pub struct MultibodyJointState {
pub coords: [Real; 6],
pub velocities: [Real; 6],
pub rotation: Rot,
}Expand description
The state of a MultibodyJoint, written back after each simulation step.
This component is automatically added alongside MultibodyJoint. Modifying it has no
effect: use the helpers of RapierContextJoints to control the joint coordinates and
velocities.
Fields§
§coords: [Real; 6]The generalized coordinates of the joint, indexed by JointAxis, zero along locked
axes.
These are translations along linear axes and angles along angular axes. With more than
one free angular axis (3D only), the angular coordinates are integrated angular
velocities: use Self::rotation instead.
velocities: [Real; 6]The generalized velocities of the joint, indexed by JointAxis, zero along locked axes.
rotation: RotThe rotation of the joint’s second frame relative to its first frame.
Implementations§
Source§impl MultibodyJointState
impl MultibodyJointState
Sourcepub fn from_rapier(joint: &RapierMultibodyJoint, velocities: &[Real]) -> Self
pub fn from_rapier(joint: &RapierMultibodyJoint, velocities: &[Real]) -> Self
Reads the state of a Rapier multibody joint, given its generalized velocities (the joint’s slice of the multibody’s generalized velocities).
Trait Implementations§
Source§impl Clone for MultibodyJointState
impl Clone for MultibodyJointState
Source§fn clone(&self) -> MultibodyJointState
fn clone(&self) -> MultibodyJointState
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Component for MultibodyJointState
impl Component for MultibodyJointState
Source§const STORAGE_TYPE: StorageType = ::bevy::ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = ::bevy::ecs::component::StorageType::Table
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When deriving Component, this is populated by annotating fields containing entities with #[entities] Read moreSource§const HAS_SUMMARY_TICK: bool = false
const HAS_SUMMARY_TICK: bool = false
impl Copy for MultibodyJointState
Source§impl Debug for MultibodyJointState
impl Debug for MultibodyJointState
Source§impl Default for MultibodyJointState
impl Default for MultibodyJointState
Source§impl FromReflect for MultibodyJointState
impl FromReflect for MultibodyJointState
Source§fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
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Self using,
constructing the value using from_reflect if that fails. Read moreSource§impl GetTypeRegistration for MultibodyJointState
impl GetTypeRegistration for MultibodyJointState
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Source§impl PartialEq for MultibodyJointState
impl PartialEq for MultibodyJointState
Source§impl PartialReflect for MultibodyJointState
impl PartialReflect for MultibodyJointState
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Source§impl Reflect for MultibodyJointState
impl Reflect for MultibodyJointState
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fn as_any_mut(&mut self) -> &mut dyn Any
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Source§impl Struct for MultibodyJointState
impl Struct for MultibodyJointState
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fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
None if TypeInfo is not available.impl StructuralPartialEq for MultibodyJointState
Source§impl TypePath for MultibodyJointState
impl TypePath for MultibodyJointState
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fn type_path() -> &'static str
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Auto Trait Implementations§
impl Freeze for MultibodyJointState
impl RefUnwindSafe for MultibodyJointState
impl Send for MultibodyJointState
impl Sync for MultibodyJointState
impl Unpin for MultibodyJointState
impl UnsafeUnpin for MultibodyJointState
impl UnwindSafe for MultibodyJointState
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