Struct bevy_render::mesh::primitives::Capsule3dMeshBuilder
source · pub struct Capsule3dMeshBuilder {
pub capsule: Capsule3d,
pub rings: usize,
pub longitudes: usize,
pub latitudes: usize,
pub uv_profile: CapsuleUvProfile,
}
Fields§
§capsule: Capsule3d
The Capsule3d
shape.
rings: usize
The number of horizontal lines subdividing the cylindrical part of the capsule.
The default is 0
.
longitudes: usize
The number of vertical lines subdividing the hemispheres of the capsule.
The default is 32
.
latitudes: usize
The number of horizontal lines subdividing the hemispheres of the capsule.
The default is 16
.
uv_profile: CapsuleUvProfile
The manner in which UV coordinates are distributed vertically.
The default is CapsuleUvProfile::Aspect
.
Implementations§
source§impl Capsule3dMeshBuilder
impl Capsule3dMeshBuilder
sourcepub fn new(
radius: f32,
height: f32,
longitudes: usize,
latitudes: usize
) -> Self
pub fn new( radius: f32, height: f32, longitudes: usize, latitudes: usize ) -> Self
Creates a new Capsule3dMeshBuilder
from a given radius, height, longitudes, and latitudes.
Note that height
is the distance between the centers of the hemispheres.
radius
will be added to both ends to get the real height of the mesh.
sourcepub const fn rings(self, rings: usize) -> Self
pub const fn rings(self, rings: usize) -> Self
Sets the number of horizontal lines subdividing the cylindrical part of the capsule.
sourcepub const fn longitudes(self, longitudes: usize) -> Self
pub const fn longitudes(self, longitudes: usize) -> Self
Sets the number of vertical lines subdividing the hemispheres of the capsule.
sourcepub const fn latitudes(self, latitudes: usize) -> Self
pub const fn latitudes(self, latitudes: usize) -> Self
Sets the number of horizontal lines subdividing the hemispheres of the capsule.
sourcepub const fn uv_profile(self, uv_profile: CapsuleUvProfile) -> Self
pub const fn uv_profile(self, uv_profile: CapsuleUvProfile) -> Self
Sets the manner in which UV coordinates are distributed vertically.
Trait Implementations§
source§impl Clone for Capsule3dMeshBuilder
impl Clone for Capsule3dMeshBuilder
source§fn clone(&self) -> Capsule3dMeshBuilder
fn clone(&self) -> Capsule3dMeshBuilder
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for Capsule3dMeshBuilder
impl Debug for Capsule3dMeshBuilder
source§impl Default for Capsule3dMeshBuilder
impl Default for Capsule3dMeshBuilder
source§impl MeshBuilder for Capsule3dMeshBuilder
impl MeshBuilder for Capsule3dMeshBuilder
impl Copy for Capsule3dMeshBuilder
Auto Trait Implementations§
impl Freeze for Capsule3dMeshBuilder
impl RefUnwindSafe for Capsule3dMeshBuilder
impl Send for Capsule3dMeshBuilder
impl Sync for Capsule3dMeshBuilder
impl Unpin for Capsule3dMeshBuilder
impl UnwindSafe for Capsule3dMeshBuilder
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
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T
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. When used in AsBindGroup
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impl<T> DowncastSync for T
source§impl<T> FromWorld for Twhere
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source§fn from_world(_world: &mut World) -> T
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