pub struct PreparedBindGroup {
pub bindings: BindingResources,
pub bind_group: BindGroup,
}Expand description
A prepared bind group returned as a result of AsBindGroup::as_bind_group.
Fields§
§bindings: BindingResources§bind_group: BindGroupAuto Trait Implementations§
impl Freeze for PreparedBindGroup
impl !RefUnwindSafe for PreparedBindGroup
impl Send for PreparedBindGroup
impl Sync for PreparedBindGroup
impl Unpin for PreparedBindGroup
impl UnsafeUnpin for PreparedBindGroup
impl !UnwindSafe for PreparedBindGroup
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Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.Source§impl<T> BorrowMut<T> for Twhere
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