Struct bevy_gizmos::primitives::dim3::ConicalFrustum3dBuilder
source · pub struct ConicalFrustum3dBuilder<'a, 'w, 's, Config, Clear>{ /* private fields */ }
Expand description
Builder for configuring the drawing options of ConicalFrustum
.
Implementations§
source§impl<Config, Clear> ConicalFrustum3dBuilder<'_, '_, '_, Config, Clear>
impl<Config, Clear> ConicalFrustum3dBuilder<'_, '_, '_, Config, Clear>
sourcepub fn resolution(self, resolution: usize) -> Self
pub fn resolution(self, resolution: usize) -> Self
Set the number of lines used to approximate the curved surfaces.
Trait Implementations§
Auto Trait Implementations§
impl<'a, 'w, 's, Config, Clear> Freeze for ConicalFrustum3dBuilder<'a, 'w, 's, Config, Clear>
impl<'a, 'w, 's, Config, Clear> RefUnwindSafe for ConicalFrustum3dBuilder<'a, 'w, 's, Config, Clear>where
Config: RefUnwindSafe,
Clear: RefUnwindSafe,
impl<'a, 'w, 's, Config, Clear> Send for ConicalFrustum3dBuilder<'a, 'w, 's, Config, Clear>
impl<'a, 'w, 's, Config, Clear> Sync for ConicalFrustum3dBuilder<'a, 'w, 's, Config, Clear>
impl<'a, 'w, 's, Config, Clear> Unpin for ConicalFrustum3dBuilder<'a, 'w, 's, Config, Clear>
impl<'a, 'w, 's, Config, Clear> !UnwindSafe for ConicalFrustum3dBuilder<'a, 'w, 's, Config, Clear>
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.