Struct bevy_render::mesh::primitives::Capsule2dMeshBuilder
source · pub struct Capsule2dMeshBuilder {
pub capsule: Capsule2d,
pub resolution: usize,
}
Fields§
§capsule: Capsule2d
The Capsule2d
shape.
resolution: usize
The number of vertices used for one hemicircle. The total number of vertices for the capsule mesh will be two times the resolution.
The default is 16
.
Implementations§
source§impl Capsule2dMeshBuilder
impl Capsule2dMeshBuilder
sourcepub fn new(radius: f32, length: f32, resolution: usize) -> Self
pub fn new(radius: f32, length: f32, resolution: usize) -> Self
Creates a new Capsule2dMeshBuilder
from a given radius, length, and the number of vertices
used for one hemicircle. The total number of vertices for the capsule mesh will be two times the resolution.
sourcepub const fn resolution(self, resolution: usize) -> Self
pub const fn resolution(self, resolution: usize) -> Self
Sets the number of vertices used for one hemicircle. The total number of vertices for the capsule mesh will be two times the resolution.
Trait Implementations§
source§impl Clone for Capsule2dMeshBuilder
impl Clone for Capsule2dMeshBuilder
source§fn clone(&self) -> Capsule2dMeshBuilder
fn clone(&self) -> Capsule2dMeshBuilder
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for Capsule2dMeshBuilder
impl Debug for Capsule2dMeshBuilder
source§impl Default for Capsule2dMeshBuilder
impl Default for Capsule2dMeshBuilder
source§impl Extrudable for Capsule2dMeshBuilder
impl Extrudable for Capsule2dMeshBuilder
source§fn perimeter(&self) -> Vec<PerimeterSegment>
fn perimeter(&self) -> Vec<PerimeterSegment>
A list of the indices each representing a part of the perimeter of the mesh.
source§impl MeshBuilder for Capsule2dMeshBuilder
impl MeshBuilder for Capsule2dMeshBuilder
impl Copy for Capsule2dMeshBuilder
Auto Trait Implementations§
impl Freeze for Capsule2dMeshBuilder
impl RefUnwindSafe for Capsule2dMeshBuilder
impl Send for Capsule2dMeshBuilder
impl Sync for Capsule2dMeshBuilder
impl Unpin for Capsule2dMeshBuilder
impl UnwindSafe for Capsule2dMeshBuilder
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
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’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given World
.