pub struct ComputePipelineDescriptor {
pub label: Option<Cow<'static, str>>,
pub layout: Vec<BindGroupLayout>,
pub push_constant_ranges: Vec<PushConstantRange>,
pub shader: Handle<Shader>,
pub shader_defs: Vec<ShaderDefVal>,
pub entry_point: Cow<'static, str>,
}
Expand description
Describes a compute pipeline.
Fields§
§label: Option<Cow<'static, str>>
§layout: Vec<BindGroupLayout>
§push_constant_ranges: Vec<PushConstantRange>
§shader: Handle<Shader>
The compiled shader module for this stage.
shader_defs: Vec<ShaderDefVal>
§entry_point: Cow<'static, str>
The name of the entry point in the compiled shader. There must be a function with this name in the shader.
Trait Implementations§
source§impl Clone for ComputePipelineDescriptor
impl Clone for ComputePipelineDescriptor
source§fn clone(&self) -> ComputePipelineDescriptor
fn clone(&self) -> ComputePipelineDescriptor
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl Freeze for ComputePipelineDescriptor
impl !RefUnwindSafe for ComputePipelineDescriptor
impl Send for ComputePipelineDescriptor
impl Sync for ComputePipelineDescriptor
impl Unpin for ComputePipelineDescriptor
impl !UnwindSafe for ComputePipelineDescriptor
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.