Struct bevy_render::mesh::primitives::Capsule3dMeshBuilder

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pub struct Capsule3dMeshBuilder {
    pub capsule: Capsule3d,
    pub rings: usize,
    pub longitudes: usize,
    pub latitudes: usize,
    pub uv_profile: CapsuleUvProfile,
}
Expand description

A builder used for creating a Mesh with a Capsule3d shape.

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§capsule: Capsule3d

The Capsule3d shape.

§rings: usize

The number of horizontal lines subdividing the cylindrical part of the capsule. The default is 0.

§longitudes: usize

The number of vertical lines subdividing the hemispheres of the capsule. The default is 32.

§latitudes: usize

The number of horizontal lines subdividing the hemispheres of the capsule. The default is 16.

§uv_profile: CapsuleUvProfile

The manner in which UV coordinates are distributed vertically. The default is CapsuleUvProfile::Aspect.

Implementations§

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impl Capsule3dMeshBuilder

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pub fn new( radius: f32, height: f32, longitudes: usize, latitudes: usize ) -> Self

Creates a new Capsule3dMeshBuilder from a given radius, height, longitudes, and latitudes.

Note that height is the distance between the centers of the hemispheres. radius will be added to both ends to get the real height of the mesh.

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pub const fn rings(self, rings: usize) -> Self

Sets the number of horizontal lines subdividing the cylindrical part of the capsule.

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pub const fn longitudes(self, longitudes: usize) -> Self

Sets the number of vertical lines subdividing the hemispheres of the capsule.

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pub const fn latitudes(self, latitudes: usize) -> Self

Sets the number of horizontal lines subdividing the hemispheres of the capsule.

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pub const fn uv_profile(self, uv_profile: CapsuleUvProfile) -> Self

Sets the manner in which UV coordinates are distributed vertically.

Trait Implementations§

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impl Clone for Capsule3dMeshBuilder

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fn clone(&self) -> Capsule3dMeshBuilder

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Capsule3dMeshBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Capsule3dMeshBuilder

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl MeshBuilder for Capsule3dMeshBuilder

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fn build(&self) -> Mesh

Builds a Mesh based on the configuration in self.
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impl Copy for Capsule3dMeshBuilder

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