#[repr(C)]pub enum BlendFactor {
Show 17 variants
    Zero = 0,
    One = 1,
    Src = 2,
    OneMinusSrc = 3,
    SrcAlpha = 4,
    OneMinusSrcAlpha = 5,
    Dst = 6,
    OneMinusDst = 7,
    DstAlpha = 8,
    OneMinusDstAlpha = 9,
    SrcAlphaSaturated = 10,
    Constant = 11,
    OneMinusConstant = 12,
    Src1 = 13,
    OneMinusSrc1 = 14,
    Src1Alpha = 15,
    OneMinusSrc1Alpha = 16,
}Expand description
Alpha blend factor.
Corresponds to WebGPU GPUBlendFactor. Values using Src1
require Features::DUAL_SOURCE_BLENDING and can only be used with the first
render target.
For further details on how the blend factors are applied, see the analogous functionality in OpenGL: https://www.khronos.org/opengl/wiki/Blending#Blending_Parameters.
Variants§
Zero = 0
0.0
One = 1
1.0
Src = 2
S.component
OneMinusSrc = 3
1.0 - S.component
SrcAlpha = 4
S.alpha
OneMinusSrcAlpha = 5
1.0 - S.alpha
Dst = 6
D.component
OneMinusDst = 7
1.0 - D.component
DstAlpha = 8
D.alpha
OneMinusDstAlpha = 9
1.0 - D.alpha
SrcAlphaSaturated = 10
min(S.alpha, 1.0 - D.alpha)
Constant = 11
Constant
OneMinusConstant = 12
1.0 - Constant
Src1 = 13
S1.component
OneMinusSrc1 = 14
1.0 - S1.component
Src1Alpha = 15
S1.alpha
OneMinusSrc1Alpha = 16
1.0 - S1.alpha
Implementations§
Source§impl BlendFactor
 
impl BlendFactor
Sourcepub fn ref_second_blend_source(&self) -> bool
 
pub fn ref_second_blend_source(&self) -> bool
Returns true if the blend factor references the second blend source.
Note that the usage of those blend factors require Features::DUAL_SOURCE_BLENDING.
Trait Implementations§
Source§impl Clone for BlendFactor
 
impl Clone for BlendFactor
Source§fn clone(&self) -> BlendFactor
 
fn clone(&self) -> BlendFactor
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moreSource§impl Debug for BlendFactor
 
impl Debug for BlendFactor
Source§impl Hash for BlendFactor
 
impl Hash for BlendFactor
Source§impl PartialEq for BlendFactor
 
impl PartialEq for BlendFactor
impl Copy for BlendFactor
impl Eq for BlendFactor
impl StructuralPartialEq for BlendFactor
Auto Trait Implementations§
impl Freeze for BlendFactor
impl RefUnwindSafe for BlendFactor
impl Send for BlendFactor
impl Sync for BlendFactor
impl Unpin for BlendFactor
impl UnwindSafe for BlendFactor
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impl<T, U> AsBindGroupShaderType<U> for T
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