pub enum TextureSampleType {
Float {
filterable: bool,
},
Depth,
Sint,
Uint,
}Expand description
Specific type of a sample in a texture binding.
Corresponds to WebGPU GPUTextureSampleType.
Variants§
Float
Sampling returns floats.
Example WGSL syntax:
ⓘ
@group(0) @binding(0)
var t: texture_2d<f32>;Example GLSL syntax:
layout(binding = 0)
uniform texture2D t;Fields
Depth
Sampling does the depth reference comparison.
This is also compatible with a non-filtering sampler.
Example WGSL syntax:
ⓘ
@group(0) @binding(0)
var t: texture_depth_2d;Example GLSL syntax:
layout(binding = 0)
uniform texture2DShadow t;Sint
Sampling returns signed integers.
Example WGSL syntax:
ⓘ
@group(0) @binding(0)
var t: texture_2d<i32>;Example GLSL syntax:
layout(binding = 0)
uniform itexture2D t;Uint
Sampling returns unsigned integers.
Example WGSL syntax:
ⓘ
@group(0) @binding(0)
var t: texture_2d<u32>;Example GLSL syntax:
layout(binding = 0)
uniform utexture2D t;Trait Implementations§
Source§impl Clone for TextureSampleType
impl Clone for TextureSampleType
Source§fn clone(&self) -> TextureSampleType
fn clone(&self) -> TextureSampleType
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for TextureSampleType
impl Debug for TextureSampleType
Source§impl Default for TextureSampleType
impl Default for TextureSampleType
Source§fn default() -> TextureSampleType
fn default() -> TextureSampleType
Returns the “default value” for a type. Read more
Source§impl Hash for TextureSampleType
impl Hash for TextureSampleType
Source§impl PartialEq for TextureSampleType
impl PartialEq for TextureSampleType
impl Copy for TextureSampleType
impl Eq for TextureSampleType
impl StructuralPartialEq for TextureSampleType
Auto Trait Implementations§
impl Freeze for TextureSampleType
impl RefUnwindSafe for TextureSampleType
impl Send for TextureSampleType
impl Sync for TextureSampleType
impl Unpin for TextureSampleType
impl UnwindSafe for TextureSampleType
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
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downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
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impl<T> DowncastSend for T
Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.Source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
Source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates Self using default().
Source§impl<T, W> HasTypeWitness<W> for Twhere
W: MakeTypeWitness<Arg = T>,
T: ?Sized,
impl<T, W> HasTypeWitness<W> for Twhere
W: MakeTypeWitness<Arg = T>,
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Source§impl<T> Identity for Twhere
T: ?Sized,
impl<T> Identity for Twhere
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Source§impl<T> Instrument for T
impl<T> Instrument for T
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Source§impl<T> IntoEither for T
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
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impl<T> IntoResult<T> for T
Source§fn into_result(self) -> Result<T, RunSystemError>
fn into_result(self) -> Result<T, RunSystemError>
Converts this type into the system output type.
Source§impl<T> TypeData for T
impl<T> TypeData for T
Source§fn clone_type_data(&self) -> Box<dyn TypeData>
fn clone_type_data(&self) -> Box<dyn TypeData>
Creates a type-erased clone of this value.