryFilter, F9: QueryFilter, F10: QueryFilter> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10)>
impl<F0: QueryFilter, F1: QueryFilter, F2: QueryFilter, F3: QueryFilter, F4: QueryFilter, F5: QueryFilter, F6: QueryFilter, F7: QueryFilter, F8: QueryFilter, F9: QueryFilter, F10: QueryFilter> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10)>
SAFETY:
fetch
accesses are a subset of the subqueries’ accesses
This is sound because update_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
replace the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set
returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = (OrFetch<'w, F0>, OrFetch<'w, F1>, OrFetch<'w, F2>, OrFetch<'w, F3>, OrFetch<'w, F4>, OrFetch<'w, F5>, OrFetch<'w, F6>, OrFetch<'w, F7>, OrFetch<'w, F8>, OrFetch<'w, F9>, OrFetch<'w, F10>)
type Item<'w> = bool
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State, <F10 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0: QueryFilter, F1: QueryFilter, F2: QueryFilter, F3: QueryFilter, F4: QueryFilter, F5: QueryFilter, F6: QueryFilter, F7: QueryFilter, F8: QueryFilter, F9: QueryFilter, F10: QueryFilter, F11: QueryFilter> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11)>
impl<F0: QueryFilter, F1: QueryFilter, F2: QueryFilter, F3: QueryFilter, F4: QueryFilter, F5: QueryFilter, F6: QueryFilter, F7: QueryFilter, F8: QueryFilter, F9: QueryFilter, F10: QueryFilter, F11: QueryFilter> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11)>
SAFETY:
fetch
accesses are a subset of the subqueries’ accesses
This is sound because update_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
replace the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set
returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = (OrFetch<'w, F0>, OrFetch<'w, F1>, OrFetch<'w, F2>, OrFetch<'w, F3>, OrFetch<'w, F4>, OrFetch<'w, F5>, OrFetch<'w, F6>, OrFetch<'w, F7>, OrFetch<'w, F8>, OrFetch<'w, F9>, OrFetch<'w, F10>, OrFetch<'w, F11>)
type Item<'w> = bool
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State, <F10 as WorldQuery>::State, <F11 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0: QueryFilter, F1: QueryFilter, F2: QueryFilter, F3: QueryFilter, F4: QueryFilter, F5: QueryFilter, F6: QueryFilter, F7: QueryFilter, F8: QueryFilter, F9: QueryFilter, F10: QueryFilter, F11: QueryFilter, F12: QueryFilter> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12)>
impl<F0: QueryFilter, F1: QueryFilter, F2: QueryFilter, F3: QueryFilter, F4: QueryFilter, F5: QueryFilter, F6: QueryFilter, F7: QueryFilter, F8: QueryFilter, F9: QueryFilter, F10: QueryFilter, F11: QueryFilter, F12: QueryFilter> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12)>
SAFETY:
fetch
accesses are a subset of the subqueries’ accesses
This is sound because update_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
replace the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set
returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = (OrFetch<'w, F0>, OrFetch<'w, F1>, OrFetch<'w, F2>, OrFetch<'w, F3>, OrFetch<'w, F4>, OrFetch<'w, F5>, OrFetch<'w, F6>, OrFetch<'w, F7>, OrFetch<'w, F8>, OrFetch<'w, F9>, OrFetch<'w, F10>, OrFetch<'w, F11>, OrFetch<'w, F12>)
type Item<'w> = bool
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State, <F10 as WorldQuery>::State, <F11 as WorldQuery>::State, <F12 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0: QueryFilter, F1: QueryFilter, F2: QueryFilter, F3: QueryFilter, F4: QueryFilter, F5: QueryFilter, F6: QueryFilter, F7: QueryFilter, F8: QueryFilter, F9: QueryFilter, F10: QueryFilter, F11: QueryFilter, F12: QueryFilter, F13: QueryFilter> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13)>
impl<F0: QueryFilter, F1: QueryFilter, F2: QueryFilter, F3: QueryFilter, F4: QueryFilter, F5: QueryFilter, F6: QueryFilter, F7: QueryFilter, F8: QueryFilter, F9: QueryFilter, F10: QueryFilter, F11: QueryFilter, F12: QueryFilter, F13: QueryFilter> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13)>
SAFETY:
fetch
accesses are a subset of the subqueries’ accesses
This is sound because update_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
replace the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set
returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = (OrFetch<'w, F0>, OrFetch<'w, F1>, OrFetch<'w, F2>, OrFetch<'w, F3>, OrFetch<'w, F4>, OrFetch<'w, F5>, OrFetch<'w, F6>, OrFetch<'w, F7>, OrFetch<'w, F8>, OrFetch<'w, F9>, OrFetch<'w, F10>, OrFetch<'w, F11>, OrFetch<'w, F12>, OrFetch<'w, F13>)
type Item<'w> = bool
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State, <F10 as WorldQuery>::State, <F11 as WorldQuery>::State, <F12 as WorldQuery>::State, <F13 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0: QueryFilter, F1: QueryFilter, F2: QueryFilter, F3: QueryFilter, F4: QueryFilter, F5: QueryFilter, F6: QueryFilter, F7: QueryFilter, F8: QueryFilter, F9: QueryFilter, F10: QueryFilter, F11: QueryFilter, F12: QueryFilter, F13: QueryFilter, F14: QueryFilter> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14)>
impl<F0: QueryFilter, F1: QueryFilter, F2: QueryFilter, F3: QueryFilter, F4: QueryFilter, F5: QueryFilter, F6: QueryFilter, F7: QueryFilter, F8: QueryFilter, F9: QueryFilter, F10: QueryFilter, F11: QueryFilter, F12: QueryFilter, F13: QueryFilter, F14: QueryFilter> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14)>
SAFETY:
fetch
accesses are a subset of the subqueries’ accesses
This is sound because update_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
replace the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set
returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = (OrFetch<'w, F0>, OrFetch<'w, F1>, OrFetch<'w, F2>, OrFetch<'w, F3>, OrFetch<'w, F4>, OrFetch<'w, F5>, OrFetch<'w, F6>, OrFetch<'w, F7>, OrFetch<'w, F8>, OrFetch<'w, F9>, OrFetch<'w, F10>, OrFetch<'w, F11>, OrFetch<'w, F12>, OrFetch<'w, F13>, OrFetch<'w, F14>)
type Item<'w> = bool
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State, <F10 as WorldQuery>::State, <F11 as WorldQuery>::State, <F12 as WorldQuery>::State, <F13 as WorldQuery>::State, <F14 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0: WorldQuery> WorldQuery for AnyOf<(F0,)>
impl<F0: WorldQuery> WorldQuery for AnyOf<(F0,)>
SAFETY:
fetch
accesses are a subset of the subqueries’ accesses
This is sound because update_component_access
and update_archetype_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
replaces the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set
returns a disjunction of the results of the subqueries’ implementations.
source§impl<F0: WorldQuery, F1: WorldQuery> WorldQuery for AnyOf<(F0, F1)>
impl<F0: WorldQuery, F1: WorldQuery> WorldQuery for AnyOf<(F0, F1)>
SAFETY:
fetch
accesses are a subset of the subqueries’ accesses
This is sound because update_component_access
and update_archetype_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
replaces the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set
returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = ((<F0 as WorldQuery>::Fetch<'w>, bool), (<F1 as WorldQuery>::Fetch<'w>, bool))
type Item<'w> = (Option<<F0 as WorldQuery>::Item<'w>>, Option<<F1 as WorldQuery>::Item<'w>>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery> WorldQuery for AnyOf<(F0, F1, F2)>
impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery> WorldQuery for AnyOf<(F0, F1, F2)>
SAFETY:
fetch
accesses are a subset of the subqueries’ accesses
This is sound because update_component_access
and update_archetype_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
replaces the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set
returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = ((<F0 as WorldQuery>::Fetch<'w>, bool), (<F1 as WorldQuery>::Fetch<'w>, bool), (<F2 as WorldQuery>::Fetch<'w>, bool))
type Item<'w> = (Option<<F0 as WorldQuery>::Item<'w>>, Option<<F1 as WorldQuery>::Item<'w>>, Option<<F2 as WorldQuery>::Item<'w>>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery> WorldQuery for AnyOf<(F0, F1, F2, F3)>
impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery> WorldQuery for AnyOf<(F0, F1, F2, F3)>
SAFETY:
fetch
accesses are a subset of the subqueries’ accesses
This is sound because update_component_access
and update_archetype_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
replaces the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set
returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = ((<F0 as WorldQuery>::Fetch<'w>, bool), (<F1 as WorldQuery>::Fetch<'w>, bool), (<F2 as WorldQuery>::Fetch<'w>, bool), (<F3 as WorldQuery>::Fetch<'w>, bool))
type Item<'w> = (Option<<F0 as WorldQuery>::Item<'w>>, Option<<F1 as WorldQuery>::Item<'w>>, Option<<F2 as WorldQuery>::Item<'w>>, Option<<F3 as WorldQuery>::Item<'w>>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery> WorldQuery for AnyOf<(F0, F1, F2, F3, F4)>
impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery> WorldQuery for AnyOf<(F0, F1, F2, F3, F4)>
SAFETY:
fetch
accesses are a subset of the subqueries’ accesses
This is sound because update_component_access
and update_archetype_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
replaces the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set
returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = ((<F0 as WorldQuery>::Fetch<'w>, bool), (<F1 as WorldQuery>::Fetch<'w>, bool), (<F2 as WorldQuery>::Fetch<'w>, bool), (<F3 as WorldQuery>::Fetch<'w>, bool), (<F4 as WorldQuery>::Fetch<'w>, bool))
type Item<'w> = (Option<<F0 as WorldQuery>::Item<'w>>, Option<<F1 as WorldQuery>::Item<'w>>, Option<<F2 as WorldQuery>::Item<'w>>, Option<<F3 as WorldQuery>::Item<'w>>, Option<<F4 as WorldQuery>::Item<'w>>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5)>
impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5)>
SAFETY:
fetch
accesses are a subset of the subqueries’ accesses
This is sound because update_component_access
and update_archetype_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
replaces the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set
returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = ((<F0 as WorldQuery>::Fetch<'w>, bool), (<F1 as WorldQuery>::Fetch<'w>, bool), (<F2 as WorldQuery>::Fetch<'w>, bool), (<F3 as WorldQuery>::Fetch<'w>, bool), (<F4 as WorldQuery>::Fetch<'w>, bool), (<F5 as WorldQuery>::Fetch<'w>, bool))
type Item<'w> = (Option<<F0 as WorldQuery>::Item<'w>>, Option<<F1 as WorldQuery>::Item<'w>>, Option<<F2 as WorldQuery>::Item<'w>>, Option<<F3 as WorldQuery>::Item<'w>>, Option<<F4 as WorldQuery>::Item<'w>>, Option<<F5 as WorldQuery>::Item<'w>>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery, F6: WorldQuery> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5, F6)>
impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery, F6: WorldQuery> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5, F6)>
SAFETY:
fetch
accesses are a subset of the subqueries’ accesses
This is sound because update_component_access
and update_archetype_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
replaces the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set
returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = ((<F0 as WorldQuery>::Fetch<'w>, bool), (<F1 as WorldQuery>::Fetch<'w>, bool), (<F2 as WorldQuery>::Fetch<'w>, bool), (<F3 as WorldQuery>::Fetch<'w>, bool), (<F4 as WorldQuery>::Fetch<'w>, bool), (<F5 as WorldQuery>::Fetch<'w>, bool), (<F6 as WorldQuery>::Fetch<'w>, bool))
type Item<'w> = (Option<<F0 as WorldQuery>::Item<'w>>, Option<<F1 as WorldQuery>::Item<'w>>, Option<<F2 as WorldQuery>::Item<'w>>, Option<<F3 as WorldQuery>::Item<'w>>, Option<<F4 as WorldQuery>::Item<'w>>, Option<<F5 as WorldQuery>::Item<'w>>, Option<<F6 as WorldQuery>::Item<'w>>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery, F6: WorldQuery, F7: WorldQuery> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5, F6, F7)>
impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery, F6: WorldQuery, F7: WorldQuery> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5, F6, F7)>
SAFETY:
fetch
accesses are a subset of the subqueries’ accesses
This is sound because update_component_access
and update_archetype_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
replaces the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set
returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = ((<F0 as WorldQuery>::Fetch<'w>, bool), (<F1 as WorldQuery>::Fetch<'w>, bool), (<F2 as WorldQuery>::Fetch<'w>, bool), (<F3 as WorldQuery>::Fetch<'w>, bool), (<F4 as WorldQuery>::Fetch<'w>, bool), (<F5 as WorldQuery>::Fetch<'w>, bool), (<F6 as WorldQuery>::Fetch<'w>, bool), (<F7 as WorldQuery>::Fetch<'w>, bool))
type Item<'w> = (Option<<F0 as WorldQuery>::Item<'w>>, Option<<F1 as WorldQuery>::Item<'w>>, Option<<F2 as WorldQuery>::Item<'w>>, Option<<F3 as WorldQuery>::Item<'w>>, Option<<F4 as WorldQuery>::Item<'w>>, Option<<F5 as WorldQuery>::Item<'w>>, Option<<F6 as WorldQuery>::Item<'w>>, Option<<F7 as WorldQuery>::Item<'w>>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery, F6: WorldQuery, F7: WorldQuery, F8: WorldQuery> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5, F6, F7, F8)>
impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery, F6: WorldQuery, F7: WorldQuery, F8: WorldQuery> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5, F6, F7, F8)>
SAFETY:
fetch
accesses are a subset of the subqueries’ accesses
This is sound because update_component_access
and update_archetype_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
replaces the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set
returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = ((<F0 as WorldQuery>::Fetch<'w>, bool), (<F1 as WorldQuery>::Fetch<'w>, bool), (<F2 as WorldQuery>::Fetch<'w>, bool), (<F3 as WorldQuery>::Fetch<'w>, bool), (<F4 as WorldQuery>::Fetch<'w>, bool), (<F5 as WorldQuery>::Fetch<'w>, bool), (<F6 as WorldQuery>::Fetch<'w>, bool), (<F7 as WorldQuery>::Fetch<'w>, bool), (<F8 as WorldQuery>::Fetch<'w>, bool))
type Item<'w> = (Option<<F0 as WorldQuery>::Item<'w>>, Option<<F1 as WorldQuery>::Item<'w>>, Option<<F2 as WorldQuery>::Item<'w>>, Option<<F3 as WorldQuery>::Item<'w>>, Option<<F4 as WorldQuery>::Item<'w>>, Option<<F5 as WorldQuery>::Item<'w>>, Option<<F6 as WorldQuery>::Item<'w>>, Option<<F7 as WorldQuery>::Item<'w>>, Option<<F8 as WorldQuery>::Item<'w>>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery, F6: WorldQuery, F7: WorldQuery, F8: WorldQuery, F9: WorldQuery> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9)>
impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery, F6: WorldQuery, F7: WorldQuery, F8: WorldQuery, F9: WorldQuery> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9)>
SAFETY:
fetch
accesses are a subset of the subqueries’ accesses
This is sound because update_component_access
and update_archetype_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
replaces the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set
returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = ((<F0 as WorldQuery>::Fetch<'w>, bool), (<F1 as WorldQuery>::Fetch<'w>, bool), (<F2 as WorldQuery>::Fetch<'w>, bool), (<F3 as WorldQuery>::Fetch<'w>, bool), (<F4 as WorldQuery>::Fetch<'w>, bool), (<F5 as WorldQuery>::Fetch<'w>, bool), (<F6 as WorldQuery>::Fetch<'w>, bool), (<F7 as WorldQuery>::Fetch<'w>, bool), (<F8 as WorldQuery>::Fetch<'w>, bool), (<F9 as WorldQuery>::Fetch<'w>, bool))
type Item<'w> = (Option<<F0 as WorldQuery>::Item<'w>>, Option<<F1 as WorldQuery>::Item<'w>>, Option<<F2 as WorldQuery>::Item<'w>>, Option<<F3 as WorldQuery>::Item<'w>>, Option<<F4 as WorldQuery>::Item<'w>>, Option<<F5 as WorldQuery>::Item<'w>>, Option<<F6 as WorldQuery>::Item<'w>>, Option<<F7 as WorldQuery>::Item<'w>>, Option<<F8 as WorldQuery>::Item<'w>>, Option<<F9 as WorldQuery>::Item<'w>>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery, F6: WorldQuery, F7: WorldQuery, F8: WorldQuery, F9: WorldQuery, F10: WorldQuery> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10)>
impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery, F6: WorldQuery, F7: WorldQuery, F8: WorldQuery, F9: WorldQuery, F10: WorldQuery> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10)>
SAFETY:
fetch
accesses are a subset of the subqueries’ accesses
This is sound because update_component_access
and update_archetype_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
replaces the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set
returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = ((<F0 as WorldQuery>::Fetch<'w>, bool), (<F1 as WorldQuery>::Fetch<'w>, bool), (<F2 as WorldQuery>::Fetch<'w>, bool), (<F3 as WorldQuery>::Fetch<'w>, bool), (<F4 as WorldQuery>::Fetch<'w>, bool), (<F5 as WorldQuery>::Fetch<'w>, bool), (<F6 as WorldQuery>::Fetch<'w>, bool), (<F7 as WorldQuery>::Fetch<'w>, bool), (<F8 as WorldQuery>::Fetch<'w>, bool), (<F9 as WorldQuery>::Fetch<'w>, bool), (<F10 as WorldQuery>::Fetch<'w>, bool))
type Item<'w> = (Option<<F0 as WorldQuery>::Item<'w>>, Option<<F1 as WorldQuery>::Item<'w>>, Option<<F2 as WorldQuery>::Item<'w>>, Option<<F3 as WorldQuery>::Item<'w>>, Option<<F4 as WorldQuery>::Item<'w>>, Option<<F5 as WorldQuery>::Item<'w>>, Option<<F6 as WorldQuery>::Item<'w>>, Option<<F7 as WorldQuery>::Item<'w>>, Option<<F8 as WorldQuery>::Item<'w>>, Option<<F9 as WorldQuery>::Item<'w>>, Option<<F10 as WorldQuery>::Item<'w>>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State, <F10 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery, F6: WorldQuery, F7: WorldQuery, F8: WorldQuery, F9: WorldQuery, F10: WorldQuery, F11: WorldQuery> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11)>
impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery, F6: WorldQuery, F7: WorldQuery, F8: WorldQuery, F9: WorldQuery, F10: WorldQuery, F11: WorldQuery> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11)>
SAFETY:
fetch
accesses are a subset of the subqueries’ accesses
This is sound because update_component_access
and update_archetype_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
replaces the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set
returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = ((<F0 as WorldQuery>::Fetch<'w>, bool), (<F1 as WorldQuery>::Fetch<'w>, bool), (<F2 as WorldQuery>::Fetch<'w>, bool), (<F3 as WorldQuery>::Fetch<'w>, bool), (<F4 as WorldQuery>::Fetch<'w>, bool), (<F5 as WorldQuery>::Fetch<'w>, bool), (<F6 as WorldQuery>::Fetch<'w>, bool), (<F7 as WorldQuery>::Fetch<'w>, bool), (<F8 as WorldQuery>::Fetch<'w>, bool), (<F9 as WorldQuery>::Fetch<'w>, bool), (<F10 as WorldQuery>::Fetch<'w>, bool), (<F11 as WorldQuery>::Fetch<'w>, bool))
type Item<'w> = (Option<<F0 as WorldQuery>::Item<'w>>, Option<<F1 as WorldQuery>::Item<'w>>, Option<<F2 as WorldQuery>::Item<'w>>, Option<<F3 as WorldQuery>::Item<'w>>, Option<<F4 as WorldQuery>::Item<'w>>, Option<<F5 as WorldQuery>::Item<'w>>, Option<<F6 as WorldQuery>::Item<'w>>, Option<<F7 as WorldQuery>::Item<'w>>, Option<<F8 as WorldQuery>::Item<'w>>, Option<<F9 as WorldQuery>::Item<'w>>, Option<<F10 as WorldQuery>::Item<'w>>, Option<<F11 as WorldQuery>::Item<'w>>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State, <F10 as WorldQuery>::State, <F11 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery, F6: WorldQuery, F7: WorldQuery, F8: WorldQuery, F9: WorldQuery, F10: WorldQuery, F11: WorldQuery, F12: WorldQuery> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12)>
impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery, F6: WorldQuery, F7: WorldQuery, F8: WorldQuery, F9: WorldQuery, F10: WorldQuery, F11: WorldQuery, F12: WorldQuery> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12)>
SAFETY:
fetch
accesses are a subset of the subqueries’ accesses
This is sound because update_component_access
and update_archetype_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
replaces the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set
returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = ((<F0 as WorldQuery>::Fetch<'w>, bool), (<F1 as WorldQuery>::Fetch<'w>, bool), (<F2 as WorldQuery>::Fetch<'w>, bool), (<F3 as WorldQuery>::Fetch<'w>, bool), (<F4 as WorldQuery>::Fetch<'w>, bool), (<F5 as WorldQuery>::Fetch<'w>, bool), (<F6 as WorldQuery>::Fetch<'w>, bool), (<F7 as WorldQuery>::Fetch<'w>, bool), (<F8 as WorldQuery>::Fetch<'w>, bool), (<F9 as WorldQuery>::Fetch<'w>, bool), (<F10 as WorldQuery>::Fetch<'w>, bool), (<F11 as WorldQuery>::Fetch<'w>, bool), (<F12 as WorldQuery>::Fetch<'w>, bool))
type Item<'w> = (Option<<F0 as WorldQuery>::Item<'w>>, Option<<F1 as WorldQuery>::Item<'w>>, Option<<F2 as WorldQuery>::Item<'w>>, Option<<F3 as WorldQuery>::Item<'w>>, Option<<F4 as WorldQuery>::Item<'w>>, Option<<F5 as WorldQuery>::Item<'w>>, Option<<F6 as WorldQuery>::Item<'w>>, Option<<F7 as WorldQuery>::Item<'w>>, Option<<F8 as WorldQuery>::Item<'w>>, Option<<F9 as WorldQuery>::Item<'w>>, Option<<F10 as WorldQuery>::Item<'w>>, Option<<F11 as WorldQuery>::Item<'w>>, Option<<F12 as WorldQuery>::Item<'w>>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State, <F10 as WorldQuery>::State, <F11 as WorldQuery>::State, <F12 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery, F6: WorldQuery, F7: WorldQuery, F8: WorldQuery, F9: WorldQuery, F10: WorldQuery, F11: WorldQuery, F12: WorldQuery, F13: WorldQuery> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13)>
impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery, F6: WorldQuery, F7: WorldQuery, F8: WorldQuery, F9: WorldQuery, F10: WorldQuery, F11: WorldQuery, F12: WorldQuery, F13: WorldQuery> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13)>
SAFETY:
fetch
accesses are a subset of the subqueries’ accesses
This is sound because update_component_access
and update_archetype_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
replaces the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set
returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = ((<F0 as WorldQuery>::Fetch<'w>, bool), (<F1 as WorldQuery>::Fetch<'w>, bool), (<F2 as WorldQuery>::Fetch<'w>, bool), (<F3 as WorldQuery>::Fetch<'w>, bool), (<F4 as WorldQuery>::Fetch<'w>, bool), (<F5 as WorldQuery>::Fetch<'w>, bool), (<F6 as WorldQuery>::Fetch<'w>, bool), (<F7 as WorldQuery>::Fetch<'w>, bool), (<F8 as WorldQuery>::Fetch<'w>, bool), (<F9 as WorldQuery>::Fetch<'w>, bool), (<F10 as WorldQuery>::Fetch<'w>, bool), (<F11 as WorldQuery>::Fetch<'w>, bool), (<F12 as WorldQuery>::Fetch<'w>, bool), (<F13 as WorldQuery>::Fetch<'w>, bool))
type Item<'w> = (Option<<F0 as WorldQuery>::Item<'w>>, Option<<F1 as WorldQuery>::Item<'w>>, Option<<F2 as WorldQuery>::Item<'w>>, Option<<F3 as WorldQuery>::Item<'w>>, Option<<F4 as WorldQuery>::Item<'w>>, Option<<F5 as WorldQuery>::Item<'w>>, Option<<F6 as WorldQuery>::Item<'w>>, Option<<F7 as WorldQuery>::Item<'w>>, Option<<F8 as WorldQuery>::Item<'w>>, Option<<F9 as WorldQuery>::Item<'w>>, Option<<F10 as WorldQuery>::Item<'w>>, Option<<F11 as WorldQuery>::Item<'w>>, Option<<F12 as WorldQuery>::Item<'w>>, Option<<F13 as WorldQuery>::Item<'w>>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State, <F10 as WorldQuery>::State, <F11 as WorldQuery>::State, <F12 as WorldQuery>::State, <F13 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery, F6: WorldQuery, F7: WorldQuery, F8: WorldQuery, F9: WorldQuery, F10: WorldQuery, F11: WorldQuery, F12: WorldQuery, F13: WorldQuery, F14: WorldQuery> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14)>
impl<F0: WorldQuery, F1: WorldQuery, F2: WorldQuery, F3: WorldQuery, F4: WorldQuery, F5: WorldQuery, F6: WorldQuery, F7: WorldQuery, F8: WorldQuery, F9: WorldQuery, F10: WorldQuery, F11: WorldQuery, F12: WorldQuery, F13: WorldQuery, F14: WorldQuery> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14)>
SAFETY:
fetch
accesses are a subset of the subqueries’ accesses
This is sound because update_component_access
and update_archetype_component_access
adds accesses according to the implementations of all the subqueries.
update_component_access
replaces the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set
returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = ((<F0 as WorldQuery>::Fetch<'w>, bool), (<F1 as WorldQuery>::Fetch<'w>, bool), (<F2 as WorldQuery>::Fetch<'w>, bool), (<F3 as WorldQuery>::Fetch<'w>, bool), (<F4 as WorldQuery>::Fetch<'w>, bool), (<F5 as WorldQuery>::Fetch<'w>, bool), (<F6 as WorldQuery>::Fetch<'w>, bool), (<F7 as WorldQuery>::Fetch<'w>, bool), (<F8 as WorldQuery>::Fetch<'w>, bool), (<F9 as WorldQuery>::Fetch<'w>, bool), (<F10 as WorldQuery>::Fetch<'w>, bool), (<F11 as WorldQuery>::Fetch<'w>, bool), (<F12 as WorldQuery>::Fetch<'w>, bool), (<F13 as WorldQuery>::Fetch<'w>, bool), (<F14 as WorldQuery>::Fetch<'w>, bool))
type Item<'w> = (Option<<F0 as WorldQuery>::Item<'w>>, Option<<F1 as WorldQuery>::Item<'w>>, Option<<F2 as WorldQuery>::Item<'w>>, Option<<F3 as WorldQuery>::Item<'w>>, Option<<F4 as WorldQuery>::Item<'w>>, Option<<F5 as WorldQuery>::Item<'w>>, Option<<F6 as WorldQuery>::Item<'w>>, Option<<F7 as WorldQuery>::Item<'w>>, Option<<F8 as WorldQuery>::Item<'w>>, Option<<F9 as WorldQuery>::Item<'w>>, Option<<F10 as WorldQuery>::Item<'w>>, Option<<F11 as WorldQuery>::Item<'w>>, Option<<F12 as WorldQuery>::Item<'w>>, Option<<F13 as WorldQuery>::Item<'w>>, Option<<F14 as WorldQuery>::Item<'w>>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State, <F10 as WorldQuery>::State, <F11 as WorldQuery>::State, <F12 as WorldQuery>::State, <F13 as WorldQuery>::State, <F14 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<T: Component> WorldQuery for Added<T>
impl<T: Component> WorldQuery for Added<T>
SAFETY:
fetch
accesses a single component in a readonly way.
This is sound because update_component_access
adds read access for that component and panics when appropriate.
update_component_access
adds a With
filter for a component.
This is sound because matches_component_set
returns whether the set contains that component.
source§impl<T: Component> WorldQuery for Changed<T>
impl<T: Component> WorldQuery for Changed<T>
SAFETY:
fetch
accesses a single component in a readonly way.
This is sound because update_component_access
add read access for that component and panics when appropriate.
update_component_access
adds a With
filter for a component.
This is sound because matches_component_set
returns whether the set contains that component.
source§impl<T: Component> WorldQuery for Has<T>
impl<T: Component> WorldQuery for Has<T>
SAFETY:
update_component_access
and update_archetype_component_access
do nothing.
This is sound because fetch
does not access components.
source§impl<T: Component> WorldQuery for With<T>
impl<T: Component> WorldQuery for With<T>
SAFETY:
update_component_access
does not add any accesses.
This is sound because fetch
does not access any components.
update_component_access
adds a With
filter for T
.
This is sound because matches_component_set
returns whether the set contains the component.
source§impl<T: Component> WorldQuery for Without<T>
impl<T: Component> WorldQuery for Without<T>
SAFETY:
update_component_access
does not add any accesses.
This is sound because fetch
does not access any components.
update_component_access
adds a Without
filter for T
.
This is sound because matches_component_set
returns whether the set does not contain the component.