Struct bevy_render::render_phase::ViewRangefinder3d
source · pub struct ViewRangefinder3d { /* private fields */ }
Expand description
A distance calculator for the draw order of PhaseItem
s.
Implementations§
source§impl ViewRangefinder3d
impl ViewRangefinder3d
sourcepub fn from_world_from_view(world_from_view: &Mat4) -> ViewRangefinder3d
pub fn from_world_from_view(world_from_view: &Mat4) -> ViewRangefinder3d
Creates a 3D rangefinder for a view matrix.
sourcepub fn distance_translation(&self, translation: &Vec3) -> f32
pub fn distance_translation(&self, translation: &Vec3) -> f32
Calculates the distance, or view-space Z
value, for the given translation
.
Auto Trait Implementations§
impl Freeze for ViewRangefinder3d
impl RefUnwindSafe for ViewRangefinder3d
impl Send for ViewRangefinder3d
impl Sync for ViewRangefinder3d
impl Unpin for ViewRangefinder3d
impl UnwindSafe for ViewRangefinder3d
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source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
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