Struct bevy_render::mesh::primitives::AnnulusMeshBuilder
source · pub struct AnnulusMeshBuilder {
pub annulus: Annulus,
pub resolution: usize,
}
Fields§
§annulus: Annulus
The Annulus
shape.
resolution: usize
The number of vertices used in constructing each concentric circle of the annulus mesh.
The default is 32
.
Implementations§
source§impl AnnulusMeshBuilder
impl AnnulusMeshBuilder
sourcepub fn new(inner_radius: f32, outer_radius: f32, resolution: usize) -> Self
pub fn new(inner_radius: f32, outer_radius: f32, resolution: usize) -> Self
Create an AnnulusMeshBuilder
with the given inner radius, outer radius, and angular vertex count.
sourcepub fn resolution(self, resolution: usize) -> Self
pub fn resolution(self, resolution: usize) -> Self
Sets the number of vertices used in constructing the concentric circles of the annulus mesh.
Trait Implementations§
source§impl Default for AnnulusMeshBuilder
impl Default for AnnulusMeshBuilder
source§impl Extrudable for AnnulusMeshBuilder
impl Extrudable for AnnulusMeshBuilder
source§fn perimeter(&self) -> Vec<PerimeterSegment>
fn perimeter(&self) -> Vec<PerimeterSegment>
A list of the indices each representing a part of the perimeter of the mesh.
source§impl MeshBuilder for AnnulusMeshBuilder
impl MeshBuilder for AnnulusMeshBuilder
Auto Trait Implementations§
impl Freeze for AnnulusMeshBuilder
impl RefUnwindSafe for AnnulusMeshBuilder
impl Send for AnnulusMeshBuilder
impl Sync for AnnulusMeshBuilder
impl Unpin for AnnulusMeshBuilder
impl UnwindSafe for AnnulusMeshBuilder
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
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