#[repr(C)]pub enum BlendOperation {
Add = 0,
Subtract = 1,
ReverseSubtract = 2,
Min = 3,
Max = 4,
}
Expand description
Alpha blend operation.
Alpha blending is very complicated: see the OpenGL or Vulkan spec for more information.
Corresponds to WebGPU GPUBlendOperation
.
Variants§
Add = 0
Src + Dst
Subtract = 1
Src - Dst
ReverseSubtract = 2
Dst - Src
Min = 3
min(Src, Dst)
Max = 4
max(Src, Dst)
Trait Implementations§
source§impl Clone for BlendOperation
impl Clone for BlendOperation
source§fn clone(&self) -> BlendOperation
fn clone(&self) -> BlendOperation
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for BlendOperation
impl Debug for BlendOperation
source§impl Default for BlendOperation
impl Default for BlendOperation
source§fn default() -> BlendOperation
fn default() -> BlendOperation
Returns the “default value” for a type. Read more
source§impl Hash for BlendOperation
impl Hash for BlendOperation
source§impl PartialEq for BlendOperation
impl PartialEq for BlendOperation
source§fn eq(&self, other: &BlendOperation) -> bool
fn eq(&self, other: &BlendOperation) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for BlendOperation
impl Eq for BlendOperation
impl StructuralPartialEq for BlendOperation
Auto Trait Implementations§
impl Freeze for BlendOperation
impl RefUnwindSafe for BlendOperation
impl Send for BlendOperation
impl Sync for BlendOperation
impl Unpin for BlendOperation
impl UnwindSafe for BlendOperation
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given World
.