pub struct DynamicStorageBuffer<B> { /* private fields */ }Expand description
Dynamic storage buffer wrapper facilitating RW operations
Implementations§
Source§impl<B> DynamicStorageBuffer<B>
 
impl<B> DynamicStorageBuffer<B>
Sourcepub const fn new(buffer: B) -> DynamicStorageBuffer<B>
 
pub const fn new(buffer: B) -> DynamicStorageBuffer<B>
Creates a new dynamic storage buffer wrapper with an alignment of 256 (default alignment in the WebGPU spec).
Sourcepub const fn new_with_alignment(
    buffer: B,
    alignment: u64,
) -> DynamicStorageBuffer<B>
 
pub const fn new_with_alignment( buffer: B, alignment: u64, ) -> DynamicStorageBuffer<B>
Creates a new dynamic storage buffer wrapper with a given alignment.
§Panics
- if alignmentis not a power of two.
- if alignmentis less than 32 (min alignment imposed by the WebGPU spec).
pub fn set_offset(&mut self, offset: u64)
pub fn into_inner(self) -> B
Source§impl<B> DynamicStorageBuffer<B>where
    B: BufferMut,
 
impl<B> DynamicStorageBuffer<B>where
    B: BufferMut,
Trait Implementations§
Source§impl<B> AsMut<B> for DynamicStorageBuffer<B>
 
impl<B> AsMut<B> for DynamicStorageBuffer<B>
Source§impl<B> AsRef<B> for DynamicStorageBuffer<B>
 
impl<B> AsRef<B> for DynamicStorageBuffer<B>
Source§impl<B> From<B> for DynamicStorageBuffer<B>
 
impl<B> From<B> for DynamicStorageBuffer<B>
Source§fn from(buffer: B) -> DynamicStorageBuffer<B>
 
fn from(buffer: B) -> DynamicStorageBuffer<B>
Converts to this type from the input type.
Auto Trait Implementations§
impl<B> Freeze for DynamicStorageBuffer<B>where
    B: Freeze,
impl<B> RefUnwindSafe for DynamicStorageBuffer<B>where
    B: RefUnwindSafe,
impl<B> Send for DynamicStorageBuffer<B>where
    B: Send,
impl<B> Sync for DynamicStorageBuffer<B>where
    B: Sync,
impl<B> Unpin for DynamicStorageBuffer<B>where
    B: Unpin,
impl<B> UnwindSafe for DynamicStorageBuffer<B>where
    B: UnwindSafe,
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
 
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
 
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the 
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
    T: Any,
 
impl<T> Downcast for Twhere
    T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
 
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts 
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
 
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts 
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
 
fn as_any(&self) -> &(dyn Any + 'static)
Converts 
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
 
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts 
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSend for T
 
impl<T> DowncastSend for T
Source§impl<T> DowncastSync for T
 
impl<T> DowncastSync for T
Source§impl<T, W> HasTypeWitness<W> for Twhere
    W: MakeTypeWitness<Arg = T>,
    T: ?Sized,
 
impl<T, W> HasTypeWitness<W> for Twhere
    W: MakeTypeWitness<Arg = T>,
    T: ?Sized,
Source§impl<T> Identity for Twhere
    T: ?Sized,
 
impl<T> Identity for Twhere
    T: ?Sized,
Source§impl<T> Instrument for T
 
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
 
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
 
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
 
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
 
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
 
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> IntoResult<T> for T
 
impl<T> IntoResult<T> for T
Source§fn into_result(self) -> Result<T, RunSystemError>
 
fn into_result(self) -> Result<T, RunSystemError>
Converts this type into the system output type.