Struct bevy_render::render_resource::encase::internal::WriteContext
source · pub struct WriteContext {
pub rts_array_length: Option<u32>,
}
Fields§
§rts_array_length: Option<u32>
length of the contained runtime sized array
used by the derive macro
Auto Trait Implementations§
impl Freeze for WriteContext
impl RefUnwindSafe for WriteContext
impl Send for WriteContext
impl Sync for WriteContext
impl Unpin for WriteContext
impl UnwindSafe for WriteContext
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
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T
ShaderType
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