Struct bevy_render::render_resource::TextureViewId
source · pub struct TextureViewId(/* private fields */);
Implementations§
source§impl TextureViewId
impl TextureViewId
Trait Implementations§
source§impl Clone for TextureViewId
impl Clone for TextureViewId
source§fn clone(&self) -> TextureViewId
fn clone(&self) -> TextureViewId
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for TextureViewId
impl Debug for TextureViewId
source§impl From<NonZero<u32>> for TextureViewId
impl From<NonZero<u32>> for TextureViewId
source§fn from(value: NonZeroU32) -> Self
fn from(value: NonZeroU32) -> Self
Converts to this type from the input type.
source§impl From<TextureViewId> for NonZeroU32
impl From<TextureViewId> for NonZeroU32
source§fn from(value: TextureViewId) -> Self
fn from(value: TextureViewId) -> Self
Converts to this type from the input type.
source§impl Hash for TextureViewId
impl Hash for TextureViewId
source§impl Ord for TextureViewId
impl Ord for TextureViewId
source§fn cmp(&self, other: &TextureViewId) -> Ordering
fn cmp(&self, other: &TextureViewId) -> Ordering
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
source§impl PartialEq for TextureViewId
impl PartialEq for TextureViewId
source§fn eq(&self, other: &TextureViewId) -> bool
fn eq(&self, other: &TextureViewId) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl PartialOrd for TextureViewId
impl PartialOrd for TextureViewId
source§fn partial_cmp(&self, other: &TextureViewId) -> Option<Ordering>
fn partial_cmp(&self, other: &TextureViewId) -> Option<Ordering>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moreimpl Copy for TextureViewId
impl Eq for TextureViewId
impl StructuralPartialEq for TextureViewId
Auto Trait Implementations§
impl Freeze for TextureViewId
impl RefUnwindSafe for TextureViewId
impl Send for TextureViewId
impl Sync for TextureViewId
impl Unpin for TextureViewId
impl UnwindSafe for TextureViewId
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<Q, K> Comparable<K> for Q
impl<Q, K> Comparable<K> for Q
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.